My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Good
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Furnace Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Furnace Wizard Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Dart Goblin Barbarian Barrel Baby Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Dart Goblin Furnace Baby Dragon
Zap
Royal Giant Dart Goblin Furnace
Barbarian Barrel
Dart Goblin Furnace Wizard
The Log
Royal Giant Dart Goblin Furnace
Earthquake
Furnace
Arrows
Dart Goblin Furnace
Royal Delivery
Dart Goblin Wizard Baby Dragon
Fireball
Dart Goblin Furnace Wizard Baby Dragon
Poison
Dart Goblin Furnace Wizard
Lightning
Furnace Wizard Baby Dragon
Rocket
Furnace Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Furnace Wizard Barbarian Barrel Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rage Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Rage Arrows Dart Goblin Furnace Baby Dragon Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Barbarian Barrel Rage Arrows Dart Goblin

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant
Royal Giant
Arrows Dart Goblin Furnace Barbarian Barrel Wizard Baby Dragon
Dart Goblin
Royal Giant Barbarian Barrel Baby Dragon
Furnace
Royal Giant Barbarian Barrel Baby Dragon
Wizard
Royal Giant Rage
Barbarian Barrel
Royal Giant Dart Goblin Furnace Baby Dragon
Rage
Wizard
Baby Dragon
Royal Giant Dart Goblin Furnace Barbarian Barrel

Defense Synergies 0 9

Arrows
Furnace Barbarian Barrel
Royal Giant
Dart Goblin
Furnace Barbarian Barrel Baby Dragon
Furnace
Arrows Dart Goblin Barbarian Barrel Baby Dragon
Wizard
Barbarian Barrel
Barbarian Barrel
Arrows Dart Goblin Furnace Wizard Baby Dragon
Rage
Baby Dragon
Dart Goblin Furnace Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Wizard Barbarian Barrel Baby Dragon
Dart Goblin Furnace
Furnace Dart Goblin
Dart Goblin Furnace
Arrows Barbarian Barrel
Arrows Barbarian Barrel Dart Goblin Furnace Baby Dragon
Dart Goblin Furnace Arrows Wizard Baby Dragon
Arrows Dart Goblin Barbarian Barrel Baby Dragon
Furnace
Dart Goblin Barbarian Barrel
Dart Goblin Arrows Furnace Wizard Barbarian Barrel Baby Dragon
Arrows Dart Goblin Furnace Wizard Baby Dragon
Furnace Wizard
Wizard Arrows Dart Goblin Furnace Barbarian Barrel Baby Dragon
Furnace
Furnace
Wizard Arrows Furnace
Arrows Dart Goblin Furnace Wizard Barbarian Barrel Baby Dragon
Arrows Furnace Wizard Barbarian Barrel Baby Dragon Dart Goblin
Dart Goblin
Wizard Arrows Dart Goblin Furnace Barbarian Barrel Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Furnace Barbarian Barrel
Arrows Wizard Barbarian Barrel Baby Dragon
Furnace
Barbarian Barrel
Arrows Furnace Wizard Dart Goblin Baby Dragon
Dart Goblin Furnace
Barbarian Barrel Baby Dragon
Dart Goblin
Dart Goblin
Arrows
Wizard
Wizard Dart Goblin Furnace Baby Dragon
Dart Goblin Furnace Barbarian Barrel Baby Dragon
Arrows Dart Goblin Wizard Barbarian Barrel Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Barbarian Barrel Baby Dragon
Arrows Dart Goblin Barbarian Barrel Baby Dragon
Arrows Dart Goblin Barbarian Barrel Baby Dragon
Arrows Dart Goblin Barbarian Barrel
Wizard Arrows Furnace Barbarian Barrel Baby Dragon
Arrows Wizard Dart Goblin Furnace Baby Dragon
Arrows Dart Goblin Furnace Wizard Baby Dragon
Arrows Dart Goblin Wizard Barbarian Barrel Baby Dragon
Arrows Dart Goblin Wizard
Arrows Dart Goblin Wizard Barbarian Barrel
Arrows Dart Goblin Wizard Baby Dragon
Dart Goblin Barbarian Barrel Baby Dragon
Arrows Dart Goblin Barbarian Barrel Baby Dragon
Arrows Dart Goblin Furnace Barbarian Barrel Baby Dragon
Arrows Dart Goblin Furnace Wizard Barbarian Barrel Baby Dragon
Arrows Dart Goblin Furnace Wizard Barbarian Barrel Baby Dragon
Arrows Barbarian Barrel
Arrows Dart Goblin Wizard Barbarian Barrel Baby Dragon
Arrows Dart Goblin Wizard Barbarian Barrel Baby Dragon
Baby Dragon
Arrows Wizard
Arrows Barbarian Barrel Baby Dragon
Arrows Furnace Wizard Barbarian Barrel Baby Dragon
Arrows Dart Goblin Wizard Barbarian Barrel Baby Dragon
Arrows Wizard Baby Dragon
Arrows Dart Goblin Barbarian Barrel Baby Dragon
Arrows Dart Goblin Furnace Wizard Baby Dragon
Dart Goblin Wizard
Arrows Dart Goblin Wizard
Arrows
Arrows Wizard
Dart Goblin Barbarian Barrel
Arrows Dart Goblin Wizard Baby Dragon
Arrows Barbarian Barrel
Dart Goblin Wizard Baby Dragon
Arrows Dart Goblin Wizard Baby Dragon
Arrows
Dart Goblin
Dart Goblin Baby Dragon
Dart Goblin
Dart Goblin Barbarian Barrel Baby Dragon

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