My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Minion Horde Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Barbarian Hut Golem Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Golem Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Minion Horde Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Electro Wizard Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Minion Horde Graveyard
Giant Snowball
Minions Minion Horde Graveyard
Zap
Minions Mortar Minion Horde Graveyard
Barbarian Barrel
Mortar Barbarian Hut Electro Wizard Graveyard
The Log
Barbarian Hut Graveyard
Earthquake
Mortar Barbarian Hut Graveyard
Arrows
Minions Minion Horde Graveyard
Royal Delivery
Minions Minion Horde Electro Wizard Graveyard
Fireball
Minions Mortar Minion Horde Barbarian Hut Electro Wizard
Poison
Minions Mortar Minion Horde Barbarian Hut Electro Wizard Graveyard
Lightning
Mortar Barbarian Hut Electro Wizard
Rocket
Mortar Minion Horde Barbarian Hut

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Minion Horde Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Mortar Fireball Electro Wizard Minion Horde Graveyard Barbarian Hut Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Minions Mortar Fireball Electro Wizard

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Mortar Barbarian Hut Golem Graveyard
Mortar
Minions Fireball Barbarian Hut
Minion Horde
Barbarian Hut Golem
Fireball
Golem Graveyard Mortar Electro Wizard
Barbarian Hut
Graveyard Minions Mortar Minion Horde
Golem
Fireball Minions Minion Horde Electro Wizard Graveyard
Electro Wizard
Graveyard Fireball Golem
Graveyard
Fireball Barbarian Hut Electro Wizard Minions Golem

Defense Synergies 1 8

Minions
Barbarian Hut Mortar Electro Wizard
Mortar
Minions Fireball Electro Wizard
Minion Horde
Barbarian Hut
Fireball
Mortar Barbarian Hut Electro Wizard
Barbarian Hut
Minions Minion Horde Fireball Electro Wizard
Golem
Electro Wizard
Minions Mortar Fireball Barbarian Hut
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Minions Mortar Minion Horde Fireball Electro Wizard
Minion Horde Barbarian Hut Minions Mortar Electro Wizard
Mortar Minion Horde Barbarian Hut Minions Electro Wizard
Minion Horde Barbarian Hut Minions Mortar Electro Wizard
Fireball
Fireball Minions Electro Wizard
Minions Minion Horde Electro Wizard Mortar Fireball Barbarian Hut
Barbarian Hut Fireball Electro Wizard
Minion Horde Barbarian Hut Minions Mortar
Minion Horde Electro Wizard
Minions Minion Horde Electro Wizard Fireball
Minions Minion Horde Fireball Barbarian Hut Electro Wizard
Mortar Minion Horde Barbarian Hut Minions Fireball Electro Wizard
Fireball Barbarian Hut Minions Mortar Minion Horde Electro Wizard
Barbarian Hut Mortar Minion Horde Electro Wizard
Minion Horde Barbarian Hut Mortar Fireball Electro Wizard
Minion Horde Barbarian Hut Minions Mortar Fireball Electro Wizard
Mortar Fireball Minions Minion Horde Barbarian Hut Electro Wizard
Mortar Minions Fireball Barbarian Hut Electro Wizard
Barbarian Hut Mortar Electro Wizard
Minions Minion Horde Fireball Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Fireball Electro Wizard
Fireball Electro Wizard Mortar
Minions Minion Horde Barbarian Hut Electro Wizard
Minion Horde Fireball Barbarian Hut Electro Wizard
Barbarian Hut Minion Horde
Fireball Minions Minion Horde Electro Wizard
Minions Minion Horde Fireball Barbarian Hut Electro Wizard
Minion Horde Barbarian Hut
Minion Horde Electro Wizard Minions Mortar Fireball Barbarian Hut
Minion Horde Barbarian Hut
Minions Minion Horde
Fireball Electro Wizard
Minion Horde Fireball Barbarian Hut
Minion Horde Fireball Barbarian Hut
Electro Wizard Minions Mortar Minion Horde Fireball Barbarian Hut
Minions Minion Horde Fireball Barbarian Hut Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Mortar Minion Horde Barbarian Hut
Mortar Fireball Electro Wizard
Minion Horde Fireball Barbarian Hut
Fireball Barbarian Hut
Fireball Mortar Minion Horde
Fireball Minions Minion Horde
Mortar Minion Horde
Fireball Barbarian Hut
Fireball Mortar
Minions Minion Horde Fireball Electro Wizard
Mortar Minion Horde Fireball Electro Wizard
Fireball
Mortar Fireball Barbarian Hut
Minions Mortar Minion Horde Fireball
Mortar Fireball Barbarian Hut
Mortar Minion Horde Fireball Barbarian Hut
Mortar Minion Horde Fireball Barbarian Hut
Mortar Fireball
Minions Minion Horde
Mortar Fireball Electro Wizard
Mortar Fireball
Minions Minion Horde Fireball
Fireball
Mortar Minion Horde Fireball Barbarian Hut
Mortar Fireball
Minion Horde
Mortar Fireball Electro Wizard
Fireball Mortar
Fireball Mortar
Minion Horde Fireball Electro Wizard
Electro Wizard Minions Minion Horde Fireball
Minion Horde Fireball
Mortar Minion Horde Fireball
Minion Horde Fireball Electro Wizard
Minion Horde
Fireball
Minion Horde Electro Wizard Minions Fireball Barbarian Hut
Fireball Electro Wizard
Fireball
Fireball Minion Horde Electro Wizard
Mortar Fireball
Fireball
Minion Horde
Minions Minion Horde Fireball Electro Wizard
Fireball Electro Wizard
Mortar Fireball Electro Wizard

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