My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

2 problems 3 warnings Why?

Missing cards in your collection

Phoenix

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Firecracker Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Firecracker Giant Skeleton P.E.K.K.A Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Giant Skeleton P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers Elite Barbarians Giant Skeleton
Giant Snowball
Bomber Archers Princess
Zap
Bomber Archers Firecracker Princess
Barbarian Barrel
Bomber Archers Firecracker Elite Barbarians Giant Skeleton Princess
The Log
Bomber Archers Firecracker Elite Barbarians Giant Skeleton Princess
Earthquake
Bomber Archers Firecracker
Arrows
Bomber Archers Firecracker Princess
Royal Delivery
Bomber Archers Firecracker Elite Barbarians Giant Skeleton P.E.K.K.A Princess
Fireball
Bomber Archers Firecracker Elite Barbarians Princess
Poison
Bomber Archers Firecracker Princess
Lightning
Elite Barbarians
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Firecracker Princess

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Firecracker The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Giant Skeleton P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber The Log Archers Firecracker Princess Elite Barbarians Giant Skeleton P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber The Log Archers Firecracker

Attack Synergies 0 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Elite Barbarians Giant Skeleton P.E.K.K.A
Archers
Elite Barbarians Giant Skeleton P.E.K.K.A
Firecracker
Elite Barbarians Giant Skeleton P.E.K.K.A Princess
Elite Barbarians
Bomber Archers Firecracker The Log
Giant Skeleton
Bomber Archers Firecracker The Log Princess
P.E.K.K.A
Bomber Archers Firecracker The Log Princess
The Log
Elite Barbarians Giant Skeleton P.E.K.K.A Princess
Princess
Firecracker Giant Skeleton P.E.K.K.A The Log

Defense Synergies 2 14

Bomber
P.E.K.K.A The Log
Archers
Firecracker Giant Skeleton P.E.K.K.A The Log
Firecracker
The Log Archers Giant Skeleton P.E.K.K.A Princess
Elite Barbarians
The Log
Giant Skeleton
Archers Firecracker The Log Princess
P.E.K.K.A
The Log Bomber Archers Firecracker Princess
The Log
Firecracker P.E.K.K.A Bomber Archers Elite Barbarians Giant Skeleton Princess
Princess
Firecracker Giant Skeleton P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Firecracker The Log
Elite Barbarians P.E.K.K.A Bomber Firecracker The Log
P.E.K.K.A Bomber Archers Elite Barbarians Giant Skeleton
Elite Barbarians P.E.K.K.A Bomber Firecracker
Bomber Firecracker Elite Barbarians Giant Skeleton P.E.K.K.A The Log Princess
The Log Bomber Archers Firecracker
Archers Firecracker Princess
Giant Skeleton P.E.K.K.A The Log
P.E.K.K.A Elite Barbarians Princess
Elite Barbarians Bomber Archers Firecracker Giant Skeleton
Archers Bomber Firecracker Giant Skeleton The Log Princess
Archers Firecracker Princess
P.E.K.K.A Bomber Elite Barbarians Giant Skeleton The Log
Bomber Firecracker P.E.K.K.A The Log Princess
Elite Barbarians P.E.K.K.A
Elite Barbarians P.E.K.K.A The Log
Bomber Firecracker Elite Barbarians P.E.K.K.A
Bomber Archers Firecracker Elite Barbarians The Log
The Log Bomber Archers Firecracker Giant Skeleton Princess
P.E.K.K.A Elite Barbarians
Bomber Archers Firecracker Elite Barbarians Giant Skeleton P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Elite Barbarians Giant Skeleton P.E.K.K.A
Bomber Archers Firecracker Elite Barbarians The Log
Giant Skeleton P.E.K.K.A Elite Barbarians The Log
Giant Skeleton P.E.K.K.A Elite Barbarians The Log
Giant Skeleton P.E.K.K.A Elite Barbarians
Firecracker Archers Princess
P.E.K.K.A Archers Elite Barbarians Giant Skeleton
Giant Skeleton P.E.K.K.A Elite Barbarians
Giant Skeleton P.E.K.K.A Firecracker Elite Barbarians The Log
P.E.K.K.A
P.E.K.K.A Elite Barbarians Giant Skeleton
P.E.K.K.A Elite Barbarians Giant Skeleton The Log
Elite Barbarians Giant Skeleton P.E.K.K.A
Bomber Archers Firecracker Princess
Elite Barbarians Bomber Archers Firecracker Giant Skeleton P.E.K.K.A The Log
Bomber Archers Firecracker Elite Barbarians Giant Skeleton P.E.K.K.A The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker Giant Skeleton The Log
Firecracker The Log Princess
Giant Skeleton The Log
Firecracker Giant Skeleton The Log
Bomber Firecracker The Log
Firecracker Princess
Bomber Archers Firecracker The Log Princess
The Log Firecracker Princess
The Log Firecracker
Elite Barbarians
Firecracker The Log Princess
Archers Firecracker Princess
Firecracker Elite Barbarians The Log Princess
Firecracker Princess
Princess Firecracker Elite Barbarians The Log
Bomber Firecracker The Log Princess
Firecracker The Log Princess
Bomber
Bomber Archers Firecracker The Log Princess
Bomber Firecracker The Log Princess
Giant Skeleton The Log
Princess
The Log
The Log
Firecracker The Log Bomber Princess
Firecracker The Log Princess
The Log Princess
Firecracker The Log
Elite Barbarians Archers Firecracker Princess
Firecracker
Elite Barbarians
Bomber The Log
Firecracker Princess
P.E.K.K.A Giant Skeleton
Firecracker The Log Princess
Archers Princess
Archers Firecracker Princess
The Log
Firecracker Princess
The Log Bomber Firecracker Princess
Giant Skeleton
Firecracker Elite Barbarians P.E.K.K.A
Firecracker Elite Barbarians Giant Skeleton The Log Princess
Firecracker Princess
Firecracker Giant Skeleton The Log Princess

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