My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Balloon Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Balloon Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Mini P.E.K.K.A Valkyrie Balloon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Balloon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Balloon
Giant Snowball
Minion Horde Balloon
Zap
Minion Horde Balloon
Barbarian Barrel
Valkyrie Wizard Electro Wizard
The Log
Mini P.E.K.K.A
Earthquake
Arrows
Minion Horde
Royal Delivery
Minion Horde Mini P.E.K.K.A Valkyrie Wizard Balloon Electro Wizard
Fireball
Minion Horde Wizard Balloon Electro Wizard
Poison
Minion Horde Wizard Balloon Electro Wizard
Lightning
Mini P.E.K.K.A Valkyrie Wizard Balloon Electro Wizard
Rocket
Minion Horde Valkyrie Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Valkyrie Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Mini P.E.K.K.A Valkyrie Electro Wizard Minion Horde Wizard Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Arrows Mini P.E.K.K.A Valkyrie Electro Wizard

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon Mini P.E.K.K.A Mega Knight
Minion Horde
Mega Knight
Mini P.E.K.K.A
Arrows Valkyrie Wizard Electro Wizard Mega Knight
Valkyrie
Balloon Mini P.E.K.K.A Wizard Electro Wizard
Wizard
Mini P.E.K.K.A Valkyrie Balloon Mega Knight
Balloon
Arrows Valkyrie Wizard Electro Wizard Mega Knight
Electro Wizard
Mini P.E.K.K.A Valkyrie Balloon Mega Knight
Mega Knight
Minion Horde Arrows Mini P.E.K.K.A Wizard Balloon Electro Wizard

Defense Synergies 2 9

Arrows
Mega Knight Mini P.E.K.K.A Valkyrie
Minion Horde
Mini P.E.K.K.A
Electro Wizard Arrows Valkyrie Wizard
Valkyrie
Arrows Mini P.E.K.K.A Wizard Electro Wizard
Wizard
Mini P.E.K.K.A Valkyrie Electro Wizard Mega Knight
Balloon
Electro Wizard
Mini P.E.K.K.A Valkyrie Wizard Mega Knight
Mega Knight
Arrows Wizard Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Valkyrie Wizard Electro Wizard
Minion Horde Mini P.E.K.K.A Valkyrie Electro Wizard Mega Knight
Minion Horde Mini P.E.K.K.A Mega Knight Valkyrie Electro Wizard
Minion Horde Mini P.E.K.K.A Valkyrie Electro Wizard Mega Knight
Arrows Mini P.E.K.K.A Valkyrie Mega Knight
Arrows Valkyrie Electro Wizard Mega Knight
Minion Horde Electro Wizard Arrows Wizard
Arrows Valkyrie Electro Wizard Mega Knight
Minion Horde Mini P.E.K.K.A
Minion Horde Mini P.E.K.K.A Valkyrie Electro Wizard Mega Knight
Minion Horde Valkyrie Electro Wizard Arrows Wizard Mega Knight
Arrows Minion Horde Wizard Electro Wizard
Minion Horde Mini P.E.K.K.A Mega Knight Valkyrie Wizard Electro Wizard
Valkyrie Wizard Mega Knight Arrows Minion Horde Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Minion Horde Electro Wizard Mega Knight
Minion Horde Mini P.E.K.K.A Electro Wizard Mega Knight
Minion Horde Wizard Mega Knight Arrows Mini P.E.K.K.A Valkyrie Electro Wizard
Arrows Mega Knight Minion Horde Valkyrie Wizard Electro Wizard
Arrows Valkyrie Wizard Electro Wizard Mega Knight
Mini P.E.K.K.A Electro Wizard
Valkyrie Wizard Mega Knight Arrows Minion Horde Mini P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Mega Knight Electro Wizard
Electro Wizard Arrows Mini P.E.K.K.A Valkyrie Wizard Mega Knight
Mega Knight Minion Horde Mini P.E.K.K.A Valkyrie Electro Wizard
Mini P.E.K.K.A Valkyrie Mega Knight Minion Horde Electro Wizard
Minion Horde Mini P.E.K.K.A Valkyrie Mega Knight
Arrows Wizard Minion Horde Electro Wizard
Mini P.E.K.K.A Minion Horde Valkyrie Electro Wizard
Mini P.E.K.K.A Mega Knight Minion Horde Valkyrie
Minion Horde Electro Wizard Mega Knight Mini P.E.K.K.A Valkyrie
Minion Horde
Mega Knight Minion Horde Mini P.E.K.K.A Valkyrie
Mega Knight Arrows Valkyrie Electro Wizard
Mini P.E.K.K.A Mega Knight Minion Horde Valkyrie Wizard
Wizard Minion Horde Valkyrie Mega Knight
Electro Wizard Minion Horde Mini P.E.K.K.A Valkyrie
Arrows Valkyrie Mega Knight Minion Horde Mini P.E.K.K.A Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Valkyrie
Arrows Electro Wizard
Arrows Minion Horde
Arrows Valkyrie
Wizard Arrows Minion Horde Valkyrie Mega Knight
Arrows Wizard Minion Horde
Arrows Minion Horde Wizard
Arrows Wizard
Arrows Wizard
Minion Horde Mini P.E.K.K.A Electro Wizard
Arrows Minion Horde Valkyrie Wizard Electro Wizard
Arrows Wizard
Arrows Minion Horde
Arrows
Arrows Minion Horde Wizard
Arrows Minion Horde Wizard Mega Knight
Arrows
Minion Horde Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Wizard Electro Wizard Mega Knight
Arrows Valkyrie Wizard Mega Knight
Minion Horde Mega Knight
Arrows Wizard
Arrows Minion Horde
Arrows Valkyrie Wizard Mega Knight
Minion Horde
Arrows Wizard Electro Wizard
Arrows Wizard Mega Knight
Arrows
Arrows Minion Horde Wizard Electro Wizard
Electro Wizard Minion Horde Wizard
Minion Horde Mini P.E.K.K.A
Arrows Minion Horde Wizard Mega Knight
Arrows Minion Horde Electro Wizard
Minion Horde Mega Knight
Arrows Wizard
Minion Horde Electro Wizard
Arrows Wizard Electro Wizard
Arrows
Minion Horde Mini P.E.K.K.A Valkyrie Wizard Electro Wizard Mega Knight
Arrows Wizard
Arrows
Minion Horde Mega Knight
Minion Horde Electro Wizard
Electro Wizard
Electro Wizard Mega Knight

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