My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Godly!

1 problems Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Skeleton Barrel Firecracker

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Skeleton Barrel Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Knight Goblin Gang Skeleton Barrel Mortar

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Skeleton Barrel Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Skeleton Barrel
Giant Snowball
Goblin Gang Skeleton Barrel
Zap
Goblin Gang Skeleton Barrel Firecracker Mortar
Barbarian Barrel
Electro Spirit Knight Goblin Gang Skeleton Barrel Firecracker Mortar
The Log
Electro Spirit Goblin Gang Skeleton Barrel Firecracker
Earthquake
Goblin Gang Firecracker Mortar
Arrows
Electro Spirit Goblin Gang Skeleton Barrel Firecracker
Royal Delivery
Electro Spirit Knight Goblin Gang Skeleton Barrel Firecracker
Fireball
Goblin Gang Skeleton Barrel Firecracker Mortar
Poison
Goblin Gang Skeleton Barrel Firecracker Mortar
Lightning
Knight Mortar
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Firecracker Rocket Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Firecracker Mortar Rocket Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Knight Skeleton Barrel Rocket Tornado

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Knight Goblin Gang Skeleton Barrel Firecracker Tornado Mortar Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Electro Spirit Knight Goblin Gang Skeleton Barrel

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Knight
Goblin Gang Skeleton Barrel Firecracker Mortar
Goblin Gang
Knight Skeleton Barrel Firecracker Mortar
Skeleton Barrel
Knight Firecracker Goblin Gang Mortar Tornado
Firecracker
Knight Skeleton Barrel Goblin Gang Mortar Tornado
Mortar
Knight Goblin Gang Skeleton Barrel Firecracker Rocket Tornado
Rocket
Tornado Mortar
Tornado
Rocket Skeleton Barrel Firecracker Mortar

Defense Synergies 3 7

Electro Spirit
Knight
Goblin Gang Firecracker Mortar Tornado
Goblin Gang
Knight Firecracker Mortar
Skeleton Barrel
Firecracker
Knight Goblin Gang Mortar Tornado
Mortar
Knight Goblin Gang Firecracker Tornado
Rocket
Tornado
Tornado
Rocket Knight Firecracker Mortar

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Skeleton Barrel Firecracker Mortar
Knight Goblin Gang Firecracker Mortar
Goblin Gang Mortar Rocket Tornado Knight
Knight Goblin Gang Firecracker Mortar
Firecracker Rocket Tornado
Goblin Gang Tornado Electro Spirit Firecracker
Rocket Tornado Electro Spirit Goblin Gang Firecracker Mortar
Rocket Electro Spirit Skeleton Barrel
Goblin Gang Mortar Tornado
Knight Goblin Gang Tornado Firecracker
Goblin Gang Electro Spirit Knight Firecracker Tornado
Goblin Gang Firecracker Tornado
Mortar Knight Goblin Gang Rocket
Rocket Electro Spirit Goblin Gang Firecracker Mortar Tornado
Knight Goblin Gang Mortar
Rocket Tornado Goblin Gang Mortar
Knight Goblin Gang Firecracker Mortar Tornado
Mortar Electro Spirit Knight Goblin Gang Firecracker Tornado
Mortar Tornado Electro Spirit Knight Firecracker
Mortar Tornado
Goblin Gang Electro Spirit Knight Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang
Knight Goblin Gang Skeleton Barrel Firecracker Mortar Rocket
Goblin Gang Knight Rocket
Goblin Gang Rocket Knight Tornado
Knight Goblin Gang
Firecracker Rocket Electro Spirit Goblin Gang Skeleton Barrel Tornado
Goblin Gang Rocket Knight
Knight
Rocket Electro Spirit Knight Firecracker Mortar Tornado
Goblin Gang
Knight
Rocket Tornado
Rocket Knight Goblin Gang
Firecracker
Goblin Gang Electro Spirit Knight Firecracker Mortar Rocket Tornado
Electro Spirit Firecracker

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Knight Firecracker Mortar Rocket
Firecracker Mortar Skeleton Barrel Tornado
Rocket Skeleton Barrel
Knight Skeleton Barrel Firecracker Rocket
Rocket Firecracker Mortar
Firecracker Electro Spirit Skeleton Barrel Rocket Tornado
Firecracker Mortar Tornado
Skeleton Barrel Firecracker Tornado
Skeleton Barrel Firecracker Mortar Tornado
Rocket Goblin Gang Tornado
Firecracker Rocket Knight Skeleton Barrel Mortar Tornado
Firecracker Rocket Tornado
Rocket Knight Skeleton Barrel Firecracker Mortar
Skeleton Barrel Firecracker Mortar Rocket
Skeleton Barrel Firecracker Mortar
Rocket Skeleton Barrel Firecracker Mortar
Skeleton Barrel Firecracker Mortar Rocket
Mortar Rocket Tornado
Rocket
Rocket Skeleton Barrel Firecracker Mortar
Rocket Skeleton Barrel Firecracker Mortar Tornado
Rocket
Rocket Tornado
Rocket Tornado
Rocket Skeleton Barrel Mortar
Firecracker Tornado Electro Spirit Mortar
Firecracker Mortar Skeleton Barrel Tornado
Skeleton Barrel Mortar Tornado
Rocket Skeleton Barrel Firecracker Mortar Tornado
Firecracker Tornado
Rocket Electro Spirit Skeleton Barrel Firecracker
Mortar Rocket
Rocket Electro Spirit Firecracker
Rocket Firecracker
Skeleton Barrel Electro Spirit Goblin Gang Rocket
Rocket Firecracker Tornado
Knight Goblin Gang Firecracker Rocket
Skeleton Barrel Firecracker Mortar
Rocket Tornado
Firecracker
Electro Spirit Goblin Gang Firecracker Rocket Tornado
Firecracker Rocket Tornado
Skeleton Barrel Firecracker Mortar Rocket Tornado

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