My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Battle Ram Bandit Lumberjack Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram Goblin Barrel Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Battle Ram Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Battle Ram Goblin Barrel Bandit
Giant Snowball
Goblin Gang Battle Ram Goblin Barrel Lumberjack Little Prince
Zap
Goblin Gang Battle Ram Goblin Barrel Bandit Little Prince
Barbarian Barrel
Goblin Gang Tesla Battle Ram Goblin Barrel Bandit Lumberjack Little Prince
The Log
Goblin Gang Battle Ram Goblin Barrel Bandit Lumberjack Little Prince
Earthquake
Goblin Gang Tesla Goblin Barrel
Arrows
Goblin Gang Goblin Barrel Little Prince
Royal Delivery
Goblin Gang Battle Ram Goblin Barrel Bandit Lumberjack Little Prince
Fireball
Goblin Gang Tesla Battle Ram Goblin Barrel Bandit Lumberjack Little Prince
Poison
Goblin Gang Little Prince
Lightning
Tesla Battle Ram Bandit Lumberjack Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Battle Ram

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Goblin Barrel Bandit Little Prince Tesla Battle Ram Lumberjack

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Goblin Gang Goblin Barrel Bandit

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Battle Ram Goblin Barrel Bandit Lumberjack
Goblin Gang
Goblin Barrel Battle Ram Bandit
Tesla
Battle Ram
Bandit Arrows Goblin Gang Goblin Barrel Lumberjack
Goblin Barrel
Goblin Gang Arrows Battle Ram Bandit Lumberjack
Bandit
Battle Ram Arrows Goblin Gang Goblin Barrel Lumberjack Little Prince
Lumberjack
Arrows Battle Ram Goblin Barrel Bandit
Little Prince
Bandit

Defense Synergies 1 10

Arrows
Tesla Bandit Lumberjack Little Prince
Goblin Gang
Tesla Bandit Lumberjack
Tesla
Goblin Gang Arrows Little Prince
Battle Ram
Goblin Barrel
Bandit
Arrows Goblin Gang Lumberjack Little Prince
Lumberjack
Arrows Goblin Gang Bandit Little Prince
Little Prince
Arrows Tesla Bandit Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla
Lumberjack Goblin Gang Tesla Bandit
Goblin Gang Tesla Lumberjack Bandit
Tesla Lumberjack Goblin Gang Bandit
Arrows Lumberjack
Arrows Goblin Gang Tesla Bandit Lumberjack
Tesla Arrows Goblin Gang Little Prince
Arrows Tesla Bandit
Tesla Goblin Gang Lumberjack
Goblin Gang Tesla Bandit Lumberjack Little Prince
Goblin Gang Arrows Tesla Bandit Lumberjack
Arrows Tesla Goblin Gang
Tesla Lumberjack Goblin Gang Bandit
Arrows Goblin Gang Tesla Lumberjack
Goblin Gang Tesla Bandit Lumberjack
Goblin Gang Tesla Bandit Lumberjack
Tesla Arrows Goblin Gang Lumberjack
Arrows Tesla Goblin Gang Bandit Lumberjack Little Prince
Arrows Tesla Bandit Lumberjack Little Prince
Tesla Lumberjack
Goblin Gang Arrows Tesla Bandit Lumberjack Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Tesla Bandit
Bandit Arrows Goblin Gang Tesla Lumberjack
Goblin Gang Bandit Lumberjack
Goblin Gang Lumberjack Tesla Bandit
Goblin Gang Tesla Bandit Lumberjack
Arrows Goblin Gang Tesla
Goblin Gang Tesla Bandit Lumberjack
Tesla Lumberjack
Bandit
Goblin Gang Tesla
Tesla Lumberjack
Arrows
Goblin Gang Tesla Bandit Lumberjack
Tesla
Goblin Gang Tesla Lumberjack Little Prince
Arrows Tesla

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Bandit
Arrows Bandit
Arrows Bandit
Arrows
Arrows
Arrows
Arrows
Arrows
Arrows Bandit
Goblin Gang Lumberjack
Arrows Bandit
Arrows
Bandit
Arrows Bandit
Arrows
Arrows Bandit
Arrows Bandit
Arrows
Arrows Bandit
Arrows Little Prince
Arrows
Arrows
Arrows Little Prince
Arrows Bandit
Arrows Bandit
Arrows Bandit
Arrows Little Prince
Arrows Bandit
Arrows
Arrows
Goblin Gang Bandit
Arrows
Arrows
Goblin Gang Lumberjack
Arrows
Arrows
Goblin Gang
Bandit Little Prince

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