My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Furnace Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Furnace Witch Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers Minions
Giant Snowball
Bomber Archers Minions Furnace Witch
Zap
Bomber Archers Minions Furnace Witch
Barbarian Barrel
Bomber Archers Furnace Witch
The Log
Bomber Archers Mini P.E.K.K.A Furnace Witch
Earthquake
Bomber Archers Furnace Witch
Arrows
Bomber Archers Minions Furnace Witch
Royal Delivery
Bomber Archers Minions Mini P.E.K.K.A Witch
Fireball
Bomber Archers Minions Furnace Witch
Poison
Bomber Archers Minions Furnace Witch
Lightning
Mini P.E.K.K.A Furnace Witch
Rocket
Furnace Witch

Against air swarms

Spells and units that can counter air swarms.

Furnace Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Furnace The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber The Log Archers Minions Mini P.E.K.K.A Furnace Witch Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber The Log Archers Minions

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Golem Minions Mini P.E.K.K.A
Archers
Mini P.E.K.K.A Golem
Minions
Bomber Mini P.E.K.K.A Golem
Mini P.E.K.K.A
Bomber Archers Minions Furnace Golem The Log
Furnace
Mini P.E.K.K.A Golem
Witch
Golem
Golem
Bomber Archers Minions Mini P.E.K.K.A Furnace Witch The Log
The Log
Mini P.E.K.K.A Golem

Defense Synergies 1 11

Bomber
Mini P.E.K.K.A The Log
Archers
Minions Mini P.E.K.K.A Furnace Witch The Log
Minions
Archers The Log
Mini P.E.K.K.A
The Log Bomber Archers Furnace Witch
Furnace
Archers Mini P.E.K.K.A
Witch
Archers Mini P.E.K.K.A The Log
Golem
The Log
Mini P.E.K.K.A Bomber Archers Minions Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minions The Log
Mini P.E.K.K.A Bomber Minions Furnace Witch The Log
Mini P.E.K.K.A Furnace Witch Bomber Archers Minions
Mini P.E.K.K.A Witch Bomber Minions Furnace
Bomber Mini P.E.K.K.A The Log
The Log Bomber Archers Minions Furnace
Minions Furnace Archers Witch
The Log
Mini P.E.K.K.A Witch Minions Furnace
Bomber Archers Mini P.E.K.K.A
Archers Minions Witch Bomber Furnace The Log
Minions Archers Furnace Witch
Mini P.E.K.K.A Furnace Bomber Minions Witch The Log
Bomber Minions Mini P.E.K.K.A Furnace Witch The Log
Mini P.E.K.K.A Furnace
Mini P.E.K.K.A Furnace The Log
Bomber Minions Mini P.E.K.K.A Furnace Witch
Bomber Archers Minions Furnace Witch The Log
Furnace Witch The Log Bomber Archers Minions
Mini P.E.K.K.A
Bomber Archers Minions Mini P.E.K.K.A Furnace Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Archers Furnace Witch
Bomber Archers Mini P.E.K.K.A The Log
Minions Mini P.E.K.K.A Furnace Witch The Log
Mini P.E.K.K.A The Log
Mini P.E.K.K.A Witch
Furnace Archers Minions Witch
Mini P.E.K.K.A Archers Minions Furnace Witch
Mini P.E.K.K.A
Minions Mini P.E.K.K.A Witch The Log
Witch
Minions Mini P.E.K.K.A Witch
The Log
Mini P.E.K.K.A Witch
Bomber Archers Furnace Witch
Witch Bomber Archers Minions Mini P.E.K.K.A Furnace The Log
Minions Bomber Archers Mini P.E.K.K.A Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
The Log
The Log
The Log
Bomber Furnace The Log
Minions Furnace Witch
Bomber Archers Furnace Witch The Log
The Log
The Log
Minions Mini P.E.K.K.A
The Log
Archers
The Log
Minions
Furnace The Log
Bomber Furnace Witch The Log
Furnace The Log
Bomber Minions Mini P.E.K.K.A
Bomber Archers Mini P.E.K.K.A The Log
Bomber Witch The Log
Minions The Log
The Log
The Log
The Log Bomber Furnace Witch
Witch
The Log Witch
Witch The Log
The Log
Archers Furnace Witch
Minions Witch
Mini P.E.K.K.A
Bomber The Log
The Log
Archers Minions Witch
Archers Witch
The Log
Mini P.E.K.K.A
The Log Bomber
Minions Witch The Log
Witch
Witch The Log

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