My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Electro Dragon Royal Ghost Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Electro Dragon Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider Sparky
Giant Snowball
Skeletons Hog Rider Electro Dragon
Zap
Skeletons Firecracker Sparky
Barbarian Barrel
Skeletons Firecracker Royal Ghost Sparky
The Log
Skeletons Firecracker Hog Rider Sparky
Earthquake
Skeletons Firecracker Hog Rider
Arrows
Skeletons Firecracker
Royal Delivery
Skeletons Firecracker Hog Rider Electro Dragon Royal Ghost Sparky
Fireball
Firecracker Hog Rider Electro Dragon Sparky
Poison
Firecracker Electro Dragon Sparky
Lightning
Electro Dragon Sparky
Rocket
Hog Rider Electro Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Earthquake Electro Dragon Royal Ghost Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Ghost Sparky

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Firecracker Earthquake Royal Ghost Hog Rider Electro Dragon Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Arrows Firecracker Earthquake

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Hog Rider Sparky Earthquake
Firecracker
Hog Rider Earthquake Sparky
Earthquake
Hog Rider Arrows Firecracker Sparky
Hog Rider
Arrows Firecracker Earthquake
Electro Dragon
Sparky
Royal Ghost
Sparky
Arrows Firecracker Earthquake Electro Dragon

Defense Synergies 0 9

Skeletons
Firecracker Earthquake Electro Dragon Royal Ghost Sparky
Arrows
Sparky
Firecracker
Skeletons Earthquake Electro Dragon
Earthquake
Skeletons Firecracker Sparky
Hog Rider
Electro Dragon
Skeletons Firecracker
Royal Ghost
Skeletons
Sparky
Skeletons Arrows Earthquake

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Firecracker Electro Dragon Sparky
Sparky Skeletons Firecracker Electro Dragon
Sparky Skeletons Electro Dragon
Sparky Skeletons Firecracker Electro Dragon
Arrows Firecracker Earthquake Sparky
Arrows Skeletons Firecracker Earthquake Electro Dragon Royal Ghost
Arrows Firecracker Electro Dragon
Earthquake Arrows Electro Dragon Sparky
Sparky Skeletons
Skeletons Firecracker Royal Ghost Sparky
Skeletons Arrows Firecracker Earthquake Electro Dragon Royal Ghost
Arrows Firecracker Electro Dragon
Sparky Skeletons Earthquake Electro Dragon
Sparky Arrows Firecracker Earthquake Electro Dragon Royal Ghost
Sparky
Sparky
Sparky Skeletons Arrows Firecracker Electro Dragon
Arrows Firecracker Electro Dragon Royal Ghost
Arrows Earthquake Firecracker Electro Dragon Royal Ghost
Sparky
Royal Ghost Arrows Firecracker Earthquake Electro Dragon Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Royal Ghost Sparky
Arrows Firecracker Electro Dragon Royal Ghost
Skeletons Electro Dragon Sparky
Sparky
Skeletons Sparky
Arrows Firecracker Skeletons Electro Dragon
Sparky Skeletons
Sparky
Electro Dragon Skeletons Firecracker Sparky
Skeletons Sparky
Electro Dragon Sparky
Arrows
Skeletons Sparky
Firecracker Electro Dragon Sparky
Electro Dragon Sparky Skeletons Firecracker
Arrows Firecracker Earthquake Electro Dragon Royal Ghost Sparky
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Arrows Firecracker Electro Dragon Royal Ghost Sparky
Arrows Firecracker Electro Dragon Royal Ghost
Earthquake Arrows Electro Dragon Sparky
Earthquake Arrows Firecracker Sparky
Arrows Firecracker Earthquake Sparky
Arrows Firecracker Electro Dragon
Arrows Firecracker Earthquake Sparky
Arrows Earthquake Firecracker Electro Dragon
Arrows Firecracker Electro Dragon
Electro Dragon Sparky
Firecracker Arrows Earthquake Electro Dragon Sparky
Arrows Firecracker Electro Dragon
Earthquake Firecracker Sparky
Earthquake Arrows Firecracker Electro Dragon
Earthquake Arrows Firecracker Sparky
Earthquake Arrows Firecracker Electro Dragon Sparky
Earthquake Arrows Firecracker Electro Dragon Sparky
Arrows Earthquake Sparky
Sparky
Arrows Firecracker Earthquake Electro Dragon Sparky
Arrows Firecracker Earthquake Electro Dragon
Earthquake Sparky
Arrows
Sparky
Earthquake Arrows Electro Dragon
Arrows Firecracker Earthquake Electro Dragon Sparky
Arrows Firecracker Earthquake Electro Dragon Royal Ghost Sparky
Arrows Electro Dragon Sparky
Arrows Firecracker Sparky
Arrows Firecracker Electro Dragon Sparky
Electro Dragon Firecracker
Sparky
Arrows Earthquake Electro Dragon Sparky
Arrows Firecracker Electro Dragon Sparky
Sparky
Arrows Firecracker Earthquake Sparky
Earthquake Electro Dragon
Arrows Firecracker Electro Dragon
Arrows
Firecracker Electro Dragon Sparky
Arrows Firecracker Earthquake Electro Dragon
Arrows Sparky
Firecracker Electro Dragon Sparky
Electro Dragon Firecracker Sparky
Firecracker Electro Dragon
Electro Dragon Firecracker Royal Ghost Sparky

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