My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Executioner P.E.K.K.A Royal Ghost Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Royal Ghost Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram P.E.K.K.A Royal Ghost Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Bandit
Giant Snowball
Battle Ram
Zap
Battle Ram Bandit
Barbarian Barrel
Battle Ram Executioner Royal Ghost Bandit Electro Wizard
The Log
Battle Ram Bandit
Earthquake
Arrows
Royal Delivery
Battle Ram Executioner P.E.K.K.A Royal Ghost Bandit Electro Wizard
Fireball
Battle Ram Executioner Bandit Electro Wizard
Poison
Executioner Electro Wizard
Lightning
Battle Ram Executioner Bandit Electro Wizard
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Tornado Poison Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Poison Executioner Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Tornado Poison Executioner P.E.K.K.A Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Tornado Royal Ghost Bandit Battle Ram Poison Electro Wizard Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Tornado Royal Ghost Bandit Battle Ram

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Battle Ram
Poison Bandit Tornado P.E.K.K.A Royal Ghost Electro Wizard
Tornado
Executioner P.E.K.K.A Battle Ram Poison
Poison
Battle Ram P.E.K.K.A Tornado Royal Ghost
Executioner
Tornado P.E.K.K.A Bandit
P.E.K.K.A
Tornado Poison Electro Wizard Battle Ram Executioner
Royal Ghost
Battle Ram Poison Bandit Electro Wizard
Bandit
Battle Ram Executioner Royal Ghost Electro Wizard
Electro Wizard
P.E.K.K.A Battle Ram Royal Ghost Bandit

Defense Synergies 2 7

Battle Ram
Tornado
Executioner P.E.K.K.A Poison Electro Wizard
Poison
Tornado Electro Wizard
Executioner
Tornado Bandit
P.E.K.K.A
Tornado Electro Wizard
Royal Ghost
Electro Wizard
Bandit
Executioner Electro Wizard
Electro Wizard
Tornado Poison P.E.K.K.A Royal Ghost Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Executioner Electro Wizard
P.E.K.K.A Executioner Bandit Electro Wizard
Tornado P.E.K.K.A Executioner Bandit Electro Wizard
P.E.K.K.A Bandit Electro Wizard
Tornado Poison P.E.K.K.A
Tornado Executioner Royal Ghost Bandit Electro Wizard
Tornado Electro Wizard Poison Executioner
Poison P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A Tornado
Tornado Royal Ghost Bandit Electro Wizard
Poison Executioner Electro Wizard Tornado Royal Ghost Bandit
Executioner Tornado Poison Electro Wizard
P.E.K.K.A Bandit Electro Wizard
Executioner Tornado Poison P.E.K.K.A Royal Ghost Electro Wizard
P.E.K.K.A Bandit Electro Wizard
Tornado P.E.K.K.A Bandit Electro Wizard
Tornado Poison Executioner P.E.K.K.A Electro Wizard
Tornado Executioner Royal Ghost Bandit Electro Wizard
Tornado Poison Executioner Royal Ghost Bandit Electro Wizard
P.E.K.K.A Tornado Electro Wizard
Royal Ghost Poison Executioner P.E.K.K.A Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

P.E.K.K.A Royal Ghost Bandit Electro Wizard
Poison Bandit Electro Wizard Executioner Royal Ghost
P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A Tornado Bandit Electro Wizard
P.E.K.K.A Executioner Bandit
Poison Executioner Tornado Electro Wizard
P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A
P.E.K.K.A Electro Wizard Tornado Poison Bandit
P.E.K.K.A
P.E.K.K.A
P.E.K.K.A Tornado Poison Electro Wizard
P.E.K.K.A Executioner Bandit
Executioner
Electro Wizard Tornado Poison Executioner P.E.K.K.A
Poison Executioner P.E.K.K.A Royal Ghost Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Royal Ghost Bandit
Poison Tornado Executioner Royal Ghost Bandit Electro Wizard
Poison Bandit
Poison
Poison Executioner
Poison Executioner Tornado
Tornado Poison Executioner
Poison Tornado Executioner
Poison Tornado Bandit
Tornado Poison Electro Wizard
Poison Tornado Bandit Electro Wizard
Poison Tornado Executioner
Poison Executioner Bandit
Poison Bandit
Poison
Poison Executioner Bandit
Poison Executioner Bandit
Tornado Poison
Poison Executioner Bandit Electro Wizard
Tornado Poison
Poison
Tornado Poison
Tornado
Poison
Tornado Poison Executioner
Poison Tornado Executioner Royal Ghost Bandit Electro Wizard
Tornado Poison Bandit
Poison Tornado Bandit
Poison Tornado Executioner Electro Wizard
Electro Wizard Poison
Poison Bandit
Poison Electro Wizard
P.E.K.K.A
Poison
Electro Wizard Bandit
Poison Tornado Executioner Electro Wizard
Poison Executioner Electro Wizard
Poison Executioner
Tornado Poison
Executioner P.E.K.K.A
Tornado Poison Electro Wizard
Tornado Poison Executioner Electro Wizard
Poison Tornado Executioner Royal Ghost Bandit Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: