My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Giant Witch Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Giant
Giant Snowball
Goblin Gang Barbarians Witch
Zap
Goblin Gang Witch
Barbarian Barrel
Goblin Gang Barbarians Valkyrie Witch
The Log
Goblin Gang Barbarians Witch
Earthquake
Goblin Gang Barbarians Witch
Arrows
Goblin Gang Witch
Royal Delivery
Goblin Gang Barbarians Valkyrie Witch Bowler
Fireball
Goblin Gang Barbarians Witch Bowler
Poison
Goblin Gang Barbarians Witch
Lightning
Valkyrie Witch Bowler
Rocket
Barbarians Valkyrie Witch Bowler

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Freeze Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Freeze Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Valkyrie Freeze Barbarians Giant Witch Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Goblin Gang Valkyrie Freeze

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Giant Freeze Bowler
Goblin Gang
Valkyrie Giant Bowler
Barbarians
Valkyrie
Goblin Gang Giant Witch
Giant
Arrows Goblin Gang Valkyrie Witch Bowler
Freeze
Arrows
Witch
Valkyrie Giant Bowler
Bowler
Arrows Goblin Gang Giant Witch

Defense Synergies 0 9

Arrows
Barbarians Valkyrie Bowler
Goblin Gang
Barbarians Valkyrie
Barbarians
Arrows Goblin Gang
Valkyrie
Arrows Goblin Gang Freeze Witch Bowler
Giant
Freeze
Valkyrie
Witch
Valkyrie Bowler
Bowler
Arrows Valkyrie Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Valkyrie
Barbarians Goblin Gang Valkyrie Witch
Goblin Gang Barbarians Witch Bowler Valkyrie Freeze
Barbarians Witch Goblin Gang Valkyrie Bowler
Arrows Barbarians Valkyrie Bowler
Arrows Goblin Gang Freeze Bowler Valkyrie
Arrows Goblin Gang Freeze Witch
Bowler Arrows Barbarians Valkyrie
Barbarians Witch Goblin Gang
Goblin Gang Barbarians Valkyrie Bowler
Goblin Gang Barbarians Valkyrie Witch Arrows Freeze Bowler
Arrows Goblin Gang Witch
Barbarians Bowler Goblin Gang Valkyrie Freeze Witch
Valkyrie Bowler Arrows Goblin Gang Barbarians Freeze Witch
Barbarians Goblin Gang
Barbarians Goblin Gang Freeze Bowler
Barbarians Arrows Goblin Gang Valkyrie Witch Bowler
Arrows Goblin Gang Barbarians Valkyrie Witch Bowler
Arrows Valkyrie Freeze Witch Barbarians Bowler
Barbarians
Goblin Gang Valkyrie Bowler Arrows Barbarians Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Valkyrie Witch Bowler
Arrows Goblin Gang Valkyrie Bowler
Goblin Gang Barbarians Valkyrie Witch Bowler
Goblin Gang Valkyrie Bowler Barbarians
Barbarians Goblin Gang Valkyrie Witch Bowler
Arrows Goblin Gang Freeze Witch
Goblin Gang Barbarians Valkyrie Witch Bowler
Barbarians Valkyrie
Freeze Barbarians Valkyrie Witch
Witch Goblin Gang Barbarians
Barbarians Valkyrie Witch Bowler
Arrows Barbarians Valkyrie Bowler
Barbarians Bowler Goblin Gang Valkyrie Witch
Barbarians Valkyrie Witch Bowler
Goblin Gang Barbarians Witch Valkyrie Freeze Bowler
Arrows Valkyrie Bowler Barbarians Freeze Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Freeze
Arrows Bowler
Arrows
Arrows Barbarians Valkyrie Freeze
Arrows Valkyrie Bowler
Arrows Freeze Witch
Arrows Witch Bowler
Arrows Freeze Bowler
Arrows
Goblin Gang Bowler
Arrows Valkyrie Bowler
Arrows
Bowler
Arrows Freeze
Arrows
Arrows Witch Bowler
Arrows Bowler
Arrows Freeze
Arrows Bowler
Arrows Valkyrie Witch Bowler
Bowler
Arrows
Bowler
Arrows Barbarians
Arrows Freeze Valkyrie Witch Bowler
Witch
Arrows Witch Bowler
Arrows Witch Bowler
Arrows
Arrows Witch
Freeze Witch
Bowler
Arrows
Arrows Freeze
Arrows Bowler
Goblin Gang Barbarians Freeze Witch
Arrows Witch
Freeze
Arrows
Goblin Gang Valkyrie Bowler
Arrows Bowler
Arrows
Goblin Gang Freeze Witch Bowler
Witch
Freeze Witch Bowler

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