My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Missing cards in your collection

Void Little Prince

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Dart Goblin Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Valkyrie Witch Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Valkyrie Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Guards
Giant Snowball
Bats Dart Goblin Guards Witch
Zap
Bats Firecracker Dart Goblin Guards Witch
Barbarian Barrel
Firecracker Dart Goblin Valkyrie Guards Witch
The Log
Firecracker Dart Goblin Guards Witch
Earthquake
Firecracker Guards Witch
Arrows
Bats Firecracker Dart Goblin Guards Witch
Royal Delivery
Bats Firecracker Dart Goblin Valkyrie Guards Witch
Fireball
Firecracker Dart Goblin Witch
Poison
Bats Firecracker Dart Goblin Guards Witch
Lightning
Valkyrie Witch
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Rage Guards Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Rage Firecracker Dart Goblin Guards Valkyrie Witch Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Rage Firecracker Dart Goblin

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Firecracker Rage
Firecracker
Bats Dart Goblin Valkyrie
Dart Goblin
Valkyrie Firecracker
Valkyrie
Bats Dart Goblin Firecracker Witch
Rage
Witch Bats
Guards
Witch
Rage Valkyrie
Electro Giant

Defense Synergies 1 9

Bats
Firecracker Dart Goblin Valkyrie
Firecracker
Valkyrie Bats Dart Goblin Guards
Dart Goblin
Bats Firecracker Valkyrie Guards
Valkyrie
Firecracker Bats Dart Goblin Witch
Rage
Guards
Firecracker Dart Goblin Witch
Witch
Valkyrie Guards
Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Dart Goblin Valkyrie
Bats Firecracker Dart Goblin Valkyrie Witch
Witch Bats Dart Goblin Valkyrie
Witch Bats Firecracker Dart Goblin Valkyrie Guards
Firecracker Valkyrie
Bats Firecracker Dart Goblin Valkyrie Guards
Bats Dart Goblin Firecracker Witch
Dart Goblin Valkyrie Electro Giant
Witch
Guards Firecracker Dart Goblin Valkyrie
Bats Dart Goblin Valkyrie Guards Witch Firecracker Electro Giant
Bats Firecracker Dart Goblin Witch
Bats Valkyrie Guards Witch
Valkyrie Bats Firecracker Dart Goblin Guards Witch
Electro Giant
Bats Firecracker Valkyrie Witch
Bats Firecracker Dart Goblin Valkyrie Guards Witch
Valkyrie Witch Bats Firecracker Dart Goblin Guards
Dart Goblin
Valkyrie Bats Firecracker Dart Goblin Guards Witch Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Witch Electro Giant
Firecracker Valkyrie
Guards Bats Valkyrie Witch
Valkyrie Guards Bats
Valkyrie Guards Witch
Firecracker Electro Giant Bats Dart Goblin Witch
Guards Bats Dart Goblin Valkyrie Witch
Valkyrie
Bats Firecracker Valkyrie Witch
Witch Dart Goblin Guards
Bats Dart Goblin Valkyrie Guards Witch
Valkyrie Guards Electro Giant
Valkyrie Guards Witch
Firecracker Dart Goblin Valkyrie Witch Electro Giant
Guards Witch Electro Giant Bats Firecracker Dart Goblin Valkyrie
Bats Valkyrie Firecracker Dart Goblin Witch Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Dart Goblin Valkyrie Guards
Firecracker Dart Goblin
Dart Goblin
Firecracker Dart Goblin Valkyrie Guards
Firecracker Valkyrie
Firecracker Electro Giant Bats Dart Goblin Witch
Firecracker Dart Goblin Witch
Firecracker Dart Goblin
Firecracker Dart Goblin
Bats Guards
Firecracker Dart Goblin Valkyrie
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin Witch
Firecracker Dart Goblin
Bats
Firecracker Dart Goblin
Firecracker Dart Goblin Valkyrie Witch Electro Giant
Firecracker Electro Giant Valkyrie Witch
Witch
Firecracker Dart Goblin Witch
Witch
Firecracker Dart Goblin
Bats Firecracker Dart Goblin Witch Electro Giant
Bats Firecracker Dart Goblin Guards Witch Electro Giant
Dart Goblin
Firecracker
Firecracker
Bats Dart Goblin Guards Witch
Firecracker Dart Goblin Witch
Firecracker Dart Goblin Valkyrie
Firecracker Dart Goblin
Electro Giant
Firecracker Dart Goblin
Electro Giant Bats Firecracker Dart Goblin Guards Witch
Firecracker Bats Dart Goblin Witch
Firecracker Dart Goblin Witch Electro Giant

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