My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Musketeer Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Giant Elixir Collector Ice Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mini P.E.K.K.A Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Sparky
Giant Snowball
Fire Spirit Musketeer
Zap
Fire Spirit Sparky
Barbarian Barrel
Fire Spirit Musketeer Ice Wizard Sparky
The Log
Fire Spirit Mini P.E.K.K.A Musketeer Sparky
Earthquake
Elixir Collector
Arrows
Fire Spirit
Royal Delivery
Fire Spirit Mini P.E.K.K.A Musketeer Ice Wizard Sparky
Fireball
Musketeer Elixir Collector Ice Wizard Sparky
Poison
Musketeer Elixir Collector Ice Wizard Sparky
Lightning
Mini P.E.K.K.A Musketeer Elixir Collector Ice Wizard Sparky
Rocket
Musketeer Elixir Collector Sparky

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Ice Wizard Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mini P.E.K.K.A Elixir Collector Ice Wizard Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Musketeer Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Ice Wizard Mini P.E.K.K.A Musketeer Giant Elixir Collector Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Zap Ice Wizard Mini P.E.K.K.A

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Giant Mini P.E.K.K.A Sparky Zap
Giant
Mini P.E.K.K.A Musketeer Sparky Zap Fire Spirit Ice Wizard
Ice Wizard
Giant Mini P.E.K.K.A Zap
Mini P.E.K.K.A
Giant Sparky Fire Spirit Ice Wizard Musketeer Zap
Musketeer
Giant Mini P.E.K.K.A Zap
Elixir Collector
Sparky
Giant Mini P.E.K.K.A Zap Fire Spirit
Zap
Giant Sparky Fire Spirit Ice Wizard Mini P.E.K.K.A Musketeer

Defense Synergies 1 8

Fire Spirit
Mini P.E.K.K.A Sparky Zap
Giant
Ice Wizard
Mini P.E.K.K.A Zap
Mini P.E.K.K.A
Zap Fire Spirit Ice Wizard Musketeer
Musketeer
Mini P.E.K.K.A Zap
Elixir Collector
Sparky
Fire Spirit Zap
Zap
Mini P.E.K.K.A Fire Spirit Ice Wizard Musketeer Sparky

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Sparky Zap
Mini P.E.K.K.A Sparky Ice Wizard Musketeer Zap
Mini P.E.K.K.A Sparky Fire Spirit Ice Wizard Musketeer
Mini P.E.K.K.A Sparky Ice Wizard Musketeer
Mini P.E.K.K.A Sparky
Fire Spirit Ice Wizard Musketeer Zap
Musketeer Fire Spirit Ice Wizard Zap
Musketeer Sparky Zap
Mini P.E.K.K.A Sparky Ice Wizard Musketeer
Fire Spirit Ice Wizard Mini P.E.K.K.A Musketeer Sparky
Ice Wizard Musketeer Zap
Musketeer Ice Wizard Zap
Mini P.E.K.K.A Sparky Fire Spirit Ice Wizard Musketeer Zap
Fire Spirit Sparky Mini P.E.K.K.A Zap
Mini P.E.K.K.A Sparky
Mini P.E.K.K.A Sparky Zap
Sparky Mini P.E.K.K.A Musketeer
Fire Spirit Ice Wizard Musketeer Zap
Zap Fire Spirit Ice Wizard Musketeer
Mini P.E.K.K.A Sparky Musketeer
Fire Spirit Mini P.E.K.K.A Musketeer Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Sparky Zap
Mini P.E.K.K.A Musketeer Zap
Mini P.E.K.K.A Musketeer Sparky Zap
Mini P.E.K.K.A Musketeer Sparky Zap
Mini P.E.K.K.A Musketeer Sparky
Fire Spirit Ice Wizard Musketeer Zap
Mini P.E.K.K.A Sparky Ice Wizard Musketeer
Mini P.E.K.K.A Sparky
Zap Mini P.E.K.K.A Sparky
Musketeer Sparky
Mini P.E.K.K.A Musketeer Sparky
Zap
Mini P.E.K.K.A Sparky
Musketeer Sparky
Sparky Mini P.E.K.K.A Musketeer Zap
Ice Wizard Mini P.E.K.K.A Musketeer Sparky Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Sparky
Ice Wizard Musketeer Zap
Sparky
Musketeer Sparky
Fire Spirit Sparky Zap
Fire Spirit Ice Wizard Musketeer Zap
Fire Spirit Musketeer Sparky
Fire Spirit Ice Wizard Zap
Zap
Fire Spirit Mini P.E.K.K.A Musketeer Sparky
Musketeer Sparky Zap
Fire Spirit Musketeer Zap
Fire Spirit Musketeer Sparky
Musketeer
Musketeer Sparky Zap
Musketeer Sparky Zap
Musketeer Sparky
Sparky
Mini P.E.K.K.A Sparky
Fire Spirit Mini P.E.K.K.A Musketeer Sparky Zap
Fire Spirit Zap
Musketeer Sparky
Musketeer Sparky
Musketeer Zap
Zap Fire Spirit Ice Wizard Sparky
Ice Wizard Musketeer Sparky Zap
Musketeer Sparky Zap
Musketeer Sparky Zap
Fire Spirit Ice Wizard Musketeer Sparky Zap
Zap Musketeer
Mini P.E.K.K.A Sparky
Musketeer Sparky Zap
Zap Sparky
Sparky
Sparky
Zap Fire Spirit Musketeer
Fire Spirit Ice Wizard Musketeer Zap
Mini P.E.K.K.A Musketeer Sparky
Musketeer Zap
Sparky Zap
Musketeer Sparky
Zap Musketeer Sparky
Musketeer Zap
Musketeer Sparky Zap

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