My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Witch Mega Knight Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mega Knight Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Graveyard Skeleton King
Giant Snowball
Witch Graveyard Skeleton King
Zap
Firecracker Witch Graveyard Skeleton King
Barbarian Barrel
Firecracker Tesla Witch Graveyard Skeleton King
The Log
Firecracker Witch Graveyard Skeleton King
Earthquake
Firecracker Tesla Witch Graveyard Skeleton King
Arrows
Firecracker Witch Graveyard Skeleton King
Royal Delivery
Firecracker Witch Graveyard Skeleton King
Fireball
Firecracker Tesla Witch Skeleton King
Poison
Firecracker Witch Graveyard Skeleton King
Lightning
Tesla Witch Skeleton King
Rocket
Witch Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker The Log Mega Knight Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Firecracker Tesla Skeleton King Witch Graveyard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Firecracker Tesla

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Graveyard Mega Knight
Firecracker
Mega Knight
Tesla
Witch
Graveyard Mega Knight Skeleton King
The Log
Graveyard Mega Knight
Graveyard
Arrows Skeleton King Witch The Log Mega Knight
Mega Knight
Arrows Firecracker Witch The Log Graveyard
Skeleton King
Graveyard Witch

Defense Synergies 3 6

Arrows
Mega Knight Tesla
Firecracker
The Log Tesla Mega Knight
Tesla
The Log Arrows Firecracker
Witch
The Log Mega Knight
The Log
Firecracker Tesla Witch Mega Knight
Graveyard
Mega Knight
Arrows Firecracker Witch The Log
Skeleton King

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla The Log
Firecracker Tesla Witch The Log Mega Knight
Tesla Witch Mega Knight
Tesla Witch Firecracker Mega Knight Skeleton King
Arrows Firecracker The Log Mega Knight
Arrows The Log Firecracker Tesla Mega Knight
Tesla Arrows Firecracker Witch
Arrows Tesla The Log Mega Knight
Tesla Witch Skeleton King
Firecracker Tesla Mega Knight
Witch Arrows Firecracker Tesla The Log Mega Knight Skeleton King
Arrows Tesla Firecracker Witch
Tesla Mega Knight Witch The Log
Mega Knight Arrows Firecracker Tesla Witch The Log Skeleton King
Tesla Mega Knight Skeleton King
Tesla The Log Mega Knight
Tesla Mega Knight Arrows Firecracker Witch
Arrows Tesla Mega Knight Firecracker Witch The Log
Arrows Witch The Log Firecracker Tesla Mega Knight
Tesla
Mega Knight Arrows Firecracker Tesla Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Tesla Witch
Arrows Firecracker Tesla The Log Mega Knight
Mega Knight Witch The Log
Mega Knight Tesla The Log
Tesla Witch Mega Knight
Arrows Firecracker Tesla Witch
Tesla Witch
Mega Knight Tesla
Mega Knight Firecracker Witch The Log
Witch Tesla
Mega Knight Tesla Witch
Mega Knight Arrows The Log
Mega Knight Tesla Witch Skeleton King
Firecracker Tesla Witch Mega Knight
Tesla Witch Firecracker The Log Skeleton King
Arrows Mega Knight Firecracker Tesla Witch The Log Skeleton King
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows The Log
Arrows Firecracker The Log
Arrows Firecracker The Log Mega Knight
Arrows Firecracker Witch
Arrows Firecracker Witch The Log
Arrows The Log Firecracker
Arrows The Log Firecracker
Firecracker Arrows The Log
Arrows Firecracker
Firecracker The Log
Arrows Firecracker
Arrows Firecracker The Log
Arrows Firecracker Witch The Log
Arrows Firecracker The Log Mega Knight
Arrows
Arrows Firecracker The Log Mega Knight
Arrows Firecracker Witch The Log Mega Knight
The Log Mega Knight
Arrows
The Log
Arrows The Log
Arrows Firecracker The Log Witch Mega Knight
Witch
Arrows Firecracker The Log Witch
Arrows Witch The Log Mega Knight
Arrows Firecracker The Log
Arrows Firecracker Witch
Firecracker Witch
Arrows The Log Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker The Log
Witch
Arrows Firecracker Witch
Arrows The Log
Firecracker Mega Knight
Arrows The Log Firecracker Skeleton King
Arrows
Firecracker Mega Knight
Firecracker Witch The Log Skeleton King
Firecracker Witch
Firecracker Witch The Log Mega Knight

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