My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Witch Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Elixir Golem Witch Electro Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elixir Golem Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem
Giant Snowball
Witch Electro Dragon
Zap
Firecracker Inferno Tower Witch
Barbarian Barrel
Knight Firecracker Elixir Golem Inferno Tower Witch
The Log
Firecracker Elixir Golem Witch
Earthquake
Firecracker Elixir Golem Inferno Tower Witch
Arrows
Firecracker Witch
Royal Delivery
Knight Firecracker Elixir Golem Witch Electro Dragon
Fireball
Firecracker Elixir Golem Inferno Tower Witch Electro Dragon
Poison
Firecracker Elixir Golem Inferno Tower Witch Electro Dragon
Lightning
Knight Inferno Tower Witch Electro Dragon
Rocket
Inferno Tower Witch Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Witch Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Electro Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Elixir Golem Inferno Tower Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Firecracker Elixir Golem Inferno Tower Witch Electro Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Firecracker Elixir Golem

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Elixir Golem Mega Knight
Knight
Firecracker Arrows Witch Electro Dragon
Firecracker
Knight Elixir Golem Mega Knight
Elixir Golem
Firecracker Arrows Witch Electro Dragon
Inferno Tower
Witch
Knight Elixir Golem Mega Knight
Electro Dragon
Knight Elixir Golem Mega Knight
Mega Knight
Arrows Firecracker Witch Electro Dragon

Defense Synergies 4 10

Arrows
Mega Knight Knight Inferno Tower
Knight
Firecracker Inferno Tower Electro Dragon Arrows Witch
Firecracker
Knight Inferno Tower Electro Dragon Mega Knight
Elixir Golem
Inferno Tower
Knight Arrows Firecracker Electro Dragon Mega Knight
Witch
Knight Electro Dragon Mega Knight
Electro Dragon
Knight Firecracker Inferno Tower Witch
Mega Knight
Arrows Firecracker Inferno Tower Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Inferno Tower Electro Dragon
Inferno Tower Knight Firecracker Witch Electro Dragon Mega Knight
Inferno Tower Witch Mega Knight Knight Electro Dragon
Inferno Tower Witch Knight Firecracker Electro Dragon Mega Knight
Arrows Firecracker Mega Knight
Arrows Firecracker Electro Dragon Mega Knight
Inferno Tower Arrows Firecracker Witch Electro Dragon
Arrows Inferno Tower Electro Dragon Mega Knight
Inferno Tower Witch
Knight Firecracker Inferno Tower Mega Knight
Witch Arrows Knight Firecracker Electro Dragon Mega Knight
Arrows Inferno Tower Firecracker Witch Electro Dragon
Inferno Tower Mega Knight Knight Witch Electro Dragon
Mega Knight Arrows Firecracker Witch Electro Dragon
Inferno Tower Knight Mega Knight
Inferno Tower Mega Knight
Mega Knight Arrows Knight Firecracker Inferno Tower Witch Electro Dragon
Arrows Mega Knight Knight Firecracker Witch Electro Dragon
Arrows Witch Knight Firecracker Electro Dragon Mega Knight
Inferno Tower
Mega Knight Arrows Knight Firecracker Witch Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Inferno Tower Witch
Arrows Knight Firecracker Electro Dragon Mega Knight
Mega Knight Knight Inferno Tower Witch Electro Dragon
Mega Knight Knight Inferno Tower
Inferno Tower Knight Witch Mega Knight
Arrows Firecracker Witch Electro Dragon
Knight Inferno Tower Witch
Inferno Tower Mega Knight Knight
Electro Dragon Mega Knight Knight Firecracker Inferno Tower Witch
Inferno Tower Witch
Mega Knight Knight Inferno Tower Witch Electro Dragon
Mega Knight Arrows
Mega Knight Knight Inferno Tower Witch
Firecracker Witch Electro Dragon Mega Knight
Inferno Tower Witch Electro Dragon Knight Firecracker
Arrows Mega Knight Firecracker Inferno Tower Witch Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker Electro Dragon
Arrows Firecracker Electro Dragon
Arrows Electro Dragon
Arrows Knight Firecracker
Arrows Firecracker Mega Knight
Arrows Firecracker Witch Electro Dragon
Arrows Firecracker Witch
Arrows Firecracker Electro Dragon
Arrows Firecracker Electro Dragon
Electro Dragon
Firecracker Arrows Knight Electro Dragon
Arrows Firecracker Electro Dragon
Knight Firecracker
Arrows Firecracker Electro Dragon
Arrows Firecracker
Arrows Firecracker Witch Electro Dragon
Arrows Firecracker Electro Dragon Mega Knight
Arrows
Arrows Firecracker Electro Dragon Mega Knight
Arrows Firecracker Witch Electro Dragon Mega Knight
Mega Knight
Arrows
Arrows Electro Dragon
Arrows Firecracker Witch Electro Dragon Mega Knight
Witch
Arrows Firecracker Witch Electro Dragon
Arrows Witch Electro Dragon Mega Knight
Arrows Firecracker
Arrows Firecracker Witch Electro Dragon
Electro Dragon Firecracker Witch
Arrows Electro Dragon Mega Knight
Arrows Firecracker Electro Dragon
Mega Knight
Arrows Firecracker
Witch Electro Dragon
Arrows Firecracker Witch Electro Dragon
Arrows
Knight Firecracker Electro Dragon Mega Knight
Arrows Firecracker Electro Dragon
Arrows
Firecracker Electro Dragon Mega Knight
Electro Dragon Firecracker Witch
Firecracker Witch Electro Dragon
Electro Dragon Firecracker Witch Mega Knight

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