My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Mega Minion Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Mega Minion Goblin Cage Hunter Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Ice Golem Wall Breakers Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers
Giant Snowball
Goblins Mega Minion Wall Breakers
Zap
Goblins Wall Breakers
Barbarian Barrel
Goblins Goblin Cage Wall Breakers Hunter
The Log
Goblins Goblin Cage Wall Breakers Hunter
Earthquake
Goblin Cage
Arrows
Goblins Wall Breakers
Royal Delivery
Goblins Mega Minion Goblin Cage Wall Breakers Hunter
Fireball
Mega Minion Goblin Cage Wall Breakers Hunter
Poison
Mega Minion Goblin Cage Hunter
Lightning
Ice Golem Mega Minion Goblin Cage Hunter
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Golem Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Ice Golem Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Ice Golem Mega Minion Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Ice Golem Wall Breakers Arrows Mega Minion Goblin Cage Hunter Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Ice Golem Wall Breakers Arrows

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Ice Golem
Arrows
Golem Mega Minion Wall Breakers
Ice Golem
Mega Minion Wall Breakers Goblins Hunter
Mega Minion
Ice Golem Golem Arrows
Goblin Cage
Wall Breakers Hunter Golem
Wall Breakers
Ice Golem Arrows Goblin Cage
Hunter
Ice Golem Goblin Cage Golem
Golem
Arrows Mega Minion Goblin Cage Hunter

Defense Synergies 1 10

Goblins
Ice Golem Mega Minion Goblin Cage Hunter
Arrows
Ice Golem Mega Minion
Ice Golem
Mega Minion Goblins Arrows Hunter
Mega Minion
Ice Golem Goblins Arrows Goblin Cage Hunter
Goblin Cage
Goblins Mega Minion Hunter
Wall Breakers
Hunter
Goblins Ice Golem Mega Minion Goblin Cage
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Mega Minion Goblin Cage
Hunter Goblins Mega Minion Goblin Cage
Goblin Cage Hunter Goblins Mega Minion
Goblin Cage Hunter Goblins Mega Minion
Arrows Goblin Cage
Arrows Goblins Mega Minion Hunter
Mega Minion Hunter Arrows Goblin Cage
Arrows Ice Golem Goblin Cage
Hunter Goblins Goblin Cage
Goblins Ice Golem Hunter
Goblins Arrows Ice Golem Mega Minion Hunter
Arrows Mega Minion Hunter
Goblin Cage Hunter
Goblins Arrows Mega Minion Goblin Cage Hunter
Goblin Cage Hunter
Goblin Cage Hunter
Goblins Arrows Goblin Cage Hunter
Arrows Goblin Cage Goblins Mega Minion Hunter
Arrows Goblin Cage Hunter Ice Golem Mega Minion
Goblin Cage Hunter
Goblins Arrows Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Ice Golem Goblin Cage
Arrows Ice Golem Mega Minion Hunter
Goblins Ice Golem Goblin Cage Hunter
Hunter Ice Golem Goblin Cage
Goblin Cage Hunter
Arrows Ice Golem Hunter
Goblins Ice Golem Mega Minion Goblin Cage Hunter
Goblin Cage Hunter
Goblin Cage Goblins Ice Golem Mega Minion
Mega Minion Goblin Cage
Mega Minion Goblin Cage Hunter
Arrows Goblin Cage
Ice Golem Goblin Cage Hunter
Goblin Cage
Goblins Ice Golem Mega Minion Goblin Cage Hunter
Arrows Ice Golem Mega Minion Goblin Cage Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Ice Golem
Arrows
Arrows
Arrows Ice Golem
Arrows
Arrows Ice Golem Mega Minion Hunter
Arrows
Arrows Ice Golem Hunter
Arrows
Goblins
Arrows
Arrows
Ice Golem Hunter
Arrows
Arrows Ice Golem
Arrows Hunter
Arrows
Arrows
Arrows Mega Minion Hunter
Arrows
Arrows
Arrows
Arrows Ice Golem Hunter
Mega Minion
Arrows Hunter
Arrows
Arrows
Arrows Ice Golem Hunter
Mega Minion
Mega Minion
Arrows Hunter
Arrows
Arrows
Arrows Mega Minion Hunter
Arrows
Mega Minion Hunter
Arrows Ice Golem
Arrows
Mega Minion

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