My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Witch Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel
Giant Snowball
Goblin Barrel Witch
Zap
Inferno Tower Goblin Barrel Witch
Barbarian Barrel
Knight Valkyrie Inferno Tower Goblin Barrel Witch Electro Wizard
The Log
Goblin Barrel Witch
Earthquake
Inferno Tower Goblin Barrel Witch
Arrows
Goblin Barrel Witch
Royal Delivery
Knight Valkyrie Goblin Barrel Witch Electro Wizard
Fireball
Inferno Tower Goblin Barrel Witch Electro Wizard
Poison
Inferno Tower Witch Electro Wizard
Lightning
Knight Valkyrie Inferno Tower Witch Electro Wizard
Rocket
Valkyrie Inferno Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Valkyrie Inferno Tower Rocket

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Goblin Barrel Valkyrie Electro Wizard Inferno Tower Witch Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Knight Goblin Barrel Valkyrie

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Goblin Barrel
Knight
Goblin Barrel Arrows Witch Electro Wizard
Valkyrie
Goblin Barrel Witch Electro Wizard
Inferno Tower
Rocket
Goblin Barrel
Knight Valkyrie Arrows
Witch
Knight Valkyrie
Electro Wizard
Knight Valkyrie

Defense Synergies 3 8

Arrows
Knight Valkyrie Inferno Tower
Knight
Inferno Tower Electro Wizard Arrows Witch
Valkyrie
Arrows Inferno Tower Witch Electro Wizard
Inferno Tower
Knight Electro Wizard Arrows Valkyrie
Rocket
Goblin Barrel
Witch
Knight Valkyrie Electro Wizard
Electro Wizard
Knight Inferno Tower Valkyrie Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Valkyrie Inferno Tower Electro Wizard
Inferno Tower Knight Valkyrie Witch Electro Wizard
Inferno Tower Rocket Witch Knight Valkyrie Electro Wizard
Inferno Tower Witch Knight Valkyrie Electro Wizard
Arrows Valkyrie Rocket
Arrows Valkyrie Electro Wizard
Inferno Tower Rocket Electro Wizard Arrows Witch
Rocket Arrows Valkyrie Inferno Tower Electro Wizard
Inferno Tower Witch
Knight Valkyrie Inferno Tower Electro Wizard
Valkyrie Witch Electro Wizard Arrows Knight
Arrows Inferno Tower Witch Electro Wizard
Inferno Tower Knight Valkyrie Rocket Witch Electro Wizard
Valkyrie Rocket Arrows Witch Electro Wizard
Inferno Tower Knight Electro Wizard
Inferno Tower Rocket Electro Wizard
Arrows Knight Valkyrie Inferno Tower Witch Electro Wizard
Arrows Knight Valkyrie Witch Electro Wizard
Arrows Valkyrie Witch Knight Electro Wizard
Inferno Tower Electro Wizard
Valkyrie Arrows Knight Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Inferno Tower Witch Electro Wizard
Electro Wizard Arrows Knight Valkyrie Rocket
Knight Valkyrie Inferno Tower Rocket Witch Electro Wizard
Valkyrie Rocket Knight Inferno Tower Electro Wizard
Inferno Tower Knight Valkyrie Witch
Arrows Rocket Witch Electro Wizard
Rocket Knight Valkyrie Inferno Tower Witch Electro Wizard
Inferno Tower Knight Valkyrie
Rocket Electro Wizard Knight Valkyrie Inferno Tower Witch
Inferno Tower Witch
Knight Valkyrie Inferno Tower Witch
Rocket Arrows Valkyrie Electro Wizard
Rocket Knight Valkyrie Inferno Tower Witch
Valkyrie Witch
Inferno Tower Witch Electro Wizard Knight Valkyrie Rocket
Arrows Valkyrie Inferno Tower Witch Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Valkyrie Rocket
Arrows Electro Wizard
Rocket Arrows
Arrows Knight Valkyrie Rocket
Rocket Arrows Valkyrie
Arrows Rocket Witch
Arrows Witch
Arrows
Arrows
Rocket Electro Wizard
Rocket Arrows Knight Valkyrie Electro Wizard
Arrows Rocket
Rocket Knight
Arrows Rocket
Arrows
Rocket Arrows Witch
Arrows Rocket
Arrows Rocket
Rocket
Rocket Arrows Electro Wizard
Rocket Arrows Valkyrie Witch
Rocket
Rocket Arrows
Rocket
Rocket Arrows
Arrows Valkyrie Witch
Witch
Arrows Witch Electro Wizard
Arrows Witch
Rocket Arrows
Arrows Witch Electro Wizard
Rocket Electro Wizard Witch
Arrows Rocket
Rocket Arrows Electro Wizard
Rocket Arrows
Electro Wizard Rocket Witch
Rocket Arrows Witch Electro Wizard
Arrows
Knight Valkyrie Rocket Electro Wizard
Arrows
Rocket Arrows
Rocket Witch Electro Wizard
Rocket Witch Electro Wizard
Rocket Witch Electro Wizard

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