My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Mother Witch Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards
Giant Snowball
Hog Rider Guards
Zap
Firecracker Guards
Barbarian Barrel
Firecracker Wizard Guards Electro Wizard
The Log
Firecracker Mini P.E.K.K.A Hog Rider Guards
Earthquake
Firecracker Hog Rider Guards
Arrows
Firecracker Guards
Royal Delivery
Firecracker Mini P.E.K.K.A Hog Rider Wizard Guards Electro Wizard
Fireball
Firecracker Hog Rider Wizard Electro Wizard
Poison
Firecracker Wizard Guards Electro Wizard
Lightning
Mini P.E.K.K.A Wizard Electro Wizard
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Guards Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Guards Fireball Mini P.E.K.K.A Hog Rider Electro Wizard Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Guards Fireball Mini P.E.K.K.A

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Mini P.E.K.K.A Mega Knight
Fireball
Hog Rider Electro Wizard Mega Knight
Mini P.E.K.K.A
Firecracker Hog Rider Wizard Electro Wizard Mega Knight
Hog Rider
Firecracker Fireball Mini P.E.K.K.A Wizard Guards Electro Wizard Mega Knight
Wizard
Mini P.E.K.K.A Hog Rider Mega Knight
Guards
Hog Rider
Electro Wizard
Fireball Mini P.E.K.K.A Hog Rider Mega Knight
Mega Knight
Firecracker Fireball Mini P.E.K.K.A Hog Rider Wizard Electro Wizard

Defense Synergies 1 14

Firecracker
Mini P.E.K.K.A Guards Electro Wizard Mega Knight
Fireball
Mini P.E.K.K.A Electro Wizard Mega Knight
Mini P.E.K.K.A
Electro Wizard Firecracker Fireball Wizard Guards
Hog Rider
Wizard
Mini P.E.K.K.A Guards Electro Wizard Mega Knight
Guards
Firecracker Mini P.E.K.K.A Wizard Electro Wizard
Electro Wizard
Mini P.E.K.K.A Firecracker Fireball Wizard Guards Mega Knight
Mega Knight
Firecracker Fireball Wizard Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Wizard Electro Wizard
Mini P.E.K.K.A Firecracker Electro Wizard Mega Knight
Mini P.E.K.K.A Mega Knight Electro Wizard
Mini P.E.K.K.A Firecracker Guards Electro Wizard Mega Knight
Firecracker Fireball Mini P.E.K.K.A Mega Knight
Fireball Firecracker Guards Electro Wizard Mega Knight
Electro Wizard Firecracker Fireball Wizard
Fireball Electro Wizard Mega Knight
Mini P.E.K.K.A
Guards Firecracker Mini P.E.K.K.A Electro Wizard Mega Knight
Guards Electro Wizard Firecracker Fireball Wizard Mega Knight
Firecracker Fireball Wizard Electro Wizard
Mini P.E.K.K.A Mega Knight Fireball Wizard Guards Electro Wizard
Fireball Wizard Mega Knight Firecracker Mini P.E.K.K.A Guards Electro Wizard
Mini P.E.K.K.A Electro Wizard Mega Knight
Fireball Mini P.E.K.K.A Electro Wizard Mega Knight
Wizard Mega Knight Firecracker Fireball Mini P.E.K.K.A Electro Wizard
Fireball Mega Knight Firecracker Wizard Guards Electro Wizard
Wizard Firecracker Fireball Guards Electro Wizard Mega Knight
Mini P.E.K.K.A Electro Wizard
Wizard Mega Knight Firecracker Fireball Mini P.E.K.K.A Guards Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Mega Knight Fireball Electro Wizard
Fireball Electro Wizard Firecracker Mini P.E.K.K.A Wizard Mega Knight
Guards Mega Knight Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Guards Mega Knight Fireball Electro Wizard
Mini P.E.K.K.A Guards Mega Knight
Firecracker Fireball Wizard Electro Wizard
Mini P.E.K.K.A Guards Fireball Electro Wizard
Mini P.E.K.K.A Mega Knight
Electro Wizard Mega Knight Firecracker Fireball Mini P.E.K.K.A
Guards
Mega Knight Mini P.E.K.K.A Guards
Mega Knight Fireball Guards Electro Wizard
Mini P.E.K.K.A Mega Knight Fireball Wizard Guards
Wizard Firecracker Fireball Mega Knight
Guards Electro Wizard Firecracker Fireball Mini P.E.K.K.A
Mega Knight Firecracker Fireball Mini P.E.K.K.A Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Guards
Firecracker Fireball Electro Wizard
Fireball
Firecracker Fireball Guards
Fireball Wizard Firecracker Mega Knight
Firecracker Fireball Wizard
Firecracker Wizard
Fireball Firecracker Wizard
Fireball Firecracker Wizard
Fireball Mini P.E.K.K.A Guards Electro Wizard
Firecracker Fireball Wizard Electro Wizard
Fireball Firecracker Wizard
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Wizard
Firecracker Fireball Wizard Mega Knight
Fireball
Mini P.E.K.K.A
Firecracker Fireball Mini P.E.K.K.A Wizard Electro Wizard Mega Knight
Firecracker Fireball Wizard Mega Knight
Fireball Mega Knight
Fireball Wizard
Fireball
Firecracker Fireball Wizard Mega Knight
Firecracker Fireball Wizard Electro Wizard
Fireball Wizard Mega Knight
Fireball Firecracker
Firecracker Fireball Wizard Electro Wizard
Electro Wizard Firecracker Fireball Wizard Guards
Fireball Mini P.E.K.K.A
Fireball Wizard Mega Knight
Firecracker Fireball Electro Wizard
Mega Knight
Firecracker Fireball Wizard
Electro Wizard Fireball Guards
Fireball Firecracker Wizard Electro Wizard
Fireball
Fireball Firecracker Mini P.E.K.K.A Wizard Electro Wizard Mega Knight
Firecracker Fireball Wizard
Fireball
Firecracker Mega Knight
Firecracker Fireball Guards Electro Wizard
Firecracker Fireball Electro Wizard
Firecracker Fireball Electro Wizard Mega Knight

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