My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Rascals Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Rascals X-Bow

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel X-Bow Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel X-Bow Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Heal Spirit Dart Goblin X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel Miner
Giant Snowball
Bats Dart Goblin Goblin Barrel Miner
Zap
Bats Dart Goblin Goblin Barrel X-Bow
Barbarian Barrel
Rascals Heal Spirit Dart Goblin Goblin Barrel X-Bow
The Log
Rascals Heal Spirit Dart Goblin Goblin Barrel X-Bow
Earthquake
Goblin Barrel X-Bow
Arrows
Bats Rascals Heal Spirit Dart Goblin Goblin Barrel
Royal Delivery
Bats Rascals Heal Spirit Dart Goblin Goblin Barrel Miner
Fireball
Rascals Dart Goblin Goblin Barrel X-Bow
Poison
Bats Rascals Dart Goblin X-Bow
Lightning
X-Bow
Rocket
Rascals X-Bow

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Heal Spirit Poison Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Bats Dart Goblin Goblin Barrel Miner Poison Rascals X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Heal Spirit Bats Dart Goblin Goblin Barrel

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Rascals Goblin Barrel X-Bow
Rascals
Goblin Barrel Bats Dart Goblin Miner
Heal Spirit
Dart Goblin
Goblin Barrel Miner Rascals X-Bow
Goblin Barrel
Rascals Dart Goblin Bats Miner
Poison
Miner
X-Bow
Bats Dart Goblin
Miner
Bats Dart Goblin Poison Rascals Goblin Barrel

Defense Synergies 0 6

Bats
Rascals Dart Goblin X-Bow
Rascals
Bats Dart Goblin
Heal Spirit
Dart Goblin
Bats Rascals X-Bow Miner
Goblin Barrel
Poison
X-Bow
Bats Dart Goblin
Miner
Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin X-Bow
Bats Rascals Dart Goblin X-Bow
Bats Rascals Dart Goblin
Bats Rascals Dart Goblin
Poison X-Bow
Bats Rascals Dart Goblin X-Bow
Bats Dart Goblin Rascals Poison X-Bow
Rascals Dart Goblin Poison X-Bow
Rascals X-Bow
Rascals Dart Goblin Miner
Bats Dart Goblin Poison Rascals X-Bow
Bats Rascals Dart Goblin Poison
Bats Rascals X-Bow
Bats Rascals Dart Goblin Poison X-Bow
Rascals X-Bow
Rascals X-Bow
Bats Rascals Poison X-Bow
Bats Rascals Dart Goblin X-Bow
Poison Bats Rascals Dart Goblin
Dart Goblin
Rascals Bats Dart Goblin Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals X-Bow
Poison X-Bow Miner
Bats Rascals
Bats Rascals X-Bow
Rascals
Poison Bats Rascals Dart Goblin
Rascals Bats Dart Goblin
Rascals
Bats Poison X-Bow
Dart Goblin
Bats Rascals Dart Goblin
Poison
Rascals
Rascals Dart Goblin
Rascals Bats Dart Goblin Poison X-Bow
Bats Poison Rascals Dart Goblin

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Rascals Dart Goblin X-Bow
Poison Dart Goblin X-Bow Miner
Dart Goblin Poison X-Bow Miner
Rascals Dart Goblin Poison
Poison
Poison Bats Dart Goblin
Dart Goblin Poison
Poison X-Bow Dart Goblin
Poison Miner Dart Goblin X-Bow
Bats Poison X-Bow
Poison Miner Dart Goblin X-Bow
Poison Dart Goblin
Poison Dart Goblin Miner
Dart Goblin Poison X-Bow
Dart Goblin Poison X-Bow
X-Bow Dart Goblin Poison
Dart Goblin Poison X-Bow
Poison
Bats
Dart Goblin Poison X-Bow
Dart Goblin Poison X-Bow Miner
Poison X-Bow
Poison
X-Bow
Poison X-Bow
Poison
Poison X-Bow Miner Dart Goblin
Poison X-Bow Miner
Poison Miner Dart Goblin X-Bow
Poison Bats Dart Goblin X-Bow
Bats Dart Goblin Poison
Poison Dart Goblin X-Bow Miner
Poison
Poison
Bats Dart Goblin X-Bow
Poison Dart Goblin
Poison Miner Rascals Dart Goblin
Dart Goblin Poison
Poison
Dart Goblin
Bats Rascals Dart Goblin Poison
Bats Dart Goblin Poison
Poison Dart Goblin X-Bow Miner

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: