My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Prince Executioner P.E.K.K.A Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Prince P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince Bandit
Giant Snowball
Zap
Firecracker Prince Bandit
Barbarian Barrel
Knight Firecracker Executioner Bandit
The Log
Firecracker Prince Bandit
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Knight Firecracker Prince Executioner P.E.K.K.A Bandit
Fireball
Firecracker Executioner Bandit
Poison
Firecracker Executioner
Lightning
Knight Prince Executioner Bandit
Rocket
Prince Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Prince Executioner P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Knight Firecracker Bandit Prince Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Zap Knight Firecracker

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Mirror Prince P.E.K.K.A Knight Executioner Bandit
Knight
Firecracker Executioner Zap Prince
Firecracker
Zap Knight Mirror Prince P.E.K.K.A Bandit
Mirror
Zap Firecracker
Prince
Zap Knight Firecracker
Executioner
Knight Zap P.E.K.K.A Bandit
P.E.K.K.A
Zap Firecracker Executioner
Bandit
Zap Firecracker Executioner

Defense Synergies 3 13

Zap
Mirror Knight Firecracker Prince Executioner P.E.K.K.A Bandit
Knight
Firecracker Executioner Zap
Firecracker
Knight Zap Mirror Prince P.E.K.K.A Bandit
Mirror
Zap Firecracker Executioner
Prince
Zap Firecracker Executioner
Executioner
Knight Zap Mirror Prince Bandit
P.E.K.K.A
Zap Firecracker
Bandit
Zap Firecracker Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Firecracker Executioner
P.E.K.K.A Zap Knight Firecracker Prince Executioner Bandit
Prince P.E.K.K.A Knight Executioner Bandit
Prince P.E.K.K.A Knight Firecracker Bandit
Firecracker Prince P.E.K.K.A
Zap Firecracker Executioner Bandit
Zap Firecracker Executioner
Zap P.E.K.K.A Bandit
P.E.K.K.A Prince
Knight Firecracker Prince Bandit
Executioner Zap Knight Firecracker Bandit
Executioner Zap Firecracker
Prince P.E.K.K.A Zap Knight Bandit
Executioner Zap Firecracker Prince P.E.K.K.A
P.E.K.K.A Knight Prince Bandit
Zap Prince P.E.K.K.A Bandit
Knight Firecracker Prince Executioner P.E.K.K.A
Zap Knight Firecracker Prince Executioner Bandit
Zap Executioner Knight Firecracker Bandit
P.E.K.K.A Prince
Knight Firecracker Prince Executioner P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Prince P.E.K.K.A Bandit
Bandit Zap Knight Firecracker Prince Executioner
P.E.K.K.A Bandit Zap Knight Prince
Prince P.E.K.K.A Zap Knight Bandit
P.E.K.K.A Knight Prince Executioner Bandit
Firecracker Executioner Zap
Prince P.E.K.K.A Knight Bandit
P.E.K.K.A Knight Prince
Zap P.E.K.K.A Knight Firecracker Prince Bandit
P.E.K.K.A
P.E.K.K.A Knight Prince
P.E.K.K.A Zap Prince
Prince P.E.K.K.A Knight Executioner Bandit
Firecracker Executioner
Zap Knight Firecracker Prince Executioner P.E.K.K.A
Executioner Zap Firecracker P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Bandit
Firecracker Zap Executioner Bandit
Bandit
Knight Firecracker Prince
Executioner Zap Firecracker
Firecracker Executioner Zap
Firecracker Executioner
Zap Firecracker Executioner
Zap Firecracker Bandit
Prince
Firecracker Zap Knight Prince Bandit
Zap Firecracker Executioner
Knight Firecracker Executioner Bandit
Firecracker Bandit
Zap Firecracker Prince
Zap Firecracker Executioner Bandit
Firecracker Executioner Bandit
Zap Firecracker Prince Executioner Bandit
Zap Firecracker
Prince
Prince
Zap
Zap Firecracker Executioner
Firecracker Zap Executioner Bandit
Zap Prince Bandit
Zap Firecracker Bandit
Zap Firecracker Executioner
Zap Firecracker
Zap Bandit
Zap Firecracker
P.E.K.K.A Prince
Firecracker
Zap Prince Bandit
Zap Firecracker Executioner
Knight Firecracker Prince Executioner
Zap Firecracker Executioner
Zap
Firecracker Prince Executioner P.E.K.K.A
Zap Firecracker
Firecracker Zap Executioner
Zap Firecracker Prince Executioner Bandit

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