My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Furnace Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Furnace Cannon Cart Golem Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Cannon Cart Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Cannon Cart Night Witch
Giant Snowball
Archers Furnace Night Witch
Zap
Archers Furnace Cannon Cart Night Witch
Barbarian Barrel
Archers Knight Furnace Cannon Cart Night Witch
The Log
Archers Furnace Cannon Cart
Earthquake
Archers Furnace
Arrows
Archers Furnace Night Witch
Royal Delivery
Archers Knight Cannon Cart Night Witch
Fireball
Archers Furnace Cannon Cart Night Witch
Poison
Archers Furnace Night Witch
Lightning
Knight Furnace Cannon Cart Night Witch
Rocket
Furnace Cannon Cart Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Golem Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Arrows Knight Furnace Night Witch Cannon Cart Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Arrows Knight

Attack Synergies 6 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Cannon Cart Archers Knight Furnace Golem Night Witch
Archers
Knight Zap Arrows Golem
Arrows
Zap Golem Archers Knight Cannon Cart Night Witch
Knight
Archers Zap Arrows Furnace Cannon Cart Night Witch
Furnace
Zap Knight Cannon Cart Golem
Cannon Cart
Zap Golem Arrows Knight Furnace
Golem
Arrows Cannon Cart Night Witch Zap Archers Furnace
Night Witch
Golem Zap Arrows Knight

Defense Synergies 1 16

Zap
Archers Arrows Knight Furnace Cannon Cart Night Witch
Archers
Knight Zap Furnace Cannon Cart
Arrows
Zap Knight Furnace Cannon Cart
Knight
Archers Zap Arrows Furnace Cannon Cart Night Witch
Furnace
Zap Archers Arrows Knight Cannon Cart
Cannon Cart
Zap Archers Arrows Knight Furnace Night Witch
Golem
Night Witch
Zap Knight Cannon Cart

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Zap Knight
Zap Knight Furnace Cannon Cart Night Witch
Furnace Archers Knight Cannon Cart Night Witch
Night Witch Knight Furnace Cannon Cart
Arrows
Arrows Zap Archers Furnace Cannon Cart Night Witch
Furnace Zap Archers Arrows Night Witch
Zap Arrows Cannon Cart
Furnace Night Witch
Knight Archers Cannon Cart Night Witch
Archers Zap Arrows Knight Furnace Cannon Cart Night Witch
Arrows Zap Archers Furnace Night Witch
Furnace Night Witch Zap Knight Cannon Cart
Zap Arrows Furnace Cannon Cart Night Witch
Knight Furnace Cannon Cart
Zap Furnace
Arrows Knight Furnace Cannon Cart Night Witch
Arrows Zap Archers Knight Furnace Cannon Cart Night Witch
Zap Arrows Furnace Archers Knight Cannon Cart
Cannon Cart
Archers Arrows Knight Furnace Cannon Cart Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Archers Furnace Cannon Cart
Zap Archers Arrows Knight Cannon Cart
Zap Knight Furnace Cannon Cart
Zap Knight Cannon Cart Night Witch
Knight Cannon Cart Night Witch
Arrows Furnace Zap Archers
Archers Knight Furnace Cannon Cart Night Witch
Knight Cannon Cart
Zap Knight Cannon Cart
Knight Cannon Cart
Zap Arrows
Cannon Cart Knight Night Witch
Archers Furnace Cannon Cart
Zap Archers Knight Furnace Cannon Cart Night Witch
Arrows Zap Archers Cannon Cart

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight
Arrows Zap
Arrows Cannon Cart
Cannon Cart Arrows Knight
Zap Arrows Furnace
Arrows Zap Furnace
Archers Arrows Furnace
Arrows Zap
Arrows Zap
Night Witch
Zap Arrows Knight Cannon Cart
Zap Archers Arrows
Knight Cannon Cart
Arrows Cannon Cart
Zap Arrows Furnace Cannon Cart
Zap Arrows Furnace Cannon Cart
Arrows Furnace Cannon Cart
Arrows
Night Witch
Zap Archers Arrows
Zap Arrows
Night Witch
Arrows
Zap Arrows Cannon Cart
Zap Arrows Furnace
Arrows Zap
Zap Arrows
Zap Arrows
Zap Archers Arrows Furnace Night Witch
Zap
Night Witch
Zap Arrows Night Witch
Zap Arrows
Arrows
Zap Archers Cannon Cart Night Witch
Zap Archers Arrows
Arrows
Knight Cannon Cart
Arrows Zap
Zap Arrows
Cannon Cart
Zap
Zap
Zap Cannon Cart

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