My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Firecracker Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Hog Rider Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Hog Rider Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Giant Skeleton
Giant Snowball
Bats Hog Rider
Zap
Bats Firecracker
Barbarian Barrel
Knight Firecracker Giant Skeleton
The Log
Firecracker Mini P.E.K.K.A Hog Rider Giant Skeleton
Earthquake
Firecracker Hog Rider
Arrows
Bats Firecracker
Royal Delivery
Bats Knight Firecracker Mini P.E.K.K.A Hog Rider Giant Skeleton
Fireball
Firecracker Hog Rider
Poison
Bats Firecracker
Lightning
Knight Mini P.E.K.K.A
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Knight Mini P.E.K.K.A Poison Giant Skeleton

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Knight Firecracker Mini P.E.K.K.A Hog Rider Poison Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Knight Firecracker

Attack Synergies 7 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Hog Rider Giant Skeleton Firecracker Mini P.E.K.K.A
Arrows
Hog Rider Knight Mini P.E.K.K.A Giant Skeleton
Knight
Bats Firecracker Hog Rider Arrows Poison
Firecracker
Knight Hog Rider Bats Mini P.E.K.K.A Giant Skeleton
Mini P.E.K.K.A
Bats Arrows Firecracker Hog Rider Giant Skeleton
Hog Rider
Bats Arrows Knight Firecracker Mini P.E.K.K.A Poison Giant Skeleton
Poison
Knight Hog Rider Giant Skeleton
Giant Skeleton
Bats Arrows Firecracker Mini P.E.K.K.A Hog Rider Poison

Defense Synergies 2 10

Bats
Knight Firecracker Mini P.E.K.K.A Giant Skeleton
Arrows
Knight Mini P.E.K.K.A Giant Skeleton
Knight
Bats Firecracker Arrows Mini P.E.K.K.A Poison
Firecracker
Knight Bats Mini P.E.K.K.A Giant Skeleton
Mini P.E.K.K.A
Bats Arrows Knight Firecracker
Hog Rider
Poison
Knight
Giant Skeleton
Bats Arrows Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker
Mini P.E.K.K.A Bats Knight Firecracker
Mini P.E.K.K.A Bats Knight Giant Skeleton
Mini P.E.K.K.A Bats Knight Firecracker
Arrows Firecracker Mini P.E.K.K.A Poison Giant Skeleton
Arrows Bats Firecracker
Bats Arrows Firecracker Poison
Arrows Poison Giant Skeleton
Mini P.E.K.K.A
Knight Firecracker Mini P.E.K.K.A Giant Skeleton
Bats Poison Arrows Knight Firecracker Giant Skeleton
Arrows Bats Firecracker Poison
Mini P.E.K.K.A Bats Knight Giant Skeleton
Bats Arrows Firecracker Mini P.E.K.K.A Poison
Mini P.E.K.K.A Knight
Mini P.E.K.K.A
Bats Arrows Knight Firecracker Mini P.E.K.K.A Poison
Arrows Bats Knight Firecracker
Arrows Poison Bats Knight Firecracker Giant Skeleton
Mini P.E.K.K.A
Bats Arrows Knight Firecracker Mini P.E.K.K.A Poison Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Giant Skeleton
Poison Arrows Knight Firecracker Mini P.E.K.K.A
Giant Skeleton Bats Knight Mini P.E.K.K.A
Mini P.E.K.K.A Giant Skeleton Bats Knight
Giant Skeleton Knight Mini P.E.K.K.A
Arrows Firecracker Poison Bats
Mini P.E.K.K.A Bats Knight Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Knight
Giant Skeleton Bats Knight Firecracker Mini P.E.K.K.A Poison
Bats Knight Mini P.E.K.K.A Giant Skeleton
Arrows Poison Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Knight
Firecracker
Bats Knight Firecracker Mini P.E.K.K.A Poison Giant Skeleton
Bats Arrows Poison Firecracker Mini P.E.K.K.A Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Knight Firecracker Giant Skeleton
Arrows Firecracker Poison
Arrows Poison Giant Skeleton
Arrows Knight Firecracker Poison Giant Skeleton
Poison Arrows Firecracker
Arrows Firecracker Poison Bats
Arrows Firecracker Poison
Arrows Poison Firecracker
Arrows Poison Firecracker
Bats Mini P.E.K.K.A Poison
Firecracker Poison Arrows Knight
Poison Arrows Firecracker
Poison Knight Firecracker
Arrows Firecracker Poison
Arrows Firecracker Poison
Arrows Firecracker Poison
Arrows Firecracker Poison
Arrows Poison
Bats Mini P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A Poison
Arrows Firecracker Poison
Poison Giant Skeleton
Arrows Poison
Arrows Poison
Arrows Firecracker Poison
Arrows Firecracker Poison
Arrows Poison
Poison Arrows Firecracker
Poison Bats Arrows Firecracker
Bats Firecracker Poison
Mini P.E.K.K.A
Poison Arrows
Arrows Firecracker Poison
Giant Skeleton
Arrows Firecracker Poison
Bats
Poison Arrows Firecracker
Arrows
Poison Knight Firecracker Mini P.E.K.K.A
Arrows Firecracker Poison
Arrows Poison Giant Skeleton
Firecracker
Bats Firecracker Poison Giant Skeleton
Firecracker Bats Poison
Poison Firecracker Giant Skeleton

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