My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Dragon Night Witch Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Electro Dragon Golem Night Witch Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado Void

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Night Witch
Giant Snowball
Electro Dragon Night Witch Little Prince
Zap
Firecracker Night Witch Little Prince
Barbarian Barrel
Firecracker Night Witch Little Prince
The Log
Firecracker Little Prince
Earthquake
Firecracker
Arrows
Firecracker Night Witch Little Prince
Royal Delivery
Firecracker Electro Dragon Night Witch Little Prince
Fireball
Firecracker Electro Dragon Night Witch Little Prince
Poison
Firecracker Electro Dragon Night Witch Little Prince
Lightning
Electro Dragon Night Witch Little Prince
Rocket
Electro Dragon Night Witch Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Tornado Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tornado Golem Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Tornado Void Little Prince Night Witch Electro Dragon Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Firecracker Tornado Void

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Void Golem Night Witch
Firecracker
Tornado Golem
Tornado
Firecracker Electro Dragon Golem Night Witch
Void
Arrows
Electro Dragon
Golem Tornado Little Prince
Golem
Arrows Electro Dragon Night Witch Firecracker Tornado
Night Witch
Golem Arrows Tornado
Little Prince
Electro Dragon

Defense Synergies 0 8

Arrows
Tornado Void Little Prince
Firecracker
Tornado Electro Dragon Night Witch
Tornado
Arrows Firecracker Electro Dragon Little Prince
Void
Arrows
Electro Dragon
Firecracker Tornado
Golem
Night Witch
Firecracker
Little Prince
Arrows Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Void Electro Dragon
Firecracker Electro Dragon Night Witch
Tornado Void Electro Dragon Night Witch
Night Witch Firecracker Electro Dragon
Arrows Firecracker Tornado
Arrows Tornado Firecracker Electro Dragon Night Witch
Tornado Arrows Firecracker Void Electro Dragon Night Witch Little Prince
Arrows Void Electro Dragon
Tornado Night Witch
Tornado Firecracker Night Witch Little Prince
Arrows Firecracker Tornado Electro Dragon Night Witch
Arrows Firecracker Tornado Electro Dragon Night Witch
Night Witch Electro Dragon
Arrows Firecracker Tornado Electro Dragon Night Witch
Tornado
Arrows Firecracker Tornado Electro Dragon Night Witch
Arrows Firecracker Tornado Electro Dragon Night Witch Little Prince
Arrows Tornado Firecracker Electro Dragon Little Prince
Tornado
Arrows Firecracker Electro Dragon Night Witch Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Void
Void Arrows Firecracker Electro Dragon
Electro Dragon
Tornado Night Witch
Night Witch
Arrows Firecracker Tornado Electro Dragon
Void Night Witch
Void Electro Dragon Firecracker Tornado
Electro Dragon
Arrows Tornado Void
Night Witch
Firecracker Electro Dragon
Electro Dragon Firecracker Tornado Night Witch Little Prince
Arrows Firecracker Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Arrows Firecracker Electro Dragon
Arrows Firecracker Void Tornado Electro Dragon
Arrows Void Electro Dragon
Arrows Firecracker Void
Arrows Firecracker
Arrows Firecracker Tornado Electro Dragon
Arrows Firecracker Tornado
Arrows Firecracker Tornado Electro Dragon
Arrows Void Firecracker Tornado Electro Dragon
Tornado Void Electro Dragon Night Witch
Firecracker Void Arrows Tornado Electro Dragon
Void Arrows Firecracker Tornado Electro Dragon
Firecracker Void
Arrows Firecracker Void Electro Dragon
Arrows Firecracker
Arrows Firecracker Electro Dragon
Arrows Firecracker Electro Dragon
Arrows Tornado
Night Witch
Void Arrows Firecracker Electro Dragon
Arrows Firecracker Tornado Electro Dragon Little Prince
Void Night Witch
Arrows Tornado Void
Void Tornado
Arrows Void Electro Dragon
Arrows Firecracker Tornado Electro Dragon Little Prince
Arrows Firecracker Void Tornado Electro Dragon
Void Arrows Tornado Electro Dragon
Void Arrows Firecracker Tornado
Arrows Firecracker Tornado Electro Dragon Night Witch Little Prince
Electro Dragon Firecracker Void
Void Night Witch
Void Arrows Electro Dragon Night Witch
Void Arrows Firecracker Electro Dragon
Arrows Firecracker
Void Electro Dragon Night Witch
Arrows Firecracker Tornado Electro Dragon
Arrows
Void Firecracker Electro Dragon
Arrows Firecracker Electro Dragon
Void Arrows Tornado
Firecracker Electro Dragon
Electro Dragon Firecracker Tornado
Firecracker Tornado Void Electro Dragon
Void Electro Dragon Firecracker Tornado Little Prince

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