My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Flying Machine Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Goblin Cage Flying Machine Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Flying Machine Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Barrel
Giant Snowball
Minions Flying Machine Goblin Barrel Princess
Zap
Minions Flying Machine Goblin Barrel Princess
Barbarian Barrel
Knight Goblin Cage Goblin Barrel Princess
The Log
Goblin Cage Goblin Barrel Princess
Earthquake
Goblin Cage Goblin Barrel
Arrows
Minions Flying Machine Goblin Barrel Princess
Royal Delivery
Knight Minions Goblin Cage Flying Machine Goblin Barrel Princess
Fireball
Minions Goblin Cage Flying Machine Goblin Barrel Princess
Poison
Minions Goblin Cage Flying Machine Princess
Lightning
Knight Goblin Cage
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Freeze Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Freeze Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Minions Goblin Barrel Princess Goblin Cage Flying Machine Freeze

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Minions Goblin Barrel

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Goblin Barrel Freeze
Knight
Minions Goblin Barrel Princess Arrows Flying Machine
Minions
Knight Goblin Cage
Goblin Cage
Minions Flying Machine Goblin Barrel
Flying Machine
Knight Goblin Cage
Goblin Barrel
Knight Arrows Goblin Cage Princess
Freeze
Arrows
Princess
Knight Goblin Barrel

Defense Synergies 2 8

Arrows
Knight
Knight
Minions Princess Arrows Goblin Cage Flying Machine
Minions
Knight Goblin Cage Flying Machine Freeze
Goblin Cage
Knight Minions Flying Machine Princess
Flying Machine
Knight Minions Goblin Cage
Goblin Barrel
Freeze
Minions
Princess
Knight Goblin Cage

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Goblin Cage Flying Machine
Knight Minions Goblin Cage Flying Machine
Goblin Cage Knight Minions Freeze
Goblin Cage Knight Minions
Arrows Goblin Cage Princess
Arrows Freeze Minions Flying Machine
Minions Arrows Goblin Cage Flying Machine Freeze Princess
Arrows Goblin Cage Flying Machine
Minions Goblin Cage Princess
Knight
Minions Arrows Knight Flying Machine Freeze Princess
Arrows Minions Flying Machine Princess
Goblin Cage Knight Minions Flying Machine Freeze
Arrows Minions Goblin Cage Freeze Princess
Knight Goblin Cage
Goblin Cage Freeze
Arrows Knight Minions Goblin Cage
Arrows Goblin Cage Knight Minions Flying Machine
Arrows Goblin Cage Freeze Knight Minions Flying Machine Princess
Goblin Cage
Arrows Knight Minions Flying Machine

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Cage
Arrows Knight Flying Machine
Knight Minions Goblin Cage
Knight Goblin Cage
Knight Goblin Cage
Arrows Minions Flying Machine Freeze Princess
Knight Minions Goblin Cage Flying Machine
Knight Goblin Cage
Goblin Cage Freeze Knight Minions Flying Machine
Goblin Cage
Knight Minions Goblin Cage Flying Machine
Arrows Goblin Cage
Knight Goblin Cage
Goblin Cage Flying Machine Princess
Knight Minions Goblin Cage Flying Machine Freeze
Arrows Minions Goblin Cage Flying Machine Freeze Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Knight Flying Machine Freeze
Arrows Flying Machine Princess
Arrows Flying Machine
Arrows Knight Flying Machine Freeze
Arrows
Arrows Minions Flying Machine Freeze Princess
Arrows Flying Machine Princess
Arrows Flying Machine Freeze Princess
Arrows Flying Machine
Minions
Arrows Knight Flying Machine Princess
Arrows Flying Machine Princess
Flying Machine Knight Princess
Arrows Minions Flying Machine Freeze Princess
Princess Arrows Flying Machine
Arrows Flying Machine Princess
Arrows Flying Machine Princess
Arrows Freeze
Minions
Arrows Flying Machine Princess
Arrows Flying Machine Princess
Minions
Arrows Princess
Arrows Flying Machine
Arrows Freeze Princess
Arrows Flying Machine Princess
Arrows Flying Machine Princess
Arrows
Arrows Flying Machine Princess
Minions Flying Machine Freeze
Arrows
Arrows Freeze Princess
Arrows Princess
Minions Flying Machine Freeze Princess
Arrows Flying Machine Princess
Freeze
Arrows
Knight Flying Machine Princess
Arrows Flying Machine Princess
Arrows
Flying Machine
Minions Flying Machine Freeze Princess
Flying Machine Princess
Flying Machine Freeze Princess

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