My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Wizard Giant Skeleton Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Giant Skeleton Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Valkyrie Giant Skeleton Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton
Giant Snowball
Lumberjack
Zap
Firecracker
Barbarian Barrel
Firecracker Valkyrie Wizard Giant Skeleton Electro Wizard Lumberjack
The Log
Firecracker Mini P.E.K.K.A Giant Skeleton Lumberjack
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Mini P.E.K.K.A Valkyrie Wizard Giant Skeleton Electro Wizard Lumberjack
Fireball
Firecracker Wizard Electro Wizard Lumberjack
Poison
Firecracker Wizard Electro Wizard
Lightning
Mini P.E.K.K.A Valkyrie Wizard Electro Wizard Lumberjack
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Fireball Mini P.E.K.K.A Valkyrie Electro Wizard Lumberjack Wizard Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Firecracker Fireball Mini P.E.K.K.A Valkyrie

Attack Synergies 1 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Mini P.E.K.K.A Valkyrie Giant Skeleton Lumberjack
Fireball
Electro Wizard
Mini P.E.K.K.A
Firecracker Valkyrie Wizard Giant Skeleton Electro Wizard Lumberjack
Valkyrie
Lumberjack Firecracker Mini P.E.K.K.A Wizard Giant Skeleton Electro Wizard
Wizard
Mini P.E.K.K.A Valkyrie Giant Skeleton Lumberjack
Giant Skeleton
Firecracker Mini P.E.K.K.A Valkyrie Wizard Electro Wizard Lumberjack
Electro Wizard
Fireball Mini P.E.K.K.A Valkyrie Giant Skeleton Lumberjack
Lumberjack
Valkyrie Firecracker Mini P.E.K.K.A Wizard Giant Skeleton Electro Wizard

Defense Synergies 2 19

Firecracker
Valkyrie Mini P.E.K.K.A Giant Skeleton Electro Wizard Lumberjack
Fireball
Mini P.E.K.K.A Valkyrie Electro Wizard Lumberjack
Mini P.E.K.K.A
Electro Wizard Firecracker Fireball Valkyrie Wizard
Valkyrie
Firecracker Fireball Mini P.E.K.K.A Wizard Electro Wizard Lumberjack
Wizard
Mini P.E.K.K.A Valkyrie Giant Skeleton Electro Wizard Lumberjack
Giant Skeleton
Firecracker Wizard Electro Wizard Lumberjack
Electro Wizard
Mini P.E.K.K.A Firecracker Fireball Valkyrie Wizard Giant Skeleton Lumberjack
Lumberjack
Firecracker Fireball Valkyrie Wizard Giant Skeleton Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Valkyrie Wizard Electro Wizard
Mini P.E.K.K.A Lumberjack Firecracker Valkyrie Electro Wizard
Mini P.E.K.K.A Lumberjack Valkyrie Giant Skeleton Electro Wizard
Mini P.E.K.K.A Lumberjack Firecracker Valkyrie Electro Wizard
Firecracker Fireball Mini P.E.K.K.A Valkyrie Giant Skeleton Lumberjack
Fireball Firecracker Valkyrie Electro Wizard Lumberjack
Electro Wizard Firecracker Fireball Wizard
Fireball Valkyrie Giant Skeleton Electro Wizard
Mini P.E.K.K.A Lumberjack
Firecracker Mini P.E.K.K.A Valkyrie Giant Skeleton Electro Wizard Lumberjack
Valkyrie Electro Wizard Firecracker Fireball Wizard Giant Skeleton Lumberjack
Firecracker Fireball Wizard Electro Wizard
Mini P.E.K.K.A Lumberjack Fireball Valkyrie Wizard Giant Skeleton Electro Wizard
Fireball Valkyrie Wizard Firecracker Mini P.E.K.K.A Electro Wizard Lumberjack
Mini P.E.K.K.A Electro Wizard Lumberjack
Fireball Mini P.E.K.K.A Electro Wizard Lumberjack
Wizard Firecracker Fireball Mini P.E.K.K.A Valkyrie Electro Wizard Lumberjack
Fireball Firecracker Valkyrie Wizard Electro Wizard Lumberjack
Valkyrie Wizard Firecracker Fireball Giant Skeleton Electro Wizard Lumberjack
Mini P.E.K.K.A Electro Wizard Lumberjack
Valkyrie Wizard Firecracker Fireball Mini P.E.K.K.A Giant Skeleton Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Lumberjack Fireball Giant Skeleton Electro Wizard
Fireball Electro Wizard Firecracker Mini P.E.K.K.A Valkyrie Wizard Lumberjack
Giant Skeleton Lumberjack Mini P.E.K.K.A Valkyrie Electro Wizard
Mini P.E.K.K.A Valkyrie Giant Skeleton Lumberjack Fireball Electro Wizard
Giant Skeleton Mini P.E.K.K.A Valkyrie Lumberjack
Firecracker Fireball Wizard Electro Wizard
Mini P.E.K.K.A Fireball Valkyrie Giant Skeleton Electro Wizard Lumberjack
Mini P.E.K.K.A Giant Skeleton Valkyrie Lumberjack
Giant Skeleton Electro Wizard Firecracker Fireball Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Giant Skeleton Lumberjack
Fireball Valkyrie Giant Skeleton Electro Wizard
Mini P.E.K.K.A Giant Skeleton Fireball Valkyrie Wizard Lumberjack
Wizard Firecracker Fireball Valkyrie
Electro Wizard Firecracker Fireball Mini P.E.K.K.A Valkyrie Giant Skeleton Lumberjack
Valkyrie Firecracker Fireball Mini P.E.K.K.A Wizard Giant Skeleton Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Valkyrie Giant Skeleton
Firecracker Fireball Electro Wizard
Fireball Giant Skeleton
Firecracker Fireball Valkyrie Giant Skeleton
Fireball Wizard Firecracker Valkyrie
Firecracker Fireball Wizard
Firecracker Wizard
Fireball Firecracker Wizard
Fireball Firecracker Wizard
Fireball Mini P.E.K.K.A Electro Wizard Lumberjack
Firecracker Fireball Valkyrie Wizard Electro Wizard
Fireball Firecracker Wizard
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Wizard
Firecracker Fireball Wizard
Fireball
Mini P.E.K.K.A
Firecracker Fireball Mini P.E.K.K.A Wizard Electro Wizard
Firecracker Fireball Valkyrie Wizard
Fireball Giant Skeleton
Fireball Wizard
Fireball
Firecracker Fireball Valkyrie Wizard
Firecracker Fireball Wizard Electro Wizard
Fireball Wizard
Fireball Firecracker
Firecracker Fireball Wizard Electro Wizard
Electro Wizard Firecracker Fireball Wizard
Fireball Mini P.E.K.K.A
Fireball Wizard
Firecracker Fireball Electro Wizard
Giant Skeleton
Firecracker Fireball Wizard
Electro Wizard Fireball
Fireball Firecracker Wizard Electro Wizard
Fireball
Fireball Firecracker Mini P.E.K.K.A Valkyrie Wizard Electro Wizard Lumberjack
Firecracker Fireball Wizard
Fireball Giant Skeleton
Firecracker
Firecracker Fireball Giant Skeleton Electro Wizard
Firecracker Fireball Electro Wizard
Firecracker Fireball Giant Skeleton Electro Wizard

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