My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Drill Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Goblin Drill
Giant Snowball
Skeleton Army Goblin Drill
Zap
Skeleton Army Goblin Drill
Barbarian Barrel
Wizard Skeleton Army Goblin Drill Electro Wizard
The Log
Mini P.E.K.K.A Skeleton Army Goblin Drill
Earthquake
Skeleton Army Goblin Drill
Arrows
Skeleton Army Goblin Drill
Royal Delivery
Mini P.E.K.K.A Wizard Skeleton Army Goblin Drill Electro Wizard
Fireball
Wizard Skeleton Army Goblin Drill Electro Wizard
Poison
Wizard Skeleton Army Goblin Drill Electro Wizard
Lightning
Mini P.E.K.K.A Wizard Electro Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Tornado Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Skeleton Army Tornado Goblin Drill Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Skeleton Army Tornado Mini P.E.K.K.A Goblin Drill Electro Wizard Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Skeleton Army Tornado Mini P.E.K.K.A

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mini P.E.K.K.A Goblin Drill Mega Knight
Mini P.E.K.K.A
Arrows Wizard Tornado Goblin Drill Electro Wizard Mega Knight
Wizard
Tornado Mini P.E.K.K.A Mega Knight
Skeleton Army
Tornado
Wizard Mini P.E.K.K.A Mega Knight
Goblin Drill
Arrows Mini P.E.K.K.A Mega Knight
Electro Wizard
Mini P.E.K.K.A Mega Knight
Mega Knight
Arrows Mini P.E.K.K.A Wizard Tornado Goblin Drill Electro Wizard

Defense Synergies 3 15

Arrows
Mega Knight Mini P.E.K.K.A Tornado
Mini P.E.K.K.A
Electro Wizard Arrows Wizard Skeleton Army Tornado
Wizard
Tornado Mini P.E.K.K.A Skeleton Army Electro Wizard Mega Knight
Skeleton Army
Mini P.E.K.K.A Wizard Goblin Drill Electro Wizard
Tornado
Wizard Arrows Mini P.E.K.K.A Goblin Drill Electro Wizard Mega Knight
Goblin Drill
Skeleton Army Tornado Electro Wizard
Electro Wizard
Mini P.E.K.K.A Wizard Skeleton Army Tornado Goblin Drill Mega Knight
Mega Knight
Arrows Wizard Tornado Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Electro Wizard
Mini P.E.K.K.A Skeleton Army Goblin Drill Electro Wizard Mega Knight
Mini P.E.K.K.A Skeleton Army Tornado Mega Knight Goblin Drill Electro Wizard
Mini P.E.K.K.A Skeleton Army Goblin Drill Electro Wizard Mega Knight
Arrows Mini P.E.K.K.A Skeleton Army Tornado Mega Knight
Arrows Skeleton Army Tornado Electro Wizard Mega Knight
Tornado Electro Wizard Arrows Wizard
Arrows Electro Wizard Mega Knight
Mini P.E.K.K.A Skeleton Army Tornado Goblin Drill
Skeleton Army Tornado Mini P.E.K.K.A Electro Wizard Mega Knight
Skeleton Army Electro Wizard Arrows Wizard Tornado Goblin Drill Mega Knight
Arrows Wizard Tornado Electro Wizard
Mini P.E.K.K.A Skeleton Army Goblin Drill Mega Knight Wizard Electro Wizard
Wizard Skeleton Army Mega Knight Arrows Mini P.E.K.K.A Tornado Goblin Drill Electro Wizard
Mini P.E.K.K.A Skeleton Army Goblin Drill Electro Wizard Mega Knight
Skeleton Army Tornado Mini P.E.K.K.A Goblin Drill Electro Wizard Mega Knight
Wizard Mega Knight Arrows Mini P.E.K.K.A Skeleton Army Tornado Goblin Drill Electro Wizard
Arrows Mega Knight Wizard Skeleton Army Tornado Goblin Drill Electro Wizard
Arrows Wizard Tornado Goblin Drill Electro Wizard Mega Knight
Mini P.E.K.K.A Tornado Goblin Drill Electro Wizard
Wizard Skeleton Army Mega Knight Arrows Mini P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Mega Knight Electro Wizard
Electro Wizard Arrows Mini P.E.K.K.A Wizard Mega Knight
Skeleton Army Mega Knight Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Skeleton Army Mega Knight Tornado Electro Wizard
Mini P.E.K.K.A Skeleton Army Goblin Drill Mega Knight
Arrows Wizard Tornado Electro Wizard
Mini P.E.K.K.A Skeleton Army Electro Wizard
Mini P.E.K.K.A Mega Knight Skeleton Army
Electro Wizard Mega Knight Mini P.E.K.K.A Skeleton Army Tornado
Skeleton Army Goblin Drill
Mega Knight Mini P.E.K.K.A
Skeleton Army Mega Knight Arrows Tornado Electro Wizard
Mini P.E.K.K.A Skeleton Army Mega Knight Wizard
Wizard Skeleton Army Mega Knight
Skeleton Army Electro Wizard Mini P.E.K.K.A Tornado Goblin Drill
Arrows Mega Knight Mini P.E.K.K.A Wizard Electro Wizard
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Goblin Drill
Arrows Tornado Electro Wizard
Arrows Goblin Drill
Arrows
Wizard Arrows Mega Knight
Arrows Wizard Tornado
Arrows Wizard Tornado
Arrows Wizard Tornado
Arrows Wizard Tornado
Mini P.E.K.K.A Tornado Electro Wizard
Arrows Wizard Tornado Electro Wizard
Arrows Wizard Tornado
Arrows
Arrows
Arrows Wizard Goblin Drill
Arrows Wizard Mega Knight
Arrows Tornado
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Wizard Electro Wizard Mega Knight
Arrows Wizard Tornado Mega Knight
Mega Knight
Arrows Wizard Tornado
Tornado
Arrows Goblin Drill
Arrows Tornado Wizard Mega Knight
Arrows Wizard Tornado Electro Wizard
Arrows Wizard Tornado Mega Knight
Arrows Tornado
Arrows Wizard Tornado Electro Wizard
Electro Wizard Wizard
Mini P.E.K.K.A
Arrows Wizard Mega Knight
Arrows Electro Wizard
Mega Knight
Arrows Wizard
Electro Wizard Skeleton Army
Arrows Wizard Tornado Electro Wizard
Arrows
Mini P.E.K.K.A Wizard Electro Wizard Mega Knight
Arrows Wizard
Arrows Tornado
Mega Knight
Tornado Electro Wizard
Tornado Electro Wizard
Tornado Electro Wizard Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: