My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Good
Versatility
Good
F2P score
RIP

2 warnings Why?

Missing cards in your collection

Void Little Prince Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Battle Ram Flying Machine Fisherman Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Goblin Drill Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Heal Spirit Battle Ram Flying Machine Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Goblin Drill Fisherman Lava Hound
Giant Snowball
Musketeer Battle Ram Flying Machine Goblin Drill Fisherman Lava Hound
Zap
Battle Ram Flying Machine Goblin Drill Fisherman Lava Hound
Barbarian Barrel
Heal Spirit Musketeer Battle Ram Goblin Drill
The Log
Heal Spirit Musketeer Battle Ram Goblin Drill Fisherman
Earthquake
Goblin Drill
Arrows
Heal Spirit Flying Machine Goblin Drill Lava Hound
Royal Delivery
Heal Spirit Musketeer Battle Ram Flying Machine Goblin Drill Fisherman Lava Hound
Fireball
Musketeer Battle Ram Flying Machine Goblin Drill Fisherman Lava Hound
Poison
Musketeer Flying Machine Goblin Drill Fisherman Lava Hound
Lightning
Musketeer Battle Ram Fisherman
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Battle Ram Poison Goblin Drill

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Musketeer Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Fisherman Musketeer Battle Ram Flying Machine Poison Goblin Drill Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Heal Spirit Fisherman Musketeer Battle Ram

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Heal Spirit
Musketeer Battle Ram Goblin Drill
Musketeer
Heal Spirit Battle Ram Fisherman
Battle Ram
Poison Heal Spirit Musketeer Flying Machine Lava Hound
Flying Machine
Lava Hound Battle Ram Goblin Drill
Poison
Battle Ram Lava Hound Goblin Drill
Goblin Drill
Heal Spirit Flying Machine Poison
Fisherman
Musketeer
Lava Hound
Flying Machine Poison Battle Ram

Defense Synergies 0 5

Heal Spirit
Musketeer
Flying Machine Goblin Drill Fisherman
Battle Ram
Flying Machine
Musketeer Goblin Drill Fisherman
Poison
Goblin Drill
Musketeer Flying Machine
Fisherman
Musketeer Flying Machine
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Flying Machine
Musketeer Flying Machine Goblin Drill Fisherman
Fisherman Musketeer Goblin Drill
Musketeer Goblin Drill Fisherman
Poison
Musketeer Flying Machine
Musketeer Flying Machine Poison
Musketeer Flying Machine Poison
Musketeer Goblin Drill Fisherman
Musketeer Fisherman
Poison Musketeer Flying Machine Goblin Drill Fisherman
Musketeer Flying Machine Poison
Goblin Drill Musketeer Flying Machine
Poison Goblin Drill
Goblin Drill
Goblin Drill Fisherman
Musketeer Poison Goblin Drill Fisherman
Musketeer Flying Machine Goblin Drill Fisherman
Poison Goblin Drill Musketeer Flying Machine Fisherman
Musketeer Goblin Drill Fisherman
Musketeer Flying Machine Poison Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fisherman
Poison Musketeer Flying Machine Fisherman
Musketeer Fisherman
Musketeer Fisherman
Musketeer Goblin Drill Fisherman
Poison Musketeer Flying Machine
Musketeer Flying Machine
Fisherman
Flying Machine Poison
Musketeer Goblin Drill
Musketeer Flying Machine
Poison
Musketeer Flying Machine
Musketeer Flying Machine Poison Goblin Drill Fisherman
Poison Musketeer Flying Machine

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Musketeer Flying Machine Goblin Drill
Poison Musketeer Flying Machine Fisherman
Flying Machine Poison Goblin Drill
Musketeer Flying Machine Poison
Poison
Poison Musketeer Flying Machine
Musketeer Flying Machine Poison
Poison Flying Machine
Poison Flying Machine Fisherman
Musketeer Poison Fisherman
Poison Musketeer Flying Machine Fisherman
Poison Musketeer Flying Machine
Flying Machine Poison Musketeer Fisherman
Musketeer Flying Machine Poison Fisherman
Musketeer Flying Machine Poison Fisherman
Musketeer Flying Machine Poison Goblin Drill
Musketeer Flying Machine Poison
Poison
Fisherman
Musketeer Flying Machine Poison Fisherman
Flying Machine Poison
Musketeer Poison
Poison
Musketeer Fisherman
Musketeer Flying Machine Poison Goblin Drill
Poison
Fisherman
Poison Musketeer Flying Machine Fisherman
Musketeer Flying Machine Poison Fisherman
Poison Musketeer Fisherman
Poison Musketeer Flying Machine
Musketeer Flying Machine Poison
Poison Musketeer
Poison
Poison
Musketeer Flying Machine
Poison Musketeer Flying Machine
Poison Musketeer Flying Machine
Musketeer Flying Machine Poison
Poison
Musketeer Flying Machine
Musketeer Flying Machine Poison
Musketeer Flying Machine Poison
Poison Musketeer Flying Machine

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