My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Battle Ram Wizard Giant Skeleton Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Giant Skeleton Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Giant Skeleton
Giant Snowball
Battle Ram
Zap
Firecracker Battle Ram
Barbarian Barrel
Firecracker Tesla Battle Ram Wizard Giant Skeleton
The Log
Firecracker Battle Ram Giant Skeleton
Earthquake
Firecracker Tesla
Arrows
Firecracker
Royal Delivery
Firecracker Battle Ram Wizard Giant Skeleton
Fireball
Firecracker Tesla Battle Ram Wizard
Poison
Firecracker Wizard
Lightning
Tesla Battle Ram Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Rocket Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Rocket Tornado Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Rocket Tornado Giant Skeleton Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Tornado Tesla Battle Ram Wizard Rocket Giant Skeleton Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Tornado Tesla Battle Ram

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Battle Ram Tornado Giant Skeleton Mega Knight
Tesla
Battle Ram
Firecracker Tornado
Wizard
Tornado Giant Skeleton Mega Knight
Rocket
Tornado
Tornado
Wizard Rocket Firecracker Battle Ram Giant Skeleton Mega Knight
Giant Skeleton
Firecracker Wizard Tornado
Mega Knight
Firecracker Wizard Tornado

Defense Synergies 2 10

Firecracker
Tesla Tornado Giant Skeleton Mega Knight
Tesla
Firecracker Wizard Tornado
Battle Ram
Wizard
Tornado Tesla Giant Skeleton Mega Knight
Rocket
Tornado
Tornado
Wizard Rocket Firecracker Tesla Giant Skeleton Mega Knight
Giant Skeleton
Firecracker Wizard Tornado
Mega Knight
Firecracker Wizard Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Firecracker Tesla Wizard
Firecracker Tesla Mega Knight
Tesla Rocket Tornado Mega Knight Giant Skeleton
Tesla Firecracker Mega Knight
Firecracker Rocket Tornado Giant Skeleton Mega Knight
Tornado Firecracker Tesla Mega Knight
Tesla Rocket Tornado Firecracker Wizard
Rocket Tesla Giant Skeleton Mega Knight
Tesla Tornado
Tornado Firecracker Tesla Giant Skeleton Mega Knight
Firecracker Tesla Wizard Tornado Giant Skeleton Mega Knight
Tesla Firecracker Wizard Tornado
Tesla Mega Knight Wizard Rocket Giant Skeleton
Wizard Rocket Mega Knight Firecracker Tesla Tornado
Tesla Mega Knight
Rocket Tornado Tesla Mega Knight
Tesla Wizard Mega Knight Firecracker Tornado
Tesla Mega Knight Firecracker Wizard Tornado
Wizard Tornado Firecracker Tesla Giant Skeleton Mega Knight
Tesla Tornado
Wizard Mega Knight Firecracker Tesla Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Tesla Giant Skeleton
Firecracker Tesla Wizard Rocket Mega Knight
Giant Skeleton Mega Knight Rocket
Rocket Giant Skeleton Mega Knight Tesla Tornado
Giant Skeleton Tesla Mega Knight
Firecracker Wizard Rocket Tesla Tornado
Rocket Tesla Giant Skeleton
Giant Skeleton Mega Knight Tesla
Rocket Giant Skeleton Mega Knight Firecracker Tornado
Tesla
Mega Knight Tesla Giant Skeleton
Rocket Mega Knight Tornado Giant Skeleton
Rocket Giant Skeleton Mega Knight Tesla Wizard
Wizard Firecracker Tesla Mega Knight
Tesla Firecracker Rocket Tornado Giant Skeleton
Mega Knight Firecracker Tesla Wizard Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Rocket Giant Skeleton
Firecracker Tornado
Rocket Giant Skeleton
Firecracker Rocket Giant Skeleton
Wizard Rocket Firecracker Mega Knight
Firecracker Wizard Rocket Tornado
Firecracker Wizard Tornado
Firecracker Wizard Tornado
Firecracker Wizard Tornado
Rocket Tornado
Firecracker Rocket Wizard Tornado
Firecracker Wizard Rocket Tornado
Rocket Firecracker
Firecracker Rocket
Firecracker
Rocket Firecracker Wizard
Firecracker Wizard Rocket Mega Knight
Rocket Tornado
Rocket
Rocket Firecracker Wizard Mega Knight
Rocket Firecracker Wizard Tornado Mega Knight
Rocket Giant Skeleton Mega Knight
Rocket Wizard Tornado
Rocket Tornado
Rocket
Firecracker Tornado Wizard Mega Knight
Firecracker Wizard Tornado
Wizard Tornado Mega Knight
Rocket Firecracker Tornado
Firecracker Wizard Tornado
Rocket Firecracker Wizard
Wizard Rocket Mega Knight
Rocket Firecracker
Giant Skeleton Mega Knight
Rocket Firecracker Wizard
Rocket
Rocket Firecracker Wizard Tornado
Firecracker Wizard Rocket Mega Knight
Firecracker Wizard
Rocket Tornado Giant Skeleton
Firecracker Mega Knight
Firecracker Rocket Tornado Giant Skeleton
Firecracker Rocket Tornado
Firecracker Rocket Tornado Giant Skeleton Mega Knight

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