My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Inferno Dragon Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Princess Inferno Dragon Lava Hound Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Princess Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Inferno Dragon Graveyard Lava Hound
Giant Snowball
Skeleton Army Princess Inferno Dragon Graveyard Lava Hound Little Prince
Zap
Skeleton Army Princess Inferno Dragon Graveyard Lava Hound Little Prince
Barbarian Barrel
Skeleton Army Princess Graveyard Little Prince
The Log
Skeleton Army Princess Graveyard Little Prince
Earthquake
Skeleton Army Graveyard
Arrows
Skeleton Army Princess Graveyard Lava Hound Little Prince
Royal Delivery
Skeleton Army Princess Inferno Dragon Graveyard Lava Hound Little Prince
Fireball
Skeleton Army Princess Inferno Dragon Lava Hound Little Prince
Poison
Skeleton Army Princess Graveyard Lava Hound Little Prince
Lightning
Inferno Dragon Little Prince
Rocket
Inferno Dragon Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Skeleton Army Princess Little Prince Inferno Dragon Graveyard Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Skeleton Army Princess

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Graveyard Lava Hound
Skeleton Army
Lava Hound
The Log
Princess Graveyard Little Prince
Princess
The Log
Inferno Dragon
Lava Hound
Graveyard
Arrows The Log Lava Hound Little Prince
Lava Hound
Arrows Inferno Dragon Skeleton Army Graveyard
Little Prince
The Log Graveyard

Defense Synergies 0 7

Arrows
Little Prince
Skeleton Army
The Log Princess Inferno Dragon
The Log
Skeleton Army Princess Inferno Dragon Little Prince
Princess
Skeleton Army The Log
Inferno Dragon
Skeleton Army The Log
Graveyard
Lava Hound
Little Prince
Arrows The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log
Skeleton Army Inferno Dragon The Log
Skeleton Army Inferno Dragon
Skeleton Army Inferno Dragon
Arrows Skeleton Army The Log Princess
Arrows Skeleton Army The Log
Inferno Dragon Arrows Princess Little Prince
Arrows The Log
Inferno Dragon Skeleton Army Princess
Skeleton Army Little Prince
Skeleton Army Arrows The Log Princess
Arrows Inferno Dragon Princess
Skeleton Army The Log
Skeleton Army Arrows The Log Princess
Skeleton Army Inferno Dragon
Skeleton Army The Log Inferno Dragon
Arrows Skeleton Army
Arrows Skeleton Army The Log Little Prince
Arrows The Log Princess Inferno Dragon Little Prince
Inferno Dragon
Skeleton Army Arrows The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army
Arrows The Log Inferno Dragon
Skeleton Army The Log
Skeleton Army The Log
Skeleton Army Inferno Dragon
Arrows Princess
Skeleton Army
Skeleton Army Inferno Dragon
Skeleton Army The Log Inferno Dragon
Skeleton Army Inferno Dragon
Inferno Dragon
Skeleton Army Arrows The Log
Skeleton Army
Skeleton Army Princess
Skeleton Army The Log Inferno Dragon Little Prince
Arrows The Log Princess Inferno Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows The Log
Arrows The Log Princess
Arrows The Log
Arrows The Log
Arrows The Log
Arrows Princess
Arrows The Log Princess
Arrows The Log Princess
Arrows The Log
Arrows The Log Princess
Arrows Princess
The Log Princess
Arrows Princess
Princess Arrows The Log
Arrows The Log Princess
Arrows The Log Princess
Arrows
Arrows The Log Princess
Arrows The Log Princess Little Prince
The Log
Arrows Princess
The Log
Arrows The Log
Arrows The Log Princess Little Prince
Inferno Dragon
Arrows The Log Princess
Arrows The Log Princess
Arrows The Log
Arrows Princess Little Prince
Arrows The Log
Arrows Princess
Arrows The Log Princess
Skeleton Army Princess
Arrows Princess
Arrows The Log
Princess
Arrows The Log Princess
Arrows
The Log Princess
Princess
The Log Princess Little Prince

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