My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Hunter Inferno Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Hunter Inferno Dragon Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Elite Barbarians Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mortar Elite Barbarians Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians Inferno Dragon Ram Rider
Giant Snowball
Goblin Gang Inferno Dragon Ram Rider
Zap
Goblin Gang Mortar Inferno Dragon Ram Rider
Barbarian Barrel
Goblin Gang Mortar Elite Barbarians Hunter
The Log
Goblin Gang Elite Barbarians Hunter Ram Rider
Earthquake
Goblin Gang Mortar
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Elite Barbarians Hunter Inferno Dragon Ram Rider
Fireball
Goblin Gang Mortar Elite Barbarians Hunter Inferno Dragon Ram Rider
Poison
Goblin Gang Mortar Hunter
Lightning
Mortar Elite Barbarians Hunter Inferno Dragon Ram Rider
Rocket
Mortar Elite Barbarians Hunter Inferno Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Poison Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Poison Hunter Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Mortar Poison Hunter Inferno Dragon Ram Rider Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Goblin Gang Mortar Poison Hunter

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Mortar
Mortar
Goblin Gang Hunter Ram Rider
Elite Barbarians
Mega Knight
Poison
Ram Rider Mega Knight
Hunter
Mortar Ram Rider Mega Knight
Inferno Dragon
Mega Knight
Ram Rider
Mortar Poison Hunter Mega Knight
Mega Knight
Inferno Dragon Elite Barbarians Poison Hunter Ram Rider

Defense Synergies 0 10

Goblin Gang
Mortar Inferno Dragon
Mortar
Goblin Gang Poison Inferno Dragon
Elite Barbarians
Hunter Mega Knight
Poison
Mortar Mega Knight
Hunter
Elite Barbarians Ram Rider Mega Knight
Inferno Dragon
Goblin Gang Mortar Mega Knight
Ram Rider
Hunter
Mega Knight
Elite Barbarians Poison Hunter Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Ram Rider
Elite Barbarians Hunter Inferno Dragon Goblin Gang Mortar Ram Rider Mega Knight
Goblin Gang Mortar Hunter Ram Rider Mega Knight Elite Barbarians Inferno Dragon
Elite Barbarians Hunter Inferno Dragon Goblin Gang Mortar Ram Rider Mega Knight
Elite Barbarians Poison Mega Knight
Goblin Gang Hunter Mega Knight
Hunter Inferno Dragon Ram Rider Goblin Gang Mortar Poison
Poison Ram Rider Mega Knight
Hunter Inferno Dragon Goblin Gang Mortar Elite Barbarians
Goblin Gang Elite Barbarians Hunter Mega Knight
Goblin Gang Poison Hunter Ram Rider Mega Knight
Hunter Inferno Dragon Goblin Gang Poison Ram Rider
Mortar Hunter Mega Knight Goblin Gang Elite Barbarians Ram Rider
Mega Knight Goblin Gang Mortar Poison Hunter
Elite Barbarians Inferno Dragon Goblin Gang Mortar Hunter Ram Rider Mega Knight
Goblin Gang Mortar Elite Barbarians Hunter Inferno Dragon Ram Rider Mega Knight
Mega Knight Goblin Gang Mortar Elite Barbarians Poison Hunter
Mortar Mega Knight Goblin Gang Elite Barbarians Hunter Ram Rider
Mortar Poison Hunter Inferno Dragon Ram Rider Mega Knight
Mortar Elite Barbarians Hunter Inferno Dragon Ram Rider
Goblin Gang Mega Knight Elite Barbarians Poison Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Elite Barbarians
Poison Goblin Gang Mortar Elite Barbarians Hunter Inferno Dragon Mega Knight
Goblin Gang Mega Knight Elite Barbarians Hunter Ram Rider
Goblin Gang Hunter Mega Knight Elite Barbarians Ram Rider
Goblin Gang Elite Barbarians Hunter Inferno Dragon Ram Rider Mega Knight
Poison Goblin Gang Hunter Ram Rider
Goblin Gang Elite Barbarians Hunter Ram Rider
Mega Knight Elite Barbarians Hunter Inferno Dragon
Mega Knight Mortar Elite Barbarians Poison Inferno Dragon
Goblin Gang Inferno Dragon
Inferno Dragon Mega Knight Elite Barbarians Hunter
Mega Knight Elite Barbarians Poison
Elite Barbarians Mega Knight Goblin Gang Hunter Ram Rider
Mega Knight
Goblin Gang Elite Barbarians Mortar Poison Hunter Inferno Dragon
Poison Mega Knight Elite Barbarians Hunter Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Mortar
Mortar Poison Ram Rider
Poison
Poison
Poison Mortar Mega Knight
Poison Hunter Ram Rider
Mortar Poison
Poison Hunter Ram Rider
Poison Mortar Ram Rider
Goblin Gang Elite Barbarians Poison
Poison Mortar Ram Rider
Poison
Poison Mortar Elite Barbarians Hunter
Mortar Poison
Mortar Elite Barbarians Poison
Mortar Poison Hunter
Mortar Poison Mega Knight
Mortar Poison
Mortar Poison Hunter Mega Knight
Mortar Poison Mega Knight
Poison Mega Knight
Poison
Mortar Poison
Poison Mortar Hunter Mega Knight
Inferno Dragon
Mortar Poison Hunter Ram Rider
Mortar Poison Ram Rider Mega Knight
Poison Mortar
Elite Barbarians Poison Hunter
Poison
Elite Barbarians
Poison Mortar Hunter Mega Knight
Poison
Mega Knight
Poison
Goblin Gang
Poison Hunter Ram Rider
Poison Goblin Gang Hunter Mega Knight
Mortar Poison
Poison
Elite Barbarians Mega Knight
Goblin Gang Elite Barbarians Poison
Poison
Poison Mortar Mega Knight

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