My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Furnace Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Furnace Baby Dragon Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Miner Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Baby Dragon Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Miner Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner Bandit
Giant Snowball
Musketeer Furnace Baby Dragon Miner
Zap
Furnace Bandit
Barbarian Barrel
Musketeer Furnace Bandit
The Log
Mini P.E.K.K.A Musketeer Furnace Bandit
Earthquake
Furnace
Arrows
Furnace
Royal Delivery
Mini P.E.K.K.A Musketeer Baby Dragon Miner Bandit
Fireball
Musketeer Furnace Baby Dragon Bandit
Poison
Musketeer Furnace
Lightning
Mini P.E.K.K.A Musketeer Furnace Baby Dragon Bandit
Rocket
Musketeer Furnace

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Furnace Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Baby Dragon Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Miner Bandit Mini P.E.K.K.A Musketeer Furnace Baby Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Miner Bandit

Attack Synergies 1 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mini P.E.K.K.A Miner Bandit
Mini P.E.K.K.A
Arrows Musketeer Furnace Baby Dragon The Log
Musketeer
Mini P.E.K.K.A Baby Dragon The Log Miner Bandit
Furnace
Miner Mini P.E.K.K.A Baby Dragon Bandit
Baby Dragon
Mini P.E.K.K.A Musketeer Furnace Miner Bandit
The Log
Mini P.E.K.K.A Musketeer Miner Bandit
Miner
Furnace Arrows Musketeer Baby Dragon The Log Bandit
Bandit
Arrows Musketeer Furnace Baby Dragon The Log Miner

Defense Synergies 2 16

Arrows
Mini P.E.K.K.A Furnace Bandit
Mini P.E.K.K.A
The Log Arrows Musketeer Furnace Baby Dragon
Musketeer
The Log Mini P.E.K.K.A Furnace Baby Dragon Miner Bandit
Furnace
Arrows Mini P.E.K.K.A Musketeer Baby Dragon Bandit
Baby Dragon
Mini P.E.K.K.A Musketeer Furnace The Log Bandit
The Log
Mini P.E.K.K.A Musketeer Baby Dragon Miner Bandit
Miner
Musketeer The Log
Bandit
Arrows Musketeer Furnace Baby Dragon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Baby Dragon The Log
Mini P.E.K.K.A Musketeer Furnace The Log Bandit
Mini P.E.K.K.A Furnace Musketeer Bandit
Mini P.E.K.K.A Musketeer Furnace Bandit
Arrows Mini P.E.K.K.A The Log
Arrows The Log Musketeer Furnace Baby Dragon Bandit
Musketeer Furnace Arrows Baby Dragon
Arrows Musketeer Baby Dragon The Log Bandit
Mini P.E.K.K.A Musketeer Furnace
Mini P.E.K.K.A Musketeer Miner Bandit
Arrows Musketeer Furnace Baby Dragon The Log Bandit
Arrows Musketeer Furnace Baby Dragon
Mini P.E.K.K.A Furnace Musketeer The Log Bandit
Arrows Mini P.E.K.K.A Furnace Baby Dragon The Log
Mini P.E.K.K.A Furnace Bandit
Mini P.E.K.K.A Furnace The Log Bandit
Arrows Mini P.E.K.K.A Musketeer Furnace
Arrows Musketeer Furnace Baby Dragon The Log Bandit
Arrows Furnace Baby Dragon The Log Musketeer Bandit
Mini P.E.K.K.A Musketeer
Arrows Mini P.E.K.K.A Musketeer Furnace Baby Dragon The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Furnace Bandit
Bandit Arrows Mini P.E.K.K.A Musketeer Baby Dragon The Log Miner
Bandit Mini P.E.K.K.A Musketeer Furnace The Log
Mini P.E.K.K.A Musketeer The Log Bandit
Mini P.E.K.K.A Musketeer Bandit
Arrows Furnace Musketeer Baby Dragon
Mini P.E.K.K.A Musketeer Furnace Bandit
Mini P.E.K.K.A
Mini P.E.K.K.A Baby Dragon The Log Bandit
Musketeer
Mini P.E.K.K.A Musketeer
Arrows The Log
Mini P.E.K.K.A Bandit
Musketeer Furnace Baby Dragon
Mini P.E.K.K.A Musketeer Furnace Baby Dragon The Log
Arrows Mini P.E.K.K.A Musketeer Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer Baby Dragon The Log Bandit
Arrows Musketeer Baby Dragon The Log Miner Bandit
Arrows Baby Dragon The Log Miner Bandit
Arrows Musketeer The Log
Arrows Furnace Baby Dragon The Log
Arrows Musketeer Furnace Baby Dragon
Arrows Musketeer Furnace Baby Dragon The Log
Arrows The Log Baby Dragon
Arrows The Log Miner Bandit
Mini P.E.K.K.A Musketeer
Miner Arrows Musketeer The Log Bandit
Arrows Musketeer Baby Dragon
Musketeer Baby Dragon The Log Miner Bandit
Arrows Musketeer Baby Dragon Bandit
Arrows Musketeer Furnace Baby Dragon The Log
Arrows Musketeer Furnace Baby Dragon The Log Bandit
Arrows Musketeer Furnace Baby Dragon The Log Bandit
Arrows
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Musketeer Baby Dragon The Log Bandit
Arrows Baby Dragon The Log Miner
Musketeer Baby Dragon The Log
Arrows
Musketeer The Log
Arrows Musketeer Baby Dragon The Log
Arrows The Log Furnace Baby Dragon
Arrows The Log Miner Musketeer Baby Dragon Bandit
Arrows Musketeer Baby Dragon The Log Miner Bandit
Miner Arrows Musketeer Baby Dragon The Log Bandit
Arrows Musketeer Furnace Baby Dragon
Musketeer
Mini P.E.K.K.A
Arrows Musketeer The Log Miner Bandit
Arrows
Arrows The Log
Musketeer Bandit
Arrows Musketeer Baby Dragon
Arrows The Log
Miner Mini P.E.K.K.A Musketeer Baby Dragon
Arrows The Log Musketeer Baby Dragon
Arrows
Musketeer
Musketeer Baby Dragon The Log
Musketeer
Musketeer Baby Dragon The Log Miner Bandit

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