My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems Why?

Missing cards in your collection

Phoenix

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Archers Tesla Balloon Lumberjack Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Archers Balloon
Giant Snowball
Skeletons Archers Balloon Lumberjack
Zap
Skeletons Archers Balloon
Barbarian Barrel
Skeletons Archers Tesla Lumberjack
The Log
Skeletons Archers Lumberjack
Earthquake
Skeletons Archers Tesla
Arrows
Skeletons Archers
Royal Delivery
Skeletons Archers Balloon Lumberjack
Fireball
Archers Tesla Balloon Lumberjack
Poison
Archers Balloon
Lightning
Tesla Balloon Lumberjack Monk
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

The Log

Ladder info

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Archers Tesla Lumberjack Balloon Monk Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons The Log Archers Tesla

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Archers
Balloon Lumberjack
Tesla
Balloon
Lumberjack Archers The Log
Lightning
The Log
Balloon Lumberjack
Lumberjack
Balloon Archers The Log
Monk

Defense Synergies 2 9

Skeletons
Tesla Archers The Log Lumberjack Monk
Archers
Skeletons Tesla The Log Lumberjack
Tesla
Skeletons The Log Archers
Balloon
Lightning
The Log
The Log
Tesla Skeletons Archers Lightning Lumberjack
Lumberjack
Skeletons Archers The Log
Monk
Skeletons

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Tesla The Log
Lumberjack Skeletons Tesla The Log Monk
Tesla Lumberjack Skeletons Archers Lightning
Tesla Lumberjack Skeletons Monk
Lightning The Log Lumberjack Monk
The Log Skeletons Archers Tesla Lumberjack
Tesla Lightning Archers
Lightning Tesla The Log Monk
Tesla Skeletons Lumberjack
Skeletons Archers Tesla Lumberjack
Archers Skeletons Tesla The Log Lumberjack
Tesla Archers
Tesla Lumberjack Skeletons Lightning The Log
Tesla The Log Lumberjack
Tesla Lumberjack
Monk Tesla Lightning The Log Lumberjack
Tesla Skeletons Lumberjack
Tesla Archers The Log Lumberjack
The Log Archers Tesla Lumberjack
Tesla Lumberjack
Archers Tesla The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Skeletons Archers Tesla
Archers Tesla Lightning The Log Lumberjack Monk
Lumberjack Skeletons Lightning The Log
Lightning Lumberjack Tesla The Log Monk
Skeletons Tesla Lumberjack
Skeletons Archers Tesla Monk
Skeletons Archers Tesla Lightning Lumberjack
Tesla Lumberjack
Lightning Skeletons The Log Monk
Skeletons Tesla
Tesla Lumberjack
Lightning Monk The Log
Lightning Skeletons Tesla Lumberjack
Archers Tesla
Tesla Skeletons Archers Lightning The Log Lumberjack Monk
Archers Tesla The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning The Log Monk
Monk The Log
Lightning The Log
Lightning The Log
The Log
Monk
Archers The Log
The Log Lightning
The Log Monk Lightning
Lightning Lumberjack
Lightning Monk The Log
Lightning Monk Archers
Lightning The Log
Lightning Monk
Lightning The Log
Lightning The Log
Lightning The Log
Lightning Monk
Lightning
Lightning Archers The Log Monk
Lightning The Log Monk
Lightning The Log Monk
Lightning
Lightning The Log Monk
Lightning The Log Monk
The Log
The Log Lightning Monk
Lightning The Log Monk
Lightning The Log
Lightning Archers
Lightning
Lightning
Lightning The Log
Lightning Monk
Lightning The Log Monk
Lightning Archers
Lightning Archers Monk
The Log
Lightning Lumberjack
The Log Lightning
Lightning Monk
Lightning The Log
Lightning
Lightning The Log Monk

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