Deck 2.9


Deck rating Rating

Defense Defensive potential Good
Attack Offensive potential Mediocre
Versatility Deck versatility Good
Synergy Deck synergy Mediocre

2 warnings Why?

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks Similar

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Golem Musketeer

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Balloon

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Ice Golem Balloon Miner

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado Balloon Miner
Giant Snowball Skeletons
Zap Skeletons Balloon
Barbarian Barrel Skeletons Musketeer
The Log Skeletons
Earthquake Bomb Tower
Arrows
Royal Delivery
Fireball Musketeer Bomb Tower Balloon
Poison Musketeer
Lightning Musketeer Bomb Tower Balloon
Rocket Musketeer Balloon

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Ice Golem Bomb Tower The Log

Ladder info Ladder

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeletons Ice Golem Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Golem The Log Giant Snowball Miner Bomb Tower Musketeer Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Ice Golem The Log Giant Snowball

Synergies   4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Balloon + Ice Golem
Bomb Tower + Skeletons
Ice Golem + Balloon Skeletons Musketeer Miner
The Log +
+ Skeletons Musketeer Ice Golem Giant Snowball
+ Skeletons Ice Golem Miner
+ Musketeer Ice Golem Miner Bomb Tower
+ Miner

Counters   39 83

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Ice Golem Bomb Tower Musketeer Giant Snowball The Log
The Log Giant Snowball Ice Golem Bomb Tower
The Log Miner
Ice Golem Balloon Musketeer Miner Bomb Tower
Bomb Tower Giant Snowball Ice Golem The Log Musketeer
Giant Snowball Musketeer Ice Golem
The Log Bomb Tower Ice Golem
Skeletons The Log Musketeer Bomb Tower
Ice Golem Bomb Tower The Log Skeletons Musketeer
Giant Snowball The Log
Musketeer Ice Golem Skeletons Giant Snowball
The Log Musketeer Skeletons Ice Golem Miner
Musketeer Bomb Tower
Ice Golem Musketeer Miner Skeletons
Miner The Log Ice Golem Bomb Tower Musketeer Skeletons
Bomb Tower The Log Musketeer Skeletons
Musketeer Ice Golem
The Log Bomb Tower Giant Snowball Musketeer Skeletons
Musketeer Ice Golem Miner The Log Skeletons Balloon
Musketeer
Bomb Tower Giant Snowball The Log
Bomb Tower Musketeer
Bomb Tower Musketeer Skeletons
Musketeer Miner Ice Golem Balloon The Log
Ice Golem Musketeer Miner The Log Bomb Tower
Bomb Tower Giant Snowball The Log
Miner
Balloon Musketeer The Log
Bomb Tower Ice Golem
Bomb Tower Giant Snowball The Log
Ice Golem Bomb Tower The Log Giant Snowball Skeletons
The Log Skeletons Musketeer Giant Snowball
Giant Snowball Skeletons The Log Bomb Tower Ice Golem Musketeer
Giant Snowball Ice Golem The Log
Musketeer Ice Golem
Skeletons Musketeer
Bomb Tower Musketeer Ice Golem Miner The Log
Ice Golem Skeletons The Log
Bomb Tower The Log Ice Golem Musketeer
Musketeer Giant Snowball Bomb Tower
Ice Golem Musketeer Miner
Ice Golem The Log Bomb Tower Musketeer
Musketeer
Ice Golem Bomb Tower Miner Musketeer
Ice Golem Skeletons
Musketeer Balloon Ice Golem Bomb Tower Miner
Bomb Tower Musketeer
Ice Golem The Log Skeletons Musketeer
Bomb Tower
Ice Golem Skeletons Musketeer The Log
Miner The Log Skeletons Musketeer Ice Golem Giant Snowball
Ice Golem Skeletons Bomb Tower Musketeer
Musketeer Skeletons
Skeletons Musketeer Ice Golem
Ice Golem The Log
Musketeer Giant Snowball Ice Golem
Musketeer Skeletons Giant Snowball Ice Golem
Musketeer Bomb Tower Ice Golem
Musketeer Bomb Tower Ice Golem The Log
Bomb Tower Giant Snowball The Log Musketeer
Ice Golem The Log Giant Snowball
Ice Golem Skeletons Miner
Ice Golem Musketeer
Bomb Tower Ice Golem

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

The Log Giant Snowball Bomb Tower Musketeer Ice Golem
The Log Skeletons Ice Golem Bomb Tower
The Log Giant Snowball Bomb Tower Ice Golem Musketeer Skeletons
Giant Snowball Ice Golem The Log Musketeer Bomb Tower
Ice Golem Giant Snowball Musketeer
Giant Snowball The Log Ice Golem Musketeer Bomb Tower Skeletons
Bomb Tower Ice Golem Giant Snowball The Log Musketeer
Musketeer Ice Golem Skeletons Bomb Tower
Musketeer Giant Snowball Ice Golem
Giant Snowball Bomb Tower Ice Golem The Log
Ice Golem Balloon Musketeer
Musketeer Ice Golem
The Log Giant Snowball
Musketeer Skeletons
The Log Balloon Musketeer Ice Golem
Balloon
Miner Ice Golem Musketeer
Musketeer Ice Golem Skeletons
The Log
Ice Golem
Bomb Tower Musketeer