My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Guards
Giant Snowball
Goblin Barrel Guards Princess
Zap
Goblin Barrel Guards Princess
Barbarian Barrel
Knight Tesla Goblin Barrel Guards Princess
The Log
Mini P.E.K.K.A Goblin Barrel Guards Princess
Earthquake
Tesla Goblin Barrel Guards
Arrows
Goblin Barrel Guards Princess
Royal Delivery
Knight Mini P.E.K.K.A Goblin Barrel Guards Princess
Fireball
Tesla Goblin Barrel Princess
Poison
Guards Princess
Lightning
Knight Tesla Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Guards Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Goblin Barrel Guards Princess Tesla Fireball Mini P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Goblin Barrel Guards

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Barrel Princess Fireball The Log
Tesla
Fireball
Knight The Log Princess
Mini P.E.K.K.A
The Log Princess
Goblin Barrel
Knight Guards Princess
Guards
Goblin Barrel The Log
The Log
Knight Fireball Mini P.E.K.K.A Guards Princess
Princess
Knight Fireball Mini P.E.K.K.A Goblin Barrel The Log

Defense Synergies 5 14

Knight
Tesla Princess Fireball Mini P.E.K.K.A The Log
Tesla
Knight The Log Fireball Mini P.E.K.K.A Guards Princess
Fireball
The Log Knight Tesla Mini P.E.K.K.A Princess
Mini P.E.K.K.A
The Log Knight Tesla Fireball Guards Princess
Goblin Barrel
Guards
Tesla Mini P.E.K.K.A The Log Princess
The Log
Tesla Fireball Mini P.E.K.K.A Knight Guards Princess
Princess
Knight Tesla Fireball Mini P.E.K.K.A Guards The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Fireball The Log
Mini P.E.K.K.A Knight Tesla The Log
Tesla Mini P.E.K.K.A Knight
Tesla Mini P.E.K.K.A Knight Guards
Fireball Mini P.E.K.K.A The Log Princess
Fireball The Log Tesla Guards
Tesla Fireball Princess
Tesla Fireball The Log
Tesla Mini P.E.K.K.A Princess
Knight Guards Tesla Mini P.E.K.K.A
Guards Knight Tesla Fireball The Log Princess
Tesla Fireball Princess
Tesla Mini P.E.K.K.A Knight Fireball Guards The Log
Fireball Tesla Mini P.E.K.K.A Guards The Log Princess
Mini P.E.K.K.A Knight Tesla
Tesla Fireball Mini P.E.K.K.A The Log
Tesla Knight Fireball Mini P.E.K.K.A
Tesla Fireball Knight Guards The Log
The Log Knight Tesla Fireball Guards Princess
Mini P.E.K.K.A Tesla
Knight Tesla Fireball Mini P.E.K.K.A Guards The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Guards Tesla Fireball
Fireball Knight Tesla Mini P.E.K.K.A The Log
Guards Knight Mini P.E.K.K.A The Log
Mini P.E.K.K.A Guards Knight Tesla Fireball The Log
Knight Tesla Mini P.E.K.K.A Guards
Fireball Tesla Princess
Mini P.E.K.K.A Guards Knight Tesla Fireball
Mini P.E.K.K.A Knight Tesla
Knight Fireball Mini P.E.K.K.A The Log
Tesla Guards
Knight Tesla Mini P.E.K.K.A Guards
Fireball Guards The Log
Mini P.E.K.K.A Knight Tesla Fireball Guards
Tesla Fireball Princess
Tesla Guards Knight Fireball Mini P.E.K.K.A The Log
Tesla Fireball Mini P.E.K.K.A The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Knight Guards The Log
Fireball The Log Princess
Fireball The Log
Knight Fireball Guards The Log
Fireball The Log
Fireball Princess
The Log Princess
Fireball The Log Princess
Fireball The Log
Fireball Mini P.E.K.K.A Guards
Knight Fireball The Log Princess
Fireball Princess
Knight Fireball The Log Princess
Fireball Princess
Princess Fireball The Log
Fireball The Log Princess
Fireball The Log Princess
Fireball
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A The Log Princess
Fireball The Log Princess
Fireball The Log
Fireball Princess
The Log
Fireball The Log
The Log Fireball Princess
Fireball The Log Princess
Fireball The Log Princess
Fireball The Log
Fireball Princess
Fireball Guards
Fireball Mini P.E.K.K.A
Fireball The Log
Fireball Princess
Fireball The Log Princess
Fireball Guards Princess
Fireball Princess
The Log Fireball
Fireball Knight Mini P.E.K.K.A Princess
The Log Fireball Princess
Fireball
Fireball Guards The Log Princess
Fireball Princess
Fireball The Log Princess

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