My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Baby Dragon Prince Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider Baby Dragon Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army Prince
Giant Snowball
Hog Rider Skeleton Army Baby Dragon
Zap
Skeleton Army Prince
Barbarian Barrel
Knight Tesla Skeleton Army Electro Wizard
The Log
Hog Rider Skeleton Army Prince
Earthquake
Tesla Hog Rider Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Knight Hog Rider Skeleton Army Baby Dragon Prince Electro Wizard
Fireball
Tesla Hog Rider Skeleton Army Baby Dragon Electro Wizard
Poison
Skeleton Army Electro Wizard
Lightning
Knight Tesla Baby Dragon Prince Electro Wizard
Rocket
Hog Rider Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Skeleton Army Baby Dragon Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Skeleton Army Tesla Hog Rider Baby Dragon Electro Wizard Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Knight Skeleton Army Tesla

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Knight Prince
Knight
Hog Rider Baby Dragon Arrows Prince Electro Wizard
Tesla
Hog Rider
Arrows Knight Baby Dragon Prince Electro Wizard
Skeleton Army
Baby Dragon
Knight Hog Rider Prince Electro Wizard
Prince
Arrows Knight Hog Rider Baby Dragon Electro Wizard
Electro Wizard
Knight Hog Rider Baby Dragon Prince

Defense Synergies 2 13

Arrows
Knight Tesla Prince
Knight
Tesla Electro Wizard Arrows Skeleton Army Baby Dragon
Tesla
Knight Arrows Skeleton Army Baby Dragon Prince Electro Wizard
Hog Rider
Skeleton Army
Knight Tesla Prince Electro Wizard
Baby Dragon
Knight Tesla Prince
Prince
Arrows Tesla Skeleton Army Baby Dragon Electro Wizard
Electro Wizard
Knight Tesla Skeleton Army Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Baby Dragon Electro Wizard
Skeleton Army Knight Tesla Prince Electro Wizard
Tesla Skeleton Army Prince Knight Electro Wizard
Tesla Skeleton Army Prince Knight Electro Wizard
Arrows Skeleton Army Prince
Arrows Skeleton Army Tesla Baby Dragon Electro Wizard
Tesla Electro Wizard Arrows Baby Dragon
Arrows Tesla Baby Dragon Electro Wizard
Tesla Skeleton Army Prince
Knight Skeleton Army Tesla Prince Electro Wizard
Skeleton Army Electro Wizard Arrows Knight Tesla Baby Dragon
Arrows Tesla Baby Dragon Electro Wizard
Tesla Skeleton Army Prince Knight Electro Wizard
Skeleton Army Arrows Tesla Baby Dragon Prince Electro Wizard
Skeleton Army Knight Tesla Prince Electro Wizard
Skeleton Army Tesla Prince Electro Wizard
Tesla Arrows Knight Skeleton Army Prince Electro Wizard
Arrows Tesla Knight Skeleton Army Baby Dragon Prince Electro Wizard
Arrows Baby Dragon Knight Tesla Electro Wizard
Tesla Prince Electro Wizard
Skeleton Army Arrows Knight Tesla Baby Dragon Prince Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Tesla Prince Electro Wizard
Electro Wizard Arrows Knight Tesla Baby Dragon Prince
Skeleton Army Knight Prince Electro Wizard
Skeleton Army Prince Knight Tesla Electro Wizard
Knight Tesla Skeleton Army Prince
Arrows Tesla Baby Dragon Electro Wizard
Skeleton Army Prince Knight Tesla Electro Wizard
Knight Tesla Skeleton Army Prince
Electro Wizard Knight Skeleton Army Baby Dragon Prince
Tesla Skeleton Army
Knight Tesla Prince
Skeleton Army Arrows Prince Electro Wizard
Skeleton Army Prince Knight Tesla
Tesla Skeleton Army Baby Dragon
Tesla Skeleton Army Electro Wizard Knight Baby Dragon Prince
Arrows Tesla Baby Dragon Electro Wizard
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Baby Dragon
Arrows Baby Dragon Electro Wizard
Arrows Baby Dragon
Arrows Knight Prince
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows
Prince Electro Wizard
Arrows Knight Prince Electro Wizard
Arrows Baby Dragon
Knight Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon Prince
Arrows Baby Dragon
Arrows Baby Dragon
Arrows
Arrows Baby Dragon Prince Electro Wizard
Arrows Baby Dragon
Baby Dragon Prince
Arrows
Prince
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon Electro Wizard
Arrows Baby Dragon Prince
Arrows Baby Dragon
Arrows Baby Dragon Electro Wizard
Electro Wizard
Arrows
Arrows Electro Wizard
Prince
Arrows
Electro Wizard Skeleton Army Prince
Arrows Baby Dragon Electro Wizard
Arrows
Knight Baby Dragon Prince Electro Wizard
Arrows Baby Dragon
Arrows
Prince
Baby Dragon Electro Wizard
Electro Wizard
Baby Dragon Prince Electro Wizard

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