My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Zappies Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Zappies Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel
Giant Snowball
Zappies Goblin Barrel
Zap
Zappies Goblin Barrel
Barbarian Barrel
Knight Tesla Zappies Goblin Barrel Magic Archer
The Log
Zappies Goblin Barrel
Earthquake
Tesla Zappies Goblin Barrel
Arrows
Zappies Goblin Barrel
Royal Delivery
Knight Zappies Goblin Barrel Magic Archer
Fireball
Tesla Zappies Goblin Barrel Magic Archer
Poison
Zappies Magic Archer
Lightning
Knight Tesla Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Knight Goblin Barrel Tesla Fireball Zappies Magic Archer

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Knight Goblin Barrel

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Knight Goblin Barrel
Knight
Goblin Barrel Arrows Fireball Zappies The Log Magic Archer
Tesla
Fireball
Arrows Knight The Log Magic Archer
Zappies
Knight Goblin Barrel
Goblin Barrel
Knight Arrows Zappies
The Log
Knight Fireball Magic Archer
Magic Archer
Knight Fireball The Log

Defense Synergies 4 12

Arrows
Knight Tesla Fireball
Knight
Tesla Magic Archer Arrows Fireball Zappies The Log
Tesla
Knight The Log Arrows Fireball Zappies Magic Archer
Fireball
The Log Arrows Knight Tesla Zappies
Zappies
Knight Tesla Fireball The Log
Goblin Barrel
The Log
Tesla Fireball Knight Zappies Magic Archer
Magic Archer
Knight Tesla The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Fireball Zappies The Log Magic Archer
Knight Tesla Zappies The Log
Tesla Knight Zappies
Tesla Knight Zappies
Arrows Fireball The Log
Arrows Fireball The Log Tesla Zappies Magic Archer
Tesla Arrows Fireball Zappies Magic Archer
Arrows Tesla Fireball The Log Magic Archer
Tesla Zappies
Knight Tesla Zappies
Arrows Knight Tesla Fireball Zappies The Log Magic Archer
Arrows Tesla Fireball Zappies Magic Archer
Tesla Knight Fireball Zappies The Log
Fireball Arrows Tesla Zappies The Log Magic Archer
Knight Tesla Zappies
Tesla Fireball Zappies The Log
Tesla Arrows Knight Fireball Zappies
Arrows Tesla Fireball Knight Zappies The Log Magic Archer
Arrows The Log Knight Tesla Fireball Zappies Magic Archer
Tesla Zappies
Arrows Knight Tesla Fireball Zappies The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Tesla Fireball Zappies
Fireball Arrows Knight Tesla The Log Magic Archer
Zappies Knight The Log
Knight Tesla Fireball Zappies The Log
Knight Tesla Zappies
Arrows Fireball Tesla Zappies Magic Archer
Knight Tesla Fireball Zappies
Knight Tesla Zappies
Knight Fireball Zappies The Log Magic Archer
Tesla Zappies
Knight Tesla Zappies
Arrows Fireball The Log
Knight Tesla Fireball Zappies
Tesla Fireball Zappies Magic Archer
Tesla Zappies Knight Fireball The Log Magic Archer
Arrows Tesla Fireball Zappies The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Arrows Knight The Log
Arrows Fireball The Log Magic Archer
Arrows Fireball The Log Magic Archer
Arrows Knight Fireball The Log
Fireball Arrows The Log Magic Archer
Arrows Fireball Magic Archer
Arrows The Log Magic Archer
Arrows Fireball The Log Magic Archer
Arrows Fireball The Log
Fireball
Arrows Knight Fireball The Log Magic Archer
Fireball Arrows Magic Archer
Knight Fireball The Log Magic Archer
Arrows Fireball Magic Archer
Arrows Fireball The Log Magic Archer
Arrows Fireball The Log Magic Archer
Magic Archer Arrows Fireball The Log
Arrows Fireball
Arrows Fireball The Log Magic Archer
Arrows Fireball The Log Magic Archer
Fireball The Log Magic Archer
Arrows Fireball
The Log
Arrows Fireball The Log
Arrows The Log Fireball Magic Archer
Arrows Fireball The Log Magic Archer
Fireball Arrows The Log Magic Archer
Fireball Arrows The Log Magic Archer
Arrows Fireball Magic Archer
Fireball Zappies
Fireball
Arrows Fireball The Log Magic Archer
Arrows Fireball Zappies Magic Archer
Arrows Fireball The Log Magic Archer
Fireball Zappies Magic Archer
Fireball Arrows Zappies Magic Archer
Arrows The Log Fireball
Fireball Knight Magic Archer
Arrows The Log Fireball Magic Archer
Arrows Fireball
Fireball Zappies The Log Magic Archer
Fireball Zappies Magic Archer
Fireball The Log Magic Archer

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