My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Zappies Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Zappies Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Royal Hogs Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Royal Hogs Barbarian Barrel Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Royal Hogs
Giant Snowball
Royal Recruits Zappies Royal Hogs
Zap
Zappies Inferno Tower Royal Hogs
Barbarian Barrel
Royal Recruits Zappies Inferno Tower Royal Hogs Royal Ghost
The Log
Royal Recruits Zappies Royal Hogs
Earthquake
Zappies Inferno Tower Royal Hogs
Arrows
Royal Recruits Zappies Royal Hogs
Royal Delivery
Royal Recruits Zappies Royal Hogs Royal Ghost
Fireball
Zappies Inferno Tower Royal Hogs
Poison
Royal Recruits Zappies Inferno Tower Royal Hogs
Lightning
Inferno Tower
Rocket
Inferno Tower Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Arrows Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Barbarian Barrel Poison Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Inferno Tower Poison Royal Ghost

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Arrows Royal Ghost Zappies Poison Inferno Tower Royal Hogs Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Barbarian Barrel Arrows Royal Ghost Zappies

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Hogs
Royal Recruits
Zappies Royal Hogs Barbarian Barrel Royal Ghost
Zappies
Royal Recruits Royal Hogs Barbarian Barrel Royal Ghost
Inferno Tower
Royal Hogs
Arrows Royal Recruits Zappies Barbarian Barrel Poison
Barbarian Barrel
Royal Recruits Zappies Royal Hogs
Poison
Royal Hogs Royal Ghost
Royal Ghost
Royal Recruits Zappies Poison

Defense Synergies 0 7

Arrows
Inferno Tower Barbarian Barrel
Royal Recruits
Zappies
Barbarian Barrel
Inferno Tower
Arrows Barbarian Barrel Poison Royal Ghost
Royal Hogs
Barbarian Barrel
Arrows Zappies Inferno Tower Poison
Poison
Inferno Tower Barbarian Barrel
Royal Ghost
Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Zappies Inferno Tower Barbarian Barrel
Inferno Tower Royal Recruits Zappies
Inferno Tower Royal Recruits Zappies
Royal Recruits Inferno Tower Zappies
Arrows Royal Recruits Barbarian Barrel Poison
Arrows Barbarian Barrel Zappies Royal Ghost
Inferno Tower Arrows Zappies Poison
Arrows Royal Recruits Inferno Tower Barbarian Barrel Poison
Zappies Inferno Tower Royal Recruits
Royal Recruits Zappies Inferno Tower Barbarian Barrel Royal Ghost
Poison Arrows Royal Recruits Zappies Barbarian Barrel Royal Ghost
Arrows Inferno Tower Zappies Poison
Royal Recruits Inferno Tower Zappies
Arrows Royal Recruits Zappies Barbarian Barrel Poison Royal Ghost
Royal Recruits Inferno Tower Zappies
Inferno Tower Royal Recruits Zappies
Arrows Royal Recruits Zappies Inferno Tower Poison
Arrows Royal Recruits Zappies Barbarian Barrel Royal Ghost
Arrows Barbarian Barrel Poison Royal Recruits Zappies Royal Ghost
Royal Recruits Zappies Inferno Tower
Royal Recruits Royal Ghost Arrows Zappies Barbarian Barrel Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Zappies Inferno Tower Barbarian Barrel Royal Ghost
Poison Arrows Barbarian Barrel Royal Ghost
Royal Recruits Zappies Inferno Tower
Royal Recruits Zappies Inferno Tower Barbarian Barrel
Royal Recruits Inferno Tower Zappies
Arrows Poison Zappies
Royal Recruits Zappies Inferno Tower
Inferno Tower Royal Recruits Zappies
Royal Recruits Zappies Inferno Tower Barbarian Barrel Poison
Royal Recruits Inferno Tower Zappies
Royal Recruits Zappies Inferno Tower
Royal Recruits Arrows Poison
Royal Recruits Zappies Inferno Tower
Royal Recruits Zappies
Royal Recruits Zappies Inferno Tower Barbarian Barrel Poison
Arrows Poison Royal Recruits Zappies Inferno Tower Barbarian Barrel Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Royal Recruits Barbarian Barrel Royal Ghost
Arrows Poison Barbarian Barrel Royal Ghost
Arrows Barbarian Barrel Poison
Arrows Royal Recruits Barbarian Barrel Poison
Poison Arrows Barbarian Barrel
Arrows Poison
Arrows Poison
Arrows Poison Barbarian Barrel
Arrows Poison
Poison
Poison Arrows Royal Recruits Barbarian Barrel
Poison Arrows
Poison Barbarian Barrel
Arrows Barbarian Barrel Poison
Arrows Barbarian Barrel Poison
Arrows Barbarian Barrel Poison
Arrows Royal Recruits Barbarian Barrel Poison
Arrows Barbarian Barrel Poison
Arrows Barbarian Barrel Poison
Arrows Barbarian Barrel Poison
Poison
Arrows Poison
Arrows Royal Recruits Barbarian Barrel Poison
Arrows Poison Barbarian Barrel
Arrows Poison Barbarian Barrel Royal Ghost
Arrows Poison
Poison Arrows Barbarian Barrel
Poison Arrows
Zappies Poison
Poison Arrows
Arrows Zappies Poison
Arrows Poison
Royal Recruits Zappies Barbarian Barrel
Poison Arrows Zappies
Arrows Barbarian Barrel
Poison
Arrows Poison
Arrows Poison
Royal Recruits
Royal Recruits Zappies Poison
Zappies Poison
Poison Royal Recruits Barbarian Barrel Royal Ghost

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