My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Valkyrie Cannon Cart Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Heal Spirit Ice Golem Valkyrie Cannon Cart

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Cannon Cart Inferno Dragon
Giant Snowball
Inferno Dragon
Zap
Mortar Cannon Cart Inferno Dragon
Barbarian Barrel
Mortar Heal Spirit Valkyrie Cannon Cart
The Log
Heal Spirit Cannon Cart
Earthquake
Mortar
Arrows
Heal Spirit
Royal Delivery
Heal Spirit Valkyrie Cannon Cart Inferno Dragon
Fireball
Mortar Cannon Cart Inferno Dragon
Poison
Mortar
Lightning
Mortar Ice Golem Valkyrie Cannon Cart Inferno Dragon
Rocket
Mortar Valkyrie Cannon Cart Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mortar Ice Golem Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Heal Spirit Ice Golem Valkyrie Rage Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Ice Golem Rage Arrows Mortar Valkyrie Inferno Dragon Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Heal Spirit Ice Golem Rage Arrows

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mortar Cannon Cart
Mortar
Arrows Ice Golem
Heal Spirit
Valkyrie Cannon Cart Inferno Dragon
Ice Golem
Mortar Cannon Cart
Valkyrie
Cannon Cart Heal Spirit
Rage
Cannon Cart
Cannon Cart
Valkyrie Arrows Heal Spirit Ice Golem Rage
Inferno Dragon
Heal Spirit

Defense Synergies 0 10

Arrows
Mortar Ice Golem Valkyrie Cannon Cart
Mortar
Arrows Ice Golem Valkyrie Inferno Dragon
Heal Spirit
Ice Golem
Arrows Mortar Cannon Cart Inferno Dragon
Valkyrie
Arrows Mortar Cannon Cart
Rage
Cannon Cart
Arrows Ice Golem Valkyrie
Inferno Dragon
Mortar Ice Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Mortar Ice Golem Valkyrie
Inferno Dragon Mortar Valkyrie Cannon Cart
Mortar Valkyrie Cannon Cart Inferno Dragon
Inferno Dragon Mortar Valkyrie Cannon Cart
Arrows Valkyrie
Arrows Valkyrie Cannon Cart
Inferno Dragon Arrows Mortar
Arrows Ice Golem Valkyrie Cannon Cart
Inferno Dragon Mortar
Ice Golem Valkyrie Cannon Cart
Valkyrie Arrows Ice Golem Cannon Cart
Arrows Inferno Dragon
Mortar Valkyrie Cannon Cart
Valkyrie Arrows Mortar Cannon Cart
Inferno Dragon Mortar Cannon Cart
Mortar Inferno Dragon
Arrows Mortar Valkyrie Cannon Cart
Arrows Mortar Valkyrie Cannon Cart
Arrows Mortar Valkyrie Ice Golem Cannon Cart Inferno Dragon
Mortar Cannon Cart Inferno Dragon
Valkyrie Arrows Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Ice Golem Cannon Cart
Arrows Mortar Ice Golem Valkyrie Cannon Cart Inferno Dragon
Ice Golem Valkyrie Cannon Cart
Valkyrie Ice Golem Cannon Cart
Valkyrie Cannon Cart Inferno Dragon
Arrows Ice Golem
Ice Golem Valkyrie Cannon Cart
Valkyrie Cannon Cart Inferno Dragon
Mortar Ice Golem Valkyrie Cannon Cart Inferno Dragon
Inferno Dragon
Inferno Dragon Valkyrie Cannon Cart
Arrows Valkyrie
Cannon Cart Ice Golem Valkyrie
Valkyrie Cannon Cart
Mortar Ice Golem Valkyrie Cannon Cart Inferno Dragon
Arrows Valkyrie Ice Golem Cannon Cart Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Mortar Ice Golem Valkyrie
Arrows Mortar
Arrows Cannon Cart
Cannon Cart Arrows Ice Golem Valkyrie
Arrows Mortar Valkyrie
Arrows Ice Golem
Arrows Mortar
Arrows Ice Golem
Arrows Mortar
Arrows Mortar Valkyrie Cannon Cart
Arrows
Mortar Ice Golem Cannon Cart
Arrows Mortar Cannon Cart
Arrows Mortar Ice Golem Cannon Cart
Arrows Mortar Cannon Cart
Arrows Mortar Cannon Cart
Arrows Mortar
Arrows Mortar
Arrows Mortar Valkyrie
Arrows
Arrows Mortar Cannon Cart
Arrows Ice Golem Mortar Valkyrie
Inferno Dragon
Arrows Mortar
Arrows Mortar
Arrows Mortar
Arrows Ice Golem
Arrows Mortar
Arrows
Arrows
Cannon Cart
Arrows
Arrows
Valkyrie Cannon Cart
Arrows Mortar Ice Golem
Arrows
Cannon Cart
Mortar Cannon Cart

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