My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Witch Balloon Giant Skeleton Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Giant Skeleton Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Giant Skeleton Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Balloon Giant Skeleton
Giant Snowball
Bats Witch Balloon Lumberjack
Zap
Bats Witch Balloon
Barbarian Barrel
Witch Giant Skeleton Lumberjack
The Log
Witch Giant Skeleton Lumberjack
Earthquake
Witch
Arrows
Bats Witch
Royal Delivery
Bats Witch Balloon Giant Skeleton Lumberjack
Fireball
Witch Balloon Lumberjack
Poison
Bats Witch Balloon
Lightning
Witch Balloon Lumberjack
Rocket
Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Arrows Fireball Lumberjack Witch Balloon Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Arrows Fireball

Attack Synergies 8 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Balloon Giant Skeleton Zap Lumberjack
Zap
Arrows Fireball Balloon Bats Witch Giant Skeleton Lumberjack
Arrows
Zap Fireball Balloon Giant Skeleton Lumberjack
Fireball
Zap Arrows
Witch
Zap Giant Skeleton Lumberjack
Balloon
Bats Zap Arrows Lumberjack Giant Skeleton
Giant Skeleton
Bats Zap Arrows Witch Balloon Lumberjack
Lumberjack
Balloon Bats Zap Arrows Witch Giant Skeleton

Defense Synergies 1 14

Bats
Zap Giant Skeleton Lumberjack
Zap
Fireball Bats Arrows Witch Giant Skeleton Lumberjack
Arrows
Zap Fireball Giant Skeleton Lumberjack
Fireball
Zap Arrows Lumberjack
Witch
Zap Giant Skeleton Lumberjack
Balloon
Giant Skeleton
Bats Zap Arrows Witch Lumberjack
Lumberjack
Bats Zap Arrows Fireball Witch Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball
Lumberjack Bats Zap Witch
Witch Lumberjack Bats Giant Skeleton
Witch Lumberjack Bats
Arrows Fireball Giant Skeleton Lumberjack
Arrows Fireball Bats Zap Lumberjack
Bats Zap Arrows Fireball Witch
Zap Arrows Fireball Giant Skeleton
Witch Lumberjack
Giant Skeleton Lumberjack
Bats Witch Zap Arrows Fireball Giant Skeleton Lumberjack
Arrows Bats Zap Fireball Witch
Lumberjack Bats Zap Fireball Witch Giant Skeleton
Fireball Bats Zap Arrows Witch Lumberjack
Lumberjack
Zap Fireball Lumberjack
Bats Arrows Fireball Witch Lumberjack
Arrows Fireball Bats Zap Witch Lumberjack
Zap Arrows Witch Bats Fireball Giant Skeleton Lumberjack
Lumberjack
Bats Arrows Fireball Witch Giant Skeleton Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Fireball Witch Giant Skeleton
Fireball Zap Arrows Lumberjack
Giant Skeleton Lumberjack Bats Zap Witch
Giant Skeleton Lumberjack Bats Zap Fireball
Giant Skeleton Witch Lumberjack
Arrows Fireball Bats Zap Witch
Bats Fireball Witch Giant Skeleton Lumberjack
Giant Skeleton Lumberjack
Zap Giant Skeleton Bats Fireball Witch
Witch
Bats Witch Giant Skeleton Lumberjack
Zap Arrows Fireball Giant Skeleton
Giant Skeleton Fireball Witch Lumberjack
Fireball Witch
Witch Bats Zap Fireball Giant Skeleton Lumberjack
Bats Arrows Zap Fireball Witch Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Giant Skeleton
Arrows Fireball Zap
Arrows Fireball Giant Skeleton
Arrows Fireball Giant Skeleton
Fireball Zap Arrows
Arrows Fireball Bats Zap Witch
Arrows Witch
Arrows Fireball Zap
Arrows Fireball Zap
Bats Fireball Lumberjack
Zap Arrows Fireball
Fireball Zap Arrows
Fireball
Arrows Fireball
Zap Arrows Fireball
Zap Arrows Fireball Witch
Arrows Fireball
Arrows Fireball
Bats
Zap Arrows Fireball
Zap Arrows Fireball Witch
Fireball Giant Skeleton
Arrows Fireball
Zap Arrows Fireball
Zap Arrows Fireball Witch
Witch
Arrows Fireball Zap Witch
Fireball Zap Arrows Witch
Fireball Zap Arrows
Bats Zap Arrows Fireball Witch
Zap Bats Fireball Witch
Fireball
Zap Arrows Fireball
Zap Arrows Fireball
Giant Skeleton
Arrows Fireball
Zap Bats Fireball Witch
Fireball Zap Arrows Witch
Arrows Fireball
Fireball Lumberjack
Arrows Zap Fireball
Zap Arrows Fireball Giant Skeleton
Zap Bats Fireball Witch Giant Skeleton
Bats Zap Fireball Witch
Zap Fireball Witch Giant Skeleton

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