My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Dragon Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bandit Inferno Dragon Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Barrel Bandit Inferno Dragon
Giant Snowball
Hog Rider Goblin Barrel Inferno Dragon Little Prince
Zap
Goblin Barrel Bandit Inferno Dragon Little Prince
Barbarian Barrel
Goblin Barrel Bandit Little Prince
The Log
Hog Rider Goblin Barrel Bandit Little Prince
Earthquake
Hog Rider Goblin Barrel
Arrows
Goblin Barrel Little Prince
Royal Delivery
Hog Rider Goblin Barrel Bandit Inferno Dragon Little Prince
Fireball
Hog Rider Goblin Barrel Bandit Inferno Dragon Little Prince
Poison
Little Prince
Lightning
Bandit Inferno Dragon Little Prince
Rocket
Hog Rider Inferno Dragon Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Goblin Barrel Bandit Little Prince Hog Rider Inferno Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Goblin Barrel Bandit

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Goblin Barrel Bandit Mega Knight
Hog Rider
Arrows The Log Goblin Barrel Bandit Mega Knight Little Prince
Goblin Barrel
Arrows Hog Rider Bandit Mega Knight
The Log
Hog Rider Bandit Mega Knight Little Prince
Bandit
Arrows Hog Rider Goblin Barrel The Log Mega Knight Little Prince
Inferno Dragon
Mega Knight
Mega Knight
Inferno Dragon Arrows Hog Rider Goblin Barrel The Log Bandit
Little Prince
Hog Rider The Log Bandit

Defense Synergies 1 9

Arrows
Mega Knight Bandit Little Prince
Hog Rider
Goblin Barrel
The Log
Bandit Inferno Dragon Mega Knight Little Prince
Bandit
Arrows The Log Mega Knight Little Prince
Inferno Dragon
The Log Mega Knight
Mega Knight
Arrows The Log Bandit Inferno Dragon
Little Prince
Arrows The Log Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log
Inferno Dragon The Log Bandit Mega Knight
Mega Knight Bandit Inferno Dragon
Inferno Dragon Bandit Mega Knight
Arrows The Log Mega Knight
Arrows The Log Bandit Mega Knight
Inferno Dragon Arrows Little Prince
Arrows The Log Bandit Mega Knight
Inferno Dragon
Bandit Mega Knight Little Prince
Arrows The Log Bandit Mega Knight
Arrows Inferno Dragon
Mega Knight The Log Bandit
Mega Knight Arrows The Log
Inferno Dragon Bandit Mega Knight
The Log Bandit Inferno Dragon Mega Knight
Mega Knight Arrows
Arrows Mega Knight The Log Bandit Little Prince
Arrows The Log Bandit Inferno Dragon Mega Knight Little Prince
Inferno Dragon
Mega Knight Arrows The Log Bandit Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Bandit
Bandit Arrows The Log Inferno Dragon Mega Knight
Bandit Mega Knight The Log
Mega Knight The Log Bandit
Bandit Inferno Dragon Mega Knight
Arrows
Bandit
Mega Knight Inferno Dragon
Mega Knight The Log Bandit Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight
Mega Knight Arrows The Log
Mega Knight Bandit
Mega Knight
The Log Inferno Dragon Little Prince
Arrows Mega Knight The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows The Log Bandit
Arrows The Log Bandit
Arrows The Log Bandit
Arrows The Log
Arrows The Log Mega Knight
Arrows
Arrows The Log
Arrows The Log
Arrows The Log Bandit
Arrows The Log Bandit
Arrows
The Log Bandit
Arrows Bandit
Arrows The Log
Arrows The Log Bandit
Arrows The Log Bandit Mega Knight
Arrows
Arrows The Log Bandit Mega Knight
Arrows The Log Mega Knight Little Prince
The Log Mega Knight
Arrows
The Log
Arrows The Log
Arrows The Log Mega Knight Little Prince
Inferno Dragon
Arrows The Log Bandit
Arrows The Log Bandit Mega Knight
Arrows The Log Bandit
Arrows Little Prince
Arrows The Log Bandit Mega Knight
Arrows
Mega Knight
Arrows The Log
Bandit
Arrows
Arrows The Log
Mega Knight
Arrows The Log
Arrows
Mega Knight
The Log
The Log Bandit Mega Knight Little Prince

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