My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Mega Minion Witch Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mini P.E.K.K.A Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Prince
Giant Snowball
Mega Minion Witch
Zap
Royal Giant Witch Prince
Barbarian Barrel
Witch
The Log
Royal Giant Mini P.E.K.K.A Witch Prince
Earthquake
Witch
Arrows
Witch
Royal Delivery
Mega Minion Mini P.E.K.K.A Witch Prince
Fireball
Mega Minion Witch
Poison
Mega Minion Witch
Lightning
Mega Minion Mini P.E.K.K.A Witch Prince
Rocket
Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Mini P.E.K.K.A Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Mega Minion Fireball Mini P.E.K.K.A Witch Prince Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Mega Minion Fireball

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Fireball Mega Minion Mini P.E.K.K.A Prince
Royal Giant
Arrows Fireball Mega Minion Witch The Log
Mega Minion
Arrows Royal Giant Fireball
Fireball
Arrows Royal Giant Mega Minion The Log
Mini P.E.K.K.A
Arrows The Log
Witch
Royal Giant Prince
Prince
Arrows Witch The Log
The Log
Royal Giant Fireball Mini P.E.K.K.A Prince

Defense Synergies 3 10

Arrows
Mega Minion Fireball Mini P.E.K.K.A Prince
Royal Giant
Mega Minion
Arrows Witch The Log
Fireball
The Log Arrows Mini P.E.K.K.A
Mini P.E.K.K.A
The Log Arrows Fireball Witch
Witch
Mega Minion Mini P.E.K.K.A Prince The Log
Prince
The Log Arrows Witch
The Log
Fireball Mini P.E.K.K.A Prince Mega Minion Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Fireball The Log
Mini P.E.K.K.A Mega Minion Witch Prince The Log
Mini P.E.K.K.A Witch Prince Mega Minion
Mini P.E.K.K.A Witch Prince Mega Minion
Arrows Fireball Mini P.E.K.K.A Prince The Log
Arrows Fireball The Log Mega Minion
Mega Minion Arrows Fireball Witch
Arrows Fireball The Log
Mini P.E.K.K.A Witch Prince
Mini P.E.K.K.A Prince
Witch Arrows Mega Minion Fireball The Log
Arrows Mega Minion Fireball Witch
Mini P.E.K.K.A Prince Fireball Witch The Log
Fireball Arrows Mega Minion Mini P.E.K.K.A Witch Prince The Log
Mini P.E.K.K.A Prince
Fireball Mini P.E.K.K.A Prince The Log
Arrows Fireball Mini P.E.K.K.A Witch Prince
Arrows Fireball Mega Minion Witch Prince The Log
Arrows Witch The Log Mega Minion Fireball
Mini P.E.K.K.A Prince
Arrows Fireball Mini P.E.K.K.A Witch Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Fireball Witch Prince
Fireball Arrows Mega Minion Mini P.E.K.K.A Prince The Log
Mini P.E.K.K.A Witch Prince The Log
Mini P.E.K.K.A Prince Fireball The Log
Mini P.E.K.K.A Witch Prince
Arrows Fireball Witch
Mini P.E.K.K.A Prince Mega Minion Fireball Witch
Mini P.E.K.K.A Prince
Mega Minion Fireball Mini P.E.K.K.A Witch Prince The Log
Witch Mega Minion
Mega Minion Mini P.E.K.K.A Witch Prince
Arrows Fireball Prince The Log
Mini P.E.K.K.A Prince Fireball Witch
Fireball Witch
Witch Mega Minion Fireball Mini P.E.K.K.A Prince The Log
Arrows Mega Minion Fireball Mini P.E.K.K.A Witch The Log
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows The Log
Arrows Fireball The Log
Arrows Fireball The Log
Arrows Fireball Prince The Log
Fireball Arrows The Log
Arrows Fireball Mega Minion Witch
Arrows Witch The Log
Arrows Fireball The Log
Arrows Fireball The Log
Fireball Mini P.E.K.K.A Prince
Arrows Fireball Prince The Log
Fireball Arrows
Fireball The Log
Arrows Fireball
Arrows Fireball Prince The Log
Arrows Fireball Witch The Log
Arrows Fireball The Log
Arrows Fireball
Mini P.E.K.K.A
Arrows Mega Minion Fireball Mini P.E.K.K.A Prince The Log
Arrows Fireball Witch The Log
Fireball Prince The Log
Arrows Fireball
Prince The Log
Arrows Fireball The Log
Arrows The Log Fireball Witch
Mega Minion Witch
Arrows Fireball The Log Witch
Fireball Arrows Witch Prince The Log
Fireball Arrows The Log
Arrows Fireball Witch
Mega Minion Fireball Witch
Mega Minion Fireball Mini P.E.K.K.A
Arrows Fireball The Log
Arrows Fireball
Prince
Arrows Fireball The Log
Fireball Witch Prince
Fireball Arrows Mega Minion Witch
Arrows The Log Fireball
Fireball Mega Minion Mini P.E.K.K.A Prince
Arrows The Log Fireball
Arrows Fireball
Mega Minion Prince
Fireball Witch The Log
Fireball Witch
Fireball Witch Prince The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: