My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Inferno Tower Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Skeleton Barrel Royal Giant Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Barbarians Royal Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Skeleton Barrel Royal Giant
Giant Snowball
Archers Minions Skeleton Barrel Barbarians
Zap
Archers Minions Skeleton Barrel Royal Giant Inferno Tower
Barbarian Barrel
Archers Skeleton Barrel Barbarians Inferno Tower Electro Wizard
The Log
Archers Skeleton Barrel Barbarians Royal Giant
Earthquake
Archers Barbarians Inferno Tower
Arrows
Archers Minions Skeleton Barrel
Royal Delivery
Archers Minions Skeleton Barrel Barbarians Electro Wizard
Fireball
Archers Minions Skeleton Barrel Barbarians Inferno Tower Electro Wizard
Poison
Archers Minions Skeleton Barrel Barbarians Inferno Tower Electro Wizard
Lightning
Inferno Tower Electro Wizard
Rocket
Barbarians Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Inferno Tower

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Minions Skeleton Barrel Electro Wizard Barbarians Inferno Tower Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Archers Minions Skeleton Barrel

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Skeleton Barrel Royal Giant
Minions
Royal Giant Skeleton Barrel
Skeleton Barrel
Royal Giant Archers Minions
Barbarians
Royal Giant
Minions Skeleton Barrel Archers The Log Electro Wizard
Inferno Tower
The Log
Royal Giant
Electro Wizard
Royal Giant

Defense Synergies 2 8

Archers
Minions Inferno Tower The Log Electro Wizard
Minions
Archers Inferno Tower The Log Electro Wizard
Skeleton Barrel
Barbarians
Royal Giant
Inferno Tower
The Log Electro Wizard Archers Minions
The Log
Inferno Tower Archers Minions Electro Wizard
Electro Wizard
Inferno Tower Archers Minions The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Skeleton Barrel Inferno Tower The Log Electro Wizard
Barbarians Inferno Tower Minions The Log Electro Wizard
Barbarians Inferno Tower Archers Minions Electro Wizard
Barbarians Inferno Tower Minions Electro Wizard
Barbarians The Log
The Log Archers Minions Electro Wizard
Minions Inferno Tower Electro Wizard Archers
Skeleton Barrel Barbarians Inferno Tower The Log Electro Wizard
Barbarians Inferno Tower Minions
Archers Barbarians Inferno Tower Electro Wizard
Archers Minions Barbarians Electro Wizard The Log
Minions Inferno Tower Archers Electro Wizard
Barbarians Inferno Tower Minions The Log Electro Wizard
Minions Barbarians The Log Electro Wizard
Barbarians Inferno Tower Electro Wizard
Barbarians Inferno Tower The Log Electro Wizard
Barbarians Minions Inferno Tower Electro Wizard
Archers Minions Barbarians The Log Electro Wizard
The Log Archers Minions Barbarians Electro Wizard
Barbarians Inferno Tower Electro Wizard
Archers Minions Barbarians The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Archers Inferno Tower Electro Wizard
Electro Wizard Archers Skeleton Barrel The Log
Barbarians Minions Inferno Tower The Log Electro Wizard
Barbarians Inferno Tower The Log Electro Wizard
Barbarians Inferno Tower
Archers Minions Skeleton Barrel Electro Wizard
Archers Minions Barbarians Inferno Tower Electro Wizard
Inferno Tower Barbarians
Electro Wizard Minions Barbarians Inferno Tower The Log
Inferno Tower Barbarians
Minions Barbarians Inferno Tower
Barbarians The Log Electro Wizard
Barbarians Inferno Tower
Archers Barbarians
Barbarians Inferno Tower Electro Wizard Archers Minions The Log
Minions Archers Barbarians Inferno Tower The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel The Log
Skeleton Barrel The Log Electro Wizard
Skeleton Barrel The Log
Skeleton Barrel Barbarians The Log
The Log
Minions Skeleton Barrel
Archers The Log
The Log Skeleton Barrel
The Log Skeleton Barrel
Minions Electro Wizard
Skeleton Barrel The Log Electro Wizard
Archers
Skeleton Barrel The Log
Minions Skeleton Barrel
Skeleton Barrel The Log
Skeleton Barrel The Log
Skeleton Barrel The Log
Minions
Archers Skeleton Barrel The Log Electro Wizard
Skeleton Barrel The Log
Minions The Log
The Log
Skeleton Barrel Barbarians The Log
The Log
The Log Skeleton Barrel Electro Wizard
Skeleton Barrel The Log
Skeleton Barrel The Log
Archers Electro Wizard
Electro Wizard Minions Skeleton Barrel
The Log
Electro Wizard
The Log
Skeleton Barrel Electro Wizard Archers Minions Barbarians
Archers Electro Wizard
The Log
Electro Wizard
The Log Skeleton Barrel
Minions The Log Electro Wizard
Electro Wizard
Skeleton Barrel The Log Electro Wizard

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