My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Godly!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Minions Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Giant Cannon Cart

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Giant Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Elite Barbarians Giant Cannon Cart

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions Goblin Gang Elite Barbarians Giant Cannon Cart
Giant Snowball
Fire Spirit Bats Minions Goblin Gang
Zap
Fire Spirit Bats Minions Goblin Gang Cannon Cart
Barbarian Barrel
Fire Spirit Goblin Gang Elite Barbarians Cannon Cart
The Log
Fire Spirit Goblin Gang Elite Barbarians Cannon Cart
Earthquake
Goblin Gang
Arrows
Fire Spirit Bats Minions Goblin Gang
Royal Delivery
Fire Spirit Bats Minions Goblin Gang Elite Barbarians Cannon Cart
Fireball
Minions Goblin Gang Elite Barbarians Cannon Cart
Poison
Bats Minions Goblin Gang
Lightning
Elite Barbarians Cannon Cart
Rocket
Elite Barbarians Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Arrows

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats Arrows Minions Goblin Gang Giant Cannon Cart Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Bats Arrows Minions

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Elite Barbarians Giant Cannon Cart
Bats
Giant Minions Elite Barbarians Cannon Cart
Arrows
Elite Barbarians Giant Cannon Cart
Minions
Giant Bats Elite Barbarians Cannon Cart
Goblin Gang
Giant Cannon Cart
Elite Barbarians
Arrows Fire Spirit Bats Minions
Giant
Bats Arrows Minions Fire Spirit Goblin Gang Cannon Cart
Cannon Cart
Fire Spirit Bats Arrows Minions Goblin Gang Giant

Defense Synergies 0 5

Fire Spirit
Bats
Minions Cannon Cart
Arrows
Cannon Cart
Minions
Bats Cannon Cart
Goblin Gang
Cannon Cart
Elite Barbarians
Giant
Cannon Cart
Bats Arrows Minions Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Minions
Elite Barbarians Bats Minions Goblin Gang Cannon Cart
Goblin Gang Fire Spirit Bats Minions Elite Barbarians Cannon Cart
Elite Barbarians Bats Minions Goblin Gang Cannon Cart
Arrows Elite Barbarians
Arrows Goblin Gang Fire Spirit Bats Minions Cannon Cart
Bats Minions Fire Spirit Arrows Goblin Gang
Arrows Cannon Cart
Minions Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Fire Spirit Cannon Cart
Bats Minions Goblin Gang Arrows Cannon Cart
Arrows Minions Bats Goblin Gang
Fire Spirit Bats Minions Goblin Gang Elite Barbarians Cannon Cart
Fire Spirit Bats Arrows Minions Goblin Gang Cannon Cart
Elite Barbarians Goblin Gang Cannon Cart
Goblin Gang Elite Barbarians
Bats Arrows Minions Goblin Gang Elite Barbarians Cannon Cart
Fire Spirit Arrows Bats Minions Goblin Gang Elite Barbarians Cannon Cart
Arrows Fire Spirit Bats Minions Cannon Cart
Elite Barbarians Cannon Cart
Goblin Gang Fire Spirit Bats Arrows Minions Elite Barbarians Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Elite Barbarians Cannon Cart
Arrows Goblin Gang Elite Barbarians Cannon Cart
Goblin Gang Bats Minions Elite Barbarians Cannon Cart
Goblin Gang Bats Elite Barbarians Cannon Cart
Goblin Gang Elite Barbarians Cannon Cart
Fire Spirit Arrows Bats Minions Goblin Gang
Goblin Gang Bats Minions Elite Barbarians Cannon Cart
Elite Barbarians Cannon Cart
Bats Minions Elite Barbarians Cannon Cart
Goblin Gang
Bats Minions Elite Barbarians Cannon Cart
Arrows Elite Barbarians
Elite Barbarians Cannon Cart Goblin Gang
Cannon Cart
Goblin Gang Elite Barbarians Bats Minions Cannon Cart
Bats Arrows Minions Elite Barbarians Cannon Cart

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows
Arrows Cannon Cart
Cannon Cart Arrows
Fire Spirit Arrows
Arrows Fire Spirit Bats Minions
Fire Spirit Arrows
Arrows Fire Spirit
Arrows
Fire Spirit Bats Minions Goblin Gang Elite Barbarians
Arrows Cannon Cart
Fire Spirit Arrows
Fire Spirit Elite Barbarians Cannon Cart
Arrows Minions Cannon Cart
Arrows Elite Barbarians Cannon Cart
Arrows Cannon Cart
Arrows Cannon Cart
Arrows
Bats Minions
Fire Spirit Arrows
Fire Spirit Arrows
Minions
Arrows
Arrows Cannon Cart
Arrows Fire Spirit
Arrows
Arrows
Arrows
Elite Barbarians Fire Spirit Bats Arrows
Bats Minions
Elite Barbarians
Arrows
Arrows
Arrows
Fire Spirit Bats Minions Goblin Gang Cannon Cart
Fire Spirit Arrows
Arrows
Goblin Gang Cannon Cart
Arrows
Arrows
Elite Barbarians Cannon Cart
Bats Minions Goblin Gang Elite Barbarians
Bats
Cannon Cart

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