My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Zappies Electro Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Zappies Electro Dragon Electro Giant Electro Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Electro Dragon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Sparky
Giant Snowball
Zappies Electro Dragon
Zap
Zappies Sparky
Barbarian Barrel
Electro Spirit Tesla Zappies Electro Wizard Sparky
The Log
Electro Spirit Zappies Sparky
Earthquake
Tesla Zappies
Arrows
Electro Spirit Zappies
Royal Delivery
Electro Spirit Zappies Electro Dragon Electro Wizard Sparky
Fireball
Tesla Zappies Electro Dragon Electro Wizard Sparky
Poison
Zappies Electro Dragon Electro Wizard Sparky
Lightning
Tesla Electro Dragon Electro Wizard Sparky
Rocket
Electro Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Zap Electro Dragon Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Zap Electro Dragon Electro Giant Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Electro Giant Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Zap Tesla Electro Wizard Zappies Electro Dragon Sparky Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Electro Spirit Zap Tesla Electro Wizard

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Sparky Electro Wizard Zappies Electro Dragon Electro Spirit
Tesla
Sparky
Zap Electro Wizard Electro Dragon Electro Giant Electro Spirit
Electro Wizard
Zap Sparky
Zappies
Zap Electro Dragon
Electro Dragon
Zap Sparky Zappies
Electro Giant
Sparky Electro Spirit
Electro Spirit
Zap Sparky Electro Giant

Defense Synergies 1 11

Zap
Electro Wizard Tesla Sparky Zappies Electro Dragon Electro Spirit
Tesla
Zap Electro Wizard Zappies
Sparky
Zap
Electro Wizard
Zap Tesla Zappies Electro Dragon Electro Spirit
Zappies
Zap Tesla Electro Wizard Electro Giant
Electro Dragon
Zap Electro Wizard
Electro Giant
Zappies
Electro Spirit
Zap Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Sparky Electro Wizard Zappies Electro Dragon
Sparky Zap Tesla Electro Wizard Zappies Electro Dragon
Tesla Sparky Electro Wizard Zappies Electro Dragon
Tesla Sparky Electro Wizard Zappies Electro Dragon
Sparky
Zap Tesla Electro Wizard Zappies Electro Dragon Electro Spirit
Tesla Electro Wizard Zap Zappies Electro Dragon Electro Spirit
Zap Tesla Sparky Electro Wizard Electro Dragon Electro Giant Electro Spirit
Tesla Sparky Zappies
Tesla Sparky Electro Wizard Zappies
Electro Wizard Zap Tesla Zappies Electro Dragon Electro Giant Electro Spirit
Tesla Zap Electro Wizard Zappies Electro Dragon
Tesla Sparky Zap Electro Wizard Zappies Electro Dragon
Sparky Zap Tesla Electro Wizard Zappies Electro Dragon Electro Spirit
Sparky Tesla Electro Wizard Zappies
Zap Tesla Sparky Electro Wizard Zappies Electro Giant
Tesla Sparky Electro Wizard Zappies Electro Dragon
Tesla Zap Electro Wizard Zappies Electro Dragon Electro Spirit
Zap Tesla Electro Wizard Zappies Electro Dragon Electro Spirit
Sparky Tesla Electro Wizard Zappies
Tesla Sparky Electro Wizard Zappies Electro Dragon Electro Giant Electro Spirit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Tesla Sparky Electro Wizard Zappies Electro Giant
Electro Wizard Zap Tesla Electro Dragon
Zappies Zap Sparky Electro Wizard Electro Dragon
Zap Tesla Sparky Electro Wizard Zappies
Tesla Sparky Zappies
Electro Giant Zap Tesla Electro Wizard Zappies Electro Dragon Electro Spirit
Sparky Tesla Electro Wizard Zappies
Tesla Sparky Zappies
Zap Electro Wizard Electro Dragon Sparky Zappies Electro Spirit
Tesla Sparky Zappies
Tesla Sparky Zappies Electro Dragon
Zap Electro Wizard Electro Giant
Tesla Sparky Zappies
Tesla Sparky Zappies Electro Dragon Electro Giant
Tesla Sparky Electro Wizard Zappies Electro Dragon Electro Giant Zap Electro Spirit
Zap Tesla Sparky Electro Wizard Zappies Electro Dragon Electro Giant Electro Spirit

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Sparky Electro Dragon
Zap Electro Wizard Electro Dragon
Sparky Electro Dragon
Sparky
Zap Sparky
Electro Giant Zap Electro Dragon Electro Spirit
Sparky
Zap Electro Dragon
Zap Electro Dragon
Sparky Electro Wizard Electro Dragon
Zap Sparky Electro Wizard Electro Dragon
Zap Electro Dragon
Sparky
Electro Dragon
Zap Sparky
Zap Sparky Electro Dragon
Sparky Electro Dragon
Sparky
Sparky
Zap Sparky Electro Wizard Electro Dragon
Zap Electro Dragon Electro Giant
Sparky
Sparky
Zap Electro Dragon
Zap Electro Giant Sparky Electro Dragon Electro Spirit
Zap Sparky Electro Wizard Electro Dragon
Zap Sparky Electro Dragon
Zap Sparky
Zap Sparky Electro Wizard Electro Dragon Electro Giant
Zap Electro Wizard Electro Dragon Zappies Electro Giant Electro Spirit
Sparky
Zap Sparky Electro Dragon
Zap Sparky Electro Wizard Zappies Electro Dragon Electro Spirit
Sparky
Sparky
Zap Electro Wizard Zappies Electro Dragon Electro Spirit
Zap Electro Wizard Zappies Electro Dragon
Sparky Electro Wizard Electro Dragon
Zap Electro Dragon
Zap Sparky Electro Giant
Sparky Electro Dragon
Zap Electro Dragon Electro Giant Sparky Electro Wizard Zappies Electro Spirit
Zap Electro Wizard Zappies Electro Dragon
Electro Dragon Zap Sparky Electro Wizard Electro Giant

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