My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

3 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tesla Valkyrie Balloon Magic Archer Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Royal Hogs Balloon Magic Archer Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Hogs Balloon Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Hogs Balloon
Giant Snowball
Bats Royal Hogs Balloon Lumberjack
Zap
Bats Royal Hogs Balloon
Barbarian Barrel
Tesla Valkyrie Royal Hogs Magic Archer Lumberjack
The Log
Royal Hogs Lumberjack
Earthquake
Tesla Royal Hogs
Arrows
Bats Royal Hogs
Royal Delivery
Bats Valkyrie Royal Hogs Balloon Magic Archer Lumberjack
Fireball
Tesla Royal Hogs Balloon Magic Archer Lumberjack
Poison
Bats Royal Hogs Balloon Magic Archer
Lightning
Tesla Valkyrie Balloon Magic Archer Lumberjack
Rocket
Valkyrie Royal Hogs Balloon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Tesla Valkyrie Magic Archer Lumberjack Royal Hogs Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Arrows Tesla Valkyrie

Attack Synergies 7 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Balloon Royal Hogs Lumberjack
Arrows
Royal Hogs Balloon Lumberjack
Tesla
Valkyrie
Bats Balloon Lumberjack Royal Hogs Magic Archer
Royal Hogs
Arrows Bats Valkyrie Magic Archer Lumberjack
Balloon
Bats Arrows Valkyrie Lumberjack Magic Archer
Magic Archer
Valkyrie Royal Hogs Balloon Lumberjack
Lumberjack
Valkyrie Balloon Bats Arrows Royal Hogs Magic Archer

Defense Synergies 0 11

Bats
Tesla Valkyrie Lumberjack
Arrows
Tesla Valkyrie Lumberjack
Tesla
Bats Arrows Valkyrie Magic Archer
Valkyrie
Bats Arrows Tesla Magic Archer Lumberjack
Royal Hogs
Balloon
Magic Archer
Tesla Valkyrie Lumberjack
Lumberjack
Bats Arrows Valkyrie Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Valkyrie Magic Archer
Lumberjack Bats Tesla Valkyrie
Tesla Lumberjack Bats Valkyrie
Tesla Lumberjack Bats Valkyrie
Arrows Valkyrie Lumberjack
Arrows Bats Tesla Valkyrie Magic Archer Lumberjack
Bats Tesla Arrows Magic Archer
Arrows Tesla Valkyrie Magic Archer
Tesla Lumberjack
Tesla Valkyrie Lumberjack
Bats Valkyrie Arrows Tesla Magic Archer Lumberjack
Arrows Tesla Bats Magic Archer
Tesla Lumberjack Bats Valkyrie
Valkyrie Bats Arrows Tesla Magic Archer Lumberjack
Tesla Lumberjack
Tesla Lumberjack
Tesla Bats Arrows Valkyrie Lumberjack
Arrows Tesla Bats Valkyrie Magic Archer Lumberjack
Arrows Valkyrie Bats Tesla Magic Archer Lumberjack
Tesla Lumberjack
Valkyrie Bats Arrows Tesla Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Tesla
Arrows Tesla Valkyrie Magic Archer Lumberjack
Lumberjack Bats Valkyrie
Valkyrie Lumberjack Bats Tesla
Tesla Valkyrie Lumberjack
Arrows Bats Tesla Magic Archer
Bats Tesla Valkyrie Lumberjack
Tesla Valkyrie Lumberjack
Bats Valkyrie Magic Archer
Tesla
Bats Tesla Valkyrie Lumberjack
Arrows Valkyrie
Tesla Valkyrie Lumberjack
Tesla Valkyrie Magic Archer
Tesla Bats Valkyrie Magic Archer Lumberjack
Bats Arrows Valkyrie Tesla Magic Archer
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Valkyrie
Arrows Magic Archer
Arrows Magic Archer
Arrows Valkyrie
Arrows Valkyrie Magic Archer
Arrows Bats Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Arrows
Bats Lumberjack
Arrows Valkyrie Magic Archer
Arrows Magic Archer
Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Magic Archer Arrows
Arrows
Bats
Arrows Magic Archer
Arrows Valkyrie Magic Archer
Magic Archer
Arrows
Arrows
Arrows Valkyrie Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Bats Arrows Magic Archer
Bats
Arrows Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Bats Magic Archer
Arrows Magic Archer
Arrows
Valkyrie Magic Archer Lumberjack
Arrows Magic Archer
Arrows
Bats Magic Archer
Bats Magic Archer
Magic Archer

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