My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Skeleton Dragons Royal Giant Furnace

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarians Royal Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Skeleton Dragons Barbarians Furnace
Zap
Royal Giant Furnace
Barbarian Barrel
Knight Barbarians Furnace
The Log
Barbarians Royal Giant Furnace
Earthquake
Barbarians Furnace
Arrows
Skeleton Dragons Furnace
Royal Delivery
Knight Skeleton Dragons Barbarians
Fireball
Skeleton Dragons Barbarians Furnace
Poison
Skeleton Dragons Barbarians Furnace
Lightning
Knight Skeleton Dragons Furnace
Rocket
Barbarians Furnace

Against air swarms

Spells and units that can counter air swarms.

Arrows Skeleton Dragons Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Skeleton Dragons Fireball Furnace The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Knight Skeleton Dragons Fireball Furnace Barbarians Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Knight Skeleton Dragons

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Fireball Knight
Knight
Skeleton Dragons Arrows Fireball Furnace The Log
Skeleton Dragons
Knight Royal Giant Furnace
Barbarians
Royal Giant
Arrows Fireball Furnace Skeleton Dragons The Log
Fireball
Arrows Royal Giant Knight The Log
Furnace
Royal Giant Knight Skeleton Dragons
The Log
Knight Royal Giant Fireball

Defense Synergies 3 11

Arrows
Knight Barbarians Fireball Furnace
Knight
Skeleton Dragons Arrows Fireball Furnace The Log
Skeleton Dragons
Knight The Log Barbarians Fireball Furnace
Barbarians
Arrows Skeleton Dragons Furnace
Royal Giant
Fireball
The Log Arrows Knight Skeleton Dragons
Furnace
Arrows Knight Skeleton Dragons Barbarians
The Log
Skeleton Dragons Fireball Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Skeleton Dragons Fireball The Log
Barbarians Knight Skeleton Dragons Furnace The Log
Barbarians Furnace Knight Skeleton Dragons
Barbarians Knight Skeleton Dragons Furnace
Arrows Barbarians Fireball The Log
Arrows Fireball The Log Skeleton Dragons Furnace
Skeleton Dragons Furnace Arrows Fireball
Arrows Skeleton Dragons Barbarians Fireball The Log
Barbarians Furnace
Knight Barbarians
Skeleton Dragons Barbarians Arrows Knight Fireball Furnace The Log
Arrows Skeleton Dragons Fireball Furnace
Barbarians Furnace Knight Skeleton Dragons Fireball The Log
Fireball Arrows Skeleton Dragons Barbarians Furnace The Log
Barbarians Knight Furnace
Barbarians Fireball Furnace The Log
Barbarians Arrows Knight Skeleton Dragons Fireball Furnace
Arrows Fireball Knight Skeleton Dragons Barbarians Furnace The Log
Arrows Furnace The Log Knight Skeleton Dragons Barbarians Fireball
Barbarians
Skeleton Dragons Arrows Knight Barbarians Fireball Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Fireball Furnace
Fireball Arrows Knight Skeleton Dragons The Log
Barbarians Knight Furnace The Log
Knight Barbarians Fireball The Log
Barbarians Knight
Arrows Skeleton Dragons Fireball Furnace
Knight Barbarians Fireball Furnace
Knight Barbarians
Knight Skeleton Dragons Barbarians Fireball The Log
Skeleton Dragons Barbarians
Knight Barbarians
Arrows Barbarians Fireball The Log
Barbarians Knight Fireball
Skeleton Dragons Barbarians Fireball Furnace
Barbarians Knight Skeleton Dragons Fireball Furnace The Log
Arrows Skeleton Dragons Barbarians Fireball The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Knight Skeleton Dragons The Log
Arrows Fireball Skeleton Dragons The Log
Arrows Skeleton Dragons Fireball The Log
Arrows Knight Skeleton Dragons Barbarians Fireball The Log
Fireball Arrows Skeleton Dragons Furnace The Log
Arrows Skeleton Dragons Fireball Furnace
Arrows Skeleton Dragons Furnace The Log
Arrows Fireball The Log Skeleton Dragons
Arrows Fireball The Log Skeleton Dragons
Fireball
Arrows Knight Skeleton Dragons Fireball The Log
Fireball Arrows Skeleton Dragons
Knight Skeleton Dragons Fireball The Log
Arrows Skeleton Dragons Fireball
Arrows Skeleton Dragons Fireball Furnace The Log
Arrows Skeleton Dragons Fireball Furnace The Log
Arrows Skeleton Dragons Fireball Furnace The Log
Arrows Fireball
Skeleton Dragons
Arrows Skeleton Dragons Fireball The Log
Arrows Skeleton Dragons Fireball The Log
Skeleton Dragons Fireball The Log
Arrows Skeleton Dragons Fireball
The Log
Arrows Skeleton Dragons Barbarians Fireball The Log
Arrows The Log Skeleton Dragons Fireball Furnace
Arrows Fireball The Log Skeleton Dragons
Fireball Arrows Skeleton Dragons The Log
Fireball Arrows Skeleton Dragons The Log
Arrows Skeleton Dragons Fireball Furnace
Skeleton Dragons Fireball
Fireball
Arrows Skeleton Dragons Fireball The Log
Arrows Skeleton Dragons Fireball
Arrows Fireball The Log
Barbarians Fireball
Fireball Arrows Skeleton Dragons
Arrows The Log Fireball
Fireball Knight Skeleton Dragons
Arrows The Log Skeleton Dragons Fireball
Arrows Fireball
Skeleton Dragons
Skeleton Dragons Fireball The Log
Skeleton Dragons Fireball
Fireball The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: