My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Good
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 problems Why?

Missing cards in your collection

Void

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Firecracker Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Ice Spirit Heal Spirit Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Fire Spirit Cannon Hog Rider
Zap
Fire Spirit Cannon Firecracker
Barbarian Barrel
Fire Spirit Ice Spirit Cannon Firecracker Heal Spirit
The Log
Fire Spirit Ice Spirit Cannon Firecracker Heal Spirit Hog Rider
Earthquake
Cannon Firecracker Hog Rider
Arrows
Fire Spirit Ice Spirit Firecracker Heal Spirit
Royal Delivery
Fire Spirit Ice Spirit Firecracker Heal Spirit Hog Rider
Fireball
Cannon Firecracker Hog Rider
Poison
Cannon Firecracker
Lightning
Cannon Monk
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Ice Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Ice Spirit Firecracker Earthquake

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Spirit Heal Spirit

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Spirit Heal Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Ice Spirit Heal Spirit Cannon Firecracker Earthquake Hog Rider Monk

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Fire Spirit Ice Spirit Heal Spirit Cannon

Attack Synergies 4 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider
Ice Spirit
Hog Rider Firecracker
Cannon
Firecracker
Hog Rider Ice Spirit Earthquake Monk
Heal Spirit
Hog Rider
Earthquake
Hog Rider Firecracker
Hog Rider
Fire Spirit Ice Spirit Firecracker Earthquake Heal Spirit
Monk
Firecracker

Defense Synergies 0 8

Fire Spirit
Ice Spirit Firecracker
Ice Spirit
Fire Spirit Cannon Firecracker Earthquake
Cannon
Ice Spirit Firecracker Earthquake
Firecracker
Fire Spirit Ice Spirit Cannon Earthquake
Heal Spirit
Earthquake
Ice Spirit Cannon Firecracker
Hog Rider
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Cannon Firecracker
Ice Spirit Cannon Firecracker Monk
Cannon Fire Spirit
Cannon Firecracker Monk
Firecracker Earthquake Monk
Fire Spirit Cannon Firecracker Earthquake
Fire Spirit Ice Spirit Cannon Firecracker
Earthquake Cannon Monk
Cannon
Fire Spirit Ice Spirit Cannon Firecracker
Cannon Firecracker Earthquake
Firecracker
Cannon Fire Spirit Ice Spirit Earthquake
Fire Spirit Ice Spirit Cannon Firecracker Earthquake
Cannon
Monk Ice Spirit Cannon
Cannon Firecracker
Fire Spirit Ice Spirit Cannon Firecracker
Earthquake Fire Spirit Ice Spirit Cannon Firecracker
Cannon
Fire Spirit Cannon Firecracker Earthquake

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Firecracker Monk
Ice Spirit
Monk
Cannon
Fire Spirit Firecracker Ice Spirit Monk
Ice Spirit Firecracker Monk
Cannon
Monk
Cannon
Cannon Firecracker
Ice Spirit Firecracker Monk
Cannon Firecracker Earthquake

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Firecracker Monk
Firecracker Monk
Earthquake
Earthquake Firecracker
Fire Spirit Firecracker Earthquake
Firecracker Fire Spirit Ice Spirit Monk
Fire Spirit Firecracker Earthquake
Earthquake Fire Spirit Ice Spirit Firecracker
Monk Firecracker
Fire Spirit
Firecracker Monk Earthquake
Monk Fire Spirit Firecracker
Earthquake Fire Spirit Firecracker
Earthquake Firecracker Monk
Earthquake Firecracker
Earthquake Firecracker
Earthquake Firecracker
Monk Earthquake
Fire Spirit Firecracker Earthquake Monk
Fire Spirit Firecracker Earthquake Monk
Earthquake Monk
Monk
Earthquake Monk
Firecracker Earthquake Fire Spirit Ice Spirit
Firecracker Earthquake Monk
Monk
Firecracker
Fire Spirit Firecracker
Ice Spirit Firecracker
Earthquake
Ice Spirit Firecracker Monk
Firecracker Earthquake Monk
Earthquake Fire Spirit Ice Spirit
Fire Spirit Firecracker Monk
Firecracker
Firecracker Earthquake
Monk
Firecracker
Ice Spirit Firecracker
Firecracker
Firecracker Monk

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