My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Baby Dragon Mega Knight Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel Mega Knight Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel
Giant Snowball
Goblin Barrel Baby Dragon
Zap
Goblin Barrel
Barbarian Barrel
Wizard Goblin Barrel
The Log
Mini P.E.K.K.A Goblin Barrel
Earthquake
Goblin Barrel
Arrows
Goblin Barrel
Royal Delivery
Mini P.E.K.K.A Wizard Goblin Barrel Baby Dragon
Fireball
Wizard Goblin Barrel Baby Dragon
Poison
Wizard
Lightning
Mini P.E.K.K.A Wizard Baby Dragon
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Baby Dragon The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Baby Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Goblin Barrel Mini P.E.K.K.A Baby Dragon Golden Knight Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Goblin Barrel Mini P.E.K.K.A

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mini P.E.K.K.A Goblin Barrel Mega Knight
Mini P.E.K.K.A
Arrows Wizard Baby Dragon The Log Mega Knight
Wizard
Mini P.E.K.K.A Mega Knight
Goblin Barrel
Arrows Baby Dragon Mega Knight Golden Knight
Baby Dragon
Mini P.E.K.K.A Goblin Barrel Mega Knight
The Log
Mini P.E.K.K.A Mega Knight
Mega Knight
Arrows Mini P.E.K.K.A Wizard Goblin Barrel Baby Dragon The Log
Golden Knight
Goblin Barrel

Defense Synergies 2 11

Arrows
Mega Knight Mini P.E.K.K.A Golden Knight
Mini P.E.K.K.A
The Log Arrows Wizard Baby Dragon
Wizard
Mini P.E.K.K.A The Log Mega Knight Golden Knight
Goblin Barrel
Baby Dragon
Mini P.E.K.K.A The Log Mega Knight
The Log
Mini P.E.K.K.A Wizard Baby Dragon Mega Knight Golden Knight
Mega Knight
Arrows Wizard Baby Dragon The Log
Golden Knight
Arrows Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Baby Dragon The Log Golden Knight
Mini P.E.K.K.A The Log Mega Knight
Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A Mega Knight
Arrows Mini P.E.K.K.A The Log Mega Knight
Arrows The Log Baby Dragon Mega Knight
Arrows Wizard Baby Dragon
Arrows Baby Dragon The Log Mega Knight Golden Knight
Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight
Arrows Wizard Baby Dragon The Log Mega Knight
Arrows Wizard Baby Dragon
Mini P.E.K.K.A Mega Knight Wizard The Log
Wizard Mega Knight Arrows Mini P.E.K.K.A Baby Dragon The Log Golden Knight
Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A The Log Mega Knight
Wizard Mega Knight Arrows Mini P.E.K.K.A
Arrows Mega Knight Wizard Baby Dragon The Log Golden Knight
Arrows Wizard Baby Dragon The Log Mega Knight
Mini P.E.K.K.A
Wizard Mega Knight Arrows Mini P.E.K.K.A Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight
Arrows Mini P.E.K.K.A Wizard Baby Dragon The Log Mega Knight
Mega Knight Mini P.E.K.K.A The Log Golden Knight
Mini P.E.K.K.A Mega Knight The Log
Mini P.E.K.K.A Mega Knight
Arrows Wizard Baby Dragon
Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight
Mega Knight Mini P.E.K.K.A Baby Dragon The Log
Mega Knight Mini P.E.K.K.A Golden Knight
Mega Knight Arrows The Log
Mini P.E.K.K.A Mega Knight Wizard Golden Knight
Wizard Baby Dragon Mega Knight
Mini P.E.K.K.A Baby Dragon The Log Golden Knight
Arrows Mega Knight Mini P.E.K.K.A Wizard Baby Dragon The Log Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Baby Dragon The Log Golden Knight
Arrows Baby Dragon The Log Golden Knight
Arrows Baby Dragon The Log
Arrows The Log
Wizard Arrows Baby Dragon The Log Mega Knight
Arrows Wizard Baby Dragon
Arrows Wizard Baby Dragon The Log
Arrows The Log Wizard Baby Dragon
Arrows The Log Wizard Golden Knight
Mini P.E.K.K.A
Arrows Wizard The Log Golden Knight
Arrows Wizard Baby Dragon
Baby Dragon The Log Golden Knight
Arrows Baby Dragon
Arrows Baby Dragon The Log
Arrows Wizard Baby Dragon The Log Golden Knight
Arrows Wizard Baby Dragon The Log Mega Knight
Arrows
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Wizard Baby Dragon The Log Mega Knight
Arrows Wizard Baby Dragon The Log Mega Knight Golden Knight
Baby Dragon The Log Mega Knight
Arrows Wizard
The Log
Arrows Baby Dragon The Log
Arrows The Log Wizard Baby Dragon Mega Knight
Arrows The Log Wizard Baby Dragon Golden Knight
Arrows Wizard Baby Dragon The Log Mega Knight Golden Knight
Arrows Baby Dragon The Log Golden Knight
Arrows Wizard Baby Dragon
Wizard
Mini P.E.K.K.A
Arrows Wizard The Log Mega Knight
Arrows
Mega Knight
Arrows Wizard The Log
Arrows Wizard Baby Dragon
Arrows The Log
Mini P.E.K.K.A Wizard Baby Dragon Mega Knight
Arrows The Log Wizard Baby Dragon
Arrows
Mega Knight
Baby Dragon The Log Golden Knight
Baby Dragon The Log Mega Knight Golden Knight

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