My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Hunter Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Hunter Golem Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Night Witch
Giant Snowball
Flying Machine Guards Night Witch
Zap
Flying Machine Guards Night Witch
Barbarian Barrel
Guards Hunter Night Witch
The Log
Guards Hunter
Earthquake
Guards
Arrows
Flying Machine Guards Night Witch
Royal Delivery
Flying Machine Guards Hunter Night Witch
Fireball
Flying Machine Hunter Night Witch
Poison
Flying Machine Guards Hunter Night Witch
Lightning
Hunter Night Witch
Rocket
Hunter Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Hunter The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Guards Golem Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Guards Flying Machine Hunter Night Witch Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Guards Flying Machine

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Golem Lightning Night Witch
Flying Machine
Golem
Guards
The Log
Hunter
Golem
Lightning
Golem Arrows
Golem
Arrows Lightning Night Witch Flying Machine Hunter The Log
The Log
Guards Golem
Night Witch
Golem Arrows

Defense Synergies 1 8

Arrows
Lightning
Flying Machine
Guards Hunter The Log
Guards
Hunter Flying Machine The Log
Hunter
Guards Flying Machine The Log
Lightning
Arrows The Log
Golem
The Log
Flying Machine Guards Hunter Lightning Night Witch
Night Witch
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Flying Machine The Log
Hunter Flying Machine The Log Night Witch
Hunter Lightning Night Witch
Hunter Night Witch Guards
Lightning Arrows The Log
Arrows The Log Flying Machine Guards Hunter Night Witch
Hunter Lightning Arrows Flying Machine Night Witch
Lightning Arrows Flying Machine The Log
Hunter Night Witch
Guards Hunter Night Witch
Guards Arrows Flying Machine Hunter The Log Night Witch
Arrows Hunter Flying Machine Night Witch
Hunter Night Witch Flying Machine Guards Lightning The Log
Arrows Guards Hunter The Log Night Witch
Hunter
Hunter Lightning The Log
Arrows Hunter Night Witch
Arrows Flying Machine Guards Hunter The Log Night Witch
Arrows Hunter The Log Flying Machine Guards
Hunter
Arrows Flying Machine Guards Hunter The Log Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards
Arrows Flying Machine Hunter Lightning The Log
Guards Hunter Lightning The Log
Guards Hunter Lightning The Log Night Witch
Guards Hunter Night Witch
Arrows Flying Machine Hunter
Guards Flying Machine Hunter Lightning Night Witch
Hunter
Lightning Flying Machine The Log
Guards
Flying Machine Guards Hunter
Lightning Arrows Guards The Log
Lightning Guards Hunter Night Witch
Flying Machine
Guards Flying Machine Hunter Lightning The Log Night Witch
Arrows Flying Machine Hunter The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Flying Machine Guards The Log
Arrows Flying Machine The Log
Lightning Arrows Flying Machine The Log
Lightning Arrows Flying Machine Guards The Log
Arrows The Log
Arrows Flying Machine Hunter
Arrows Flying Machine The Log
Arrows The Log Flying Machine Hunter Lightning
Arrows The Log Flying Machine Lightning
Lightning Guards Night Witch
Lightning Arrows Flying Machine The Log
Lightning Arrows Flying Machine
Flying Machine Lightning Hunter The Log
Lightning Arrows Flying Machine
Lightning Arrows Flying Machine The Log
Lightning Arrows Flying Machine Hunter The Log
Lightning Arrows Flying Machine The Log
Lightning Arrows
Lightning Night Witch
Lightning Arrows Flying Machine Hunter The Log
Lightning Arrows Flying Machine The Log
Lightning The Log Night Witch
Lightning Arrows
Lightning The Log
Lightning Arrows Flying Machine The Log
Arrows The Log Hunter
Arrows The Log Flying Machine Hunter Lightning
Lightning Arrows Flying Machine The Log
Lightning Arrows The Log
Lightning Arrows Flying Machine Hunter Night Witch
Lightning Flying Machine Guards
Lightning Night Witch
Lightning Arrows Hunter The Log Night Witch
Lightning Arrows
Arrows Lightning The Log
Lightning Flying Machine Guards Night Witch
Lightning Arrows Flying Machine Hunter
Arrows The Log
Lightning Flying Machine Hunter
Arrows The Log Flying Machine Lightning
Lightning Arrows
Flying Machine
Flying Machine Guards Lightning The Log
Flying Machine Lightning
Lightning Flying Machine The Log

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