My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Witch Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon
Giant Snowball
Witch Balloon
Zap
Firecracker Inferno Tower Witch Balloon
Barbarian Barrel
Firecracker Valkyrie Inferno Tower Witch
The Log
Firecracker Witch
Earthquake
Firecracker Inferno Tower Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Valkyrie Witch Balloon
Fireball
Firecracker Inferno Tower Witch Balloon
Poison
Firecracker Inferno Tower Witch Balloon
Lightning
Valkyrie Inferno Tower Witch Balloon
Rocket
Valkyrie Inferno Tower Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Inferno Tower Rage

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Arrows Firecracker Valkyrie Inferno Tower Witch Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Rage The Log Arrows Firecracker

Attack Synergies 4 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon
Firecracker
Valkyrie Balloon
Valkyrie
Balloon Firecracker Witch
Inferno Tower
Rage
Witch Balloon
Witch
Rage Valkyrie
Balloon
Arrows Valkyrie Rage Firecracker The Log
The Log
Balloon

Defense Synergies 3 7

Arrows
Valkyrie Inferno Tower
Firecracker
Valkyrie The Log Inferno Tower
Valkyrie
Firecracker Arrows Inferno Tower Witch The Log
Inferno Tower
The Log Arrows Firecracker Valkyrie
Rage
Witch
Valkyrie The Log
Balloon
The Log
Firecracker Inferno Tower Valkyrie Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Inferno Tower The Log
Inferno Tower Firecracker Valkyrie Witch The Log
Inferno Tower Witch Valkyrie
Inferno Tower Witch Firecracker Valkyrie
Arrows Firecracker Valkyrie The Log
Arrows The Log Firecracker Valkyrie
Inferno Tower Arrows Firecracker Witch
Arrows Valkyrie Inferno Tower The Log
Inferno Tower Witch
Firecracker Valkyrie Inferno Tower
Valkyrie Witch Arrows Firecracker The Log
Arrows Inferno Tower Firecracker Witch
Inferno Tower Valkyrie Witch The Log
Valkyrie Arrows Firecracker Witch The Log
Inferno Tower
Inferno Tower The Log
Arrows Firecracker Valkyrie Inferno Tower Witch
Arrows Firecracker Valkyrie Witch The Log
Arrows Valkyrie Witch The Log Firecracker
Inferno Tower
Valkyrie Arrows Firecracker Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Inferno Tower Witch
Arrows Firecracker Valkyrie The Log
Valkyrie Inferno Tower Witch The Log
Valkyrie Inferno Tower The Log
Inferno Tower Valkyrie Witch
Arrows Firecracker Witch
Valkyrie Inferno Tower Witch
Inferno Tower Valkyrie
Firecracker Valkyrie Inferno Tower Witch The Log
Inferno Tower Witch
Valkyrie Inferno Tower Witch
Arrows Valkyrie The Log
Valkyrie Inferno Tower Witch
Firecracker Valkyrie Witch
Inferno Tower Witch Firecracker Valkyrie The Log
Arrows Valkyrie Firecracker Inferno Tower Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie The Log
Arrows Firecracker The Log
Arrows The Log
Arrows Firecracker Valkyrie The Log
Arrows Firecracker Valkyrie The Log
Arrows Firecracker Witch
Arrows Firecracker Witch The Log
Arrows The Log Firecracker
Arrows The Log Firecracker
Firecracker Arrows Valkyrie The Log
Arrows Firecracker
Firecracker The Log
Arrows Firecracker
Arrows Firecracker The Log
Arrows Firecracker Witch The Log
Arrows Firecracker The Log
Arrows
Arrows Firecracker The Log
Arrows Firecracker Valkyrie Witch The Log
The Log
Arrows
The Log
Arrows The Log
Arrows Firecracker The Log Valkyrie Witch
Witch
Arrows Firecracker The Log Witch
Arrows Witch The Log
Arrows Firecracker The Log
Arrows Firecracker Witch
Firecracker Witch
Arrows The Log
Arrows Firecracker
Arrows Firecracker The Log
Witch
Arrows Firecracker Witch
Arrows The Log
Firecracker Valkyrie
Arrows The Log Firecracker
Arrows
Firecracker
Firecracker Witch The Log
Firecracker Witch
Firecracker Witch The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: