My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Great!

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Musketeer Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Elite Barbarians
Giant Snowball
Bomber Goblin Gang Musketeer
Zap
Bomber Goblin Gang
Barbarian Barrel
Bomber Knight Goblin Gang Elite Barbarians Musketeer Ice Wizard
The Log
Bomber Goblin Gang Elite Barbarians Musketeer
Earthquake
Bomber Goblin Gang
Arrows
Bomber Goblin Gang
Royal Delivery
Bomber Knight Goblin Gang Elite Barbarians Musketeer Ice Wizard
Fireball
Bomber Goblin Gang Elite Barbarians Musketeer Ice Wizard
Poison
Bomber Goblin Gang Musketeer Ice Wizard
Lightning
Knight Elite Barbarians Musketeer Ice Wizard
Rocket
Elite Barbarians Musketeer

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Rocket Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Rocket Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Knight Goblin Gang Ice Wizard Musketeer Elite Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Arrows Knight Goblin Gang

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Knight Elite Barbarians
Arrows
Elite Barbarians Knight
Knight
Goblin Gang Musketeer Bomber Arrows Elite Barbarians Ice Wizard
Goblin Gang
Knight
Elite Barbarians
Arrows Bomber Knight
Musketeer
Knight
Rocket
Ice Wizard
Knight

Defense Synergies 5 3

Bomber
Knight
Arrows
Knight Ice Wizard
Knight
Bomber Goblin Gang Musketeer Ice Wizard Arrows
Goblin Gang
Knight Musketeer Ice Wizard
Elite Barbarians
Musketeer
Knight Goblin Gang
Rocket
Ice Wizard
Knight Arrows Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bomber Knight Musketeer
Elite Barbarians Bomber Knight Goblin Gang Musketeer Ice Wizard
Goblin Gang Rocket Bomber Knight Elite Barbarians Musketeer Ice Wizard
Elite Barbarians Bomber Knight Goblin Gang Musketeer Ice Wizard
Bomber Arrows Elite Barbarians Rocket
Arrows Goblin Gang Bomber Musketeer Ice Wizard
Musketeer Rocket Arrows Goblin Gang Ice Wizard
Rocket Arrows Musketeer
Goblin Gang Elite Barbarians Musketeer Ice Wizard
Knight Goblin Gang Elite Barbarians Bomber Musketeer Ice Wizard
Goblin Gang Ice Wizard Bomber Arrows Knight Musketeer
Arrows Musketeer Goblin Gang Ice Wizard
Bomber Knight Goblin Gang Elite Barbarians Musketeer Rocket Ice Wizard
Bomber Rocket Arrows Goblin Gang
Elite Barbarians Knight Goblin Gang
Rocket Goblin Gang Elite Barbarians
Bomber Arrows Knight Goblin Gang Elite Barbarians Musketeer
Arrows Bomber Knight Goblin Gang Elite Barbarians Musketeer Ice Wizard
Arrows Bomber Knight Musketeer Ice Wizard
Elite Barbarians Musketeer
Bomber Goblin Gang Arrows Knight Elite Barbarians Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Elite Barbarians
Bomber Arrows Knight Goblin Gang Elite Barbarians Musketeer Rocket
Goblin Gang Knight Elite Barbarians Musketeer Rocket
Goblin Gang Rocket Knight Elite Barbarians Musketeer
Knight Goblin Gang Elite Barbarians Musketeer
Arrows Rocket Goblin Gang Musketeer Ice Wizard
Goblin Gang Rocket Knight Elite Barbarians Musketeer Ice Wizard
Knight Elite Barbarians
Rocket Knight Elite Barbarians
Goblin Gang Musketeer
Knight Elite Barbarians Musketeer
Rocket Arrows Elite Barbarians
Elite Barbarians Rocket Knight Goblin Gang
Bomber Musketeer
Goblin Gang Elite Barbarians Bomber Knight Musketeer Rocket
Arrows Bomber Elite Barbarians Musketeer Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Musketeer Rocket
Arrows Musketeer Ice Wizard
Rocket Arrows
Arrows Knight Musketeer Rocket
Bomber Rocket Arrows
Arrows Musketeer Rocket Ice Wizard
Bomber Arrows Musketeer
Arrows Ice Wizard
Arrows
Rocket Goblin Gang Elite Barbarians Musketeer
Rocket Arrows Knight Musketeer
Arrows Musketeer Rocket
Rocket Knight Elite Barbarians Musketeer
Arrows Musketeer Rocket
Arrows Elite Barbarians Musketeer
Rocket Bomber Arrows Musketeer
Arrows Musketeer Rocket
Arrows Rocket
Bomber Rocket
Rocket Bomber Arrows Musketeer
Rocket Bomber Arrows
Rocket Musketeer
Rocket Arrows
Rocket Musketeer
Rocket Arrows Musketeer
Arrows Bomber Ice Wizard
Arrows Musketeer Ice Wizard
Arrows Musketeer
Rocket Arrows Musketeer
Elite Barbarians Arrows Musketeer Ice Wizard
Rocket Musketeer
Elite Barbarians
Bomber Arrows Musketeer Rocket
Rocket Arrows
Rocket Arrows
Goblin Gang Musketeer Rocket
Rocket Arrows Musketeer Ice Wizard
Arrows
Knight Goblin Gang Musketeer Rocket
Arrows Bomber Musketeer
Rocket Arrows
Elite Barbarians Musketeer
Goblin Gang Elite Barbarians Musketeer Rocket
Musketeer Rocket
Musketeer Rocket

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